Following the Roadmap: Skill Bonuses in RP & Selectable Night Battles!
What is counted as skill in War Thunder can be looked at differently depending on the player. It might mean the number of kills, assists and capture points you get, the total points earned in battle, or your map knowledge and the way you position yourself to lock down enemy positions. As War Thunder is primarily a PvP focused game and getting kills is the ultimate goal to win battles, skill bonuses in the form of Research Points will be given based on the number of kills against players or system named bots that you get. The only exception is Naval Battles, where the amount of damage dealt is counted rather than the number of kills.
Weve created a system that will reward those of you who get a specific number of kills, where youll be put into one of three levels. These are Level I, Level II and Level III, which we touched on back in June. Finishing a battle in one of these levels will give you a bonus amount of Research Points in the form of a percentage that multiplies the base amount of RP you earned in that battle (the base excludes RP earned from boosters, premium accounts and talismans). That bonus amount is then added to the total sum. How will you know when youve got into a bonus RP level? The icons in the table below will be displayed on the scoreboard in a separate column and in addition, any other player who has entered into one of these levels. Any number of players in the battle can get into a Level if they meet the kill criteria. Gamemodes will have Level I, II and III bonuses, but each gamemode is slightly different in terms of the bonus percentage amount as well as the amount of kills needed to get into each level. All of the numbers and details for each mode are in the Major Changelog.
Ground Realistic Battles: [table noborder=1 equalcells=1] [tr] [td]Level I[/td] [td]Level II[/td] [td]Level III[/td] [/tr] [tr] [td]
[/td] [td]
[/td] [td]
[/td] [/tr] [tr] [td]Get 3 to 5 kills.[/td] [td]Get 6 to 8 kills.[/td] [td]Get 9+ kills.[/td] [/tr] [tr] [td]15% Bonus RP*[/td] [td]50% Bonus RP*[/td] [td]100% Bonus RP*[/td] [/tr] [/table] *Multiplies from base RP earned in battle. When the battle finishes, youll be able to see how much Research Point bonus you got in the battle results window. The Level you earned in battle will also be shown in the battle results window!
If you get into Level I, II or III, the bonus amount of RP will be applied to your base RP earned in the battle, before any booster RP, premium accounts and talismans. Heres an example scenario. For Ground Realistic Battles (GRB):
You are now able to select Night Battles from the gamemodes screen! As default, night battles are turned off for everybody, so if you would like to play in them youll have to turn it on. You can do this by clicking on the icon that looks like a half Moon next to the map filter icon.
Were sticking with our proposed design in terms of queueing. When enabled, youll be put into two queues: one for daytime and one for night battles, where youll have the chance to get into both. This means that even with night battles turned on, youre not guaranteed to get into one.
Night Battles will only be available for lineups that have a vehicle with a Battle Rating of 10.0 and above for Ground Realistic Battles (GRB). For example, if youve got vehicles below 10.0 Battle Rating in a lineup with a 10.0 vehicle, youll still be able to go into a night battle with this lineup. If youve got a vehicle that is capable of participating in a night battle, a night battles button will be shown the NVD/Thermal modification for vehicles at 10.0 Battle Rating.
The time of day and weather of your battle will be displayed in the spawn window and when opening the scoreboard next to the mission name. This is so youll be able to know if youre in a night battle or if its just early evening.
In a future update, were planning to make some changes to how night vision and thermal modifications work. All tanks that can use night vision will now have NVD by default you wont need to research any modification to get initial night vision. If a tank has thermal and at the same time night vision as well, youll have night vision as default, but youll need to research the thermal modification to be able to use thermal. Well announce these changes in a regular small Update in the future.
As mentioned in our proposed night battles design, night battles will have several night-themed cosmetic rewards. Rewards for night battles can be found in the same area where you enable night battles. Youll need to have night battles enabled as well as play in night battles to start earning these rewards. When completing a certain amount of mission score, youll be able to progress through levels to reach the top. Take a look at the rewards below! [table noborder=1 equalcells=1] [tr] [td]
[/td] [td]
[/td] [td]
[/td] [/tr] [tr] [td]Club Night Battles decoration [/td] [td]Modern helmet with NVG decoration[/td] [td]Emblem of 415th Special Operations Squadron decal[/td] [/tr] [/table] [table noborder=1 equalcells=1] [tr] [td]
[/td] [td]
[/td] [td]
Loading Screen
The Severe Damage mechanic that we announced previously is still under development thank you for taking the time to leave your feedback on this! Well let you know in a separate news post in the future when its ready. In regards to Research Bonuses for new nations from the Roadmap. The changes in progression have a noticeable delayed effect, so at the moment were wary of introducing bonuses for nations. We expect mid and long-term results after changing the research trees, reducing RP in vehicle groups and skill bonuses. Well keep you updated in the future. Thats all for now! Please continue to leave your feedback and comments: be it either on our official forums, social media, on Steam, Reddit, as well as other platforms that we read. And remember, let us know your feedback about these proposed design changes. See you soon!
[ 2023-11-01 14:03:23 CET ] [ Original post ]
Were continuing to follow the Roadmap that we released in June. Skill bonuses in RP have arrived in the Kings of Battle major update, and optional night battles and their rewards will be enabled soon in a future small update, which well announce. Today, wed like to explain the details surrounding these two mechanics. We fully appreciate the patience that youve had while waiting for these as well as the feedback you left. Lets dive into the details.
Bonus Research Points for your skill!
What is counted as skill in War Thunder can be looked at differently depending on the player. It might mean the number of kills, assists and capture points you get, the total points earned in battle, or your map knowledge and the way you position yourself to lock down enemy positions. As War Thunder is primarily a PvP focused game and getting kills is the ultimate goal to win battles, skill bonuses in the form of Research Points will be given based on the number of kills against players or system named bots that you get. The only exception is Naval Battles, where the amount of damage dealt is counted rather than the number of kills.
Welcome to the new 3-tier Bonus Level system
Weve created a system that will reward those of you who get a specific number of kills, where youll be put into one of three levels. These are Level I, Level II and Level III, which we touched on back in June. Finishing a battle in one of these levels will give you a bonus amount of Research Points in the form of a percentage that multiplies the base amount of RP you earned in that battle (the base excludes RP earned from boosters, premium accounts and talismans). That bonus amount is then added to the total sum. How will you know when youve got into a bonus RP level? The icons in the table below will be displayed on the scoreboard in a separate column and in addition, any other player who has entered into one of these levels. Any number of players in the battle can get into a Level if they meet the kill criteria. Gamemodes will have Level I, II and III bonuses, but each gamemode is slightly different in terms of the bonus percentage amount as well as the amount of kills needed to get into each level. All of the numbers and details for each mode are in the Major Changelog.
[quote]Click here to see the Major Changelog[/quote]
Ground Realistic Battles: [table noborder=1 equalcells=1] [tr] [td]Level I[/td] [td]Level II[/td] [td]Level III[/td] [/tr] [tr] [td]
[/td] [td]
[/td] [td]
[/td] [/tr] [tr] [td]Get 3 to 5 kills.[/td] [td]Get 6 to 8 kills.[/td] [td]Get 9+ kills.[/td] [/tr] [tr] [td]15% Bonus RP*[/td] [td]50% Bonus RP*[/td] [td]100% Bonus RP*[/td] [/tr] [/table] *Multiplies from base RP earned in battle. When the battle finishes, youll be able to see how much Research Point bonus you got in the battle results window. The Level you earned in battle will also be shown in the battle results window!
A real use-case scenario
If you get into Level I, II or III, the bonus amount of RP will be applied to your base RP earned in the battle, before any booster RP, premium accounts and talismans. Heres an example scenario. For Ground Realistic Battles (GRB):
- Youre playing in GRB. For this game mode, Level I has a 15% RP bonus, Level II has a 50% bonus, and Level III a whopping 100% bonus.
- To get into Level I, youll need 3-5 kills, Level II: 6-8 kills, and Level III: 9 kills or more.
- You get 6 kills which means you get Level II. Nice! Youll therefore have received a 50% RP bonus.
- Let's say you earned 3,199 base RP in this battle, boosters also brought you an additional 640 RP. So the final reward would be 3,839 RP.
- But you received a skill bonus, which is 3,199*50%=1,600 additional RP. So your 3,839 RP turns into 5,439 RP for the battle: 3,199 base RP + 640 RP from boosters + 1,600 RP for your skill!
Welcome to selectable Night Battles for Ground Realistic Battles!
You are now able to select Night Battles from the gamemodes screen! As default, night battles are turned off for everybody, so if you would like to play in them youll have to turn it on. You can do this by clicking on the icon that looks like a half Moon next to the map filter icon.
[quote]Please note: This feature has not arrived yet, but will be released soon in a minor update. Well announce this in an update note in the near future.[/quote]
Were sticking with our proposed design in terms of queueing. When enabled, youll be put into two queues: one for daytime and one for night battles, where youll have the chance to get into both. This means that even with night battles turned on, youre not guaranteed to get into one.
Vehicles that can participate in Night Battles
Night Battles will only be available for lineups that have a vehicle with a Battle Rating of 10.0 and above for Ground Realistic Battles (GRB). For example, if youve got vehicles below 10.0 Battle Rating in a lineup with a 10.0 vehicle, youll still be able to go into a night battle with this lineup. If youve got a vehicle that is capable of participating in a night battle, a night battles button will be shown the NVD/Thermal modification for vehicles at 10.0 Battle Rating.
Indication of the time of day and weather
The time of day and weather of your battle will be displayed in the spawn window and when opening the scoreboard next to the mission name. This is so youll be able to know if youre in a night battle or if its just early evening.
What were planning for NVD modifications
In a future update, were planning to make some changes to how night vision and thermal modifications work. All tanks that can use night vision will now have NVD by default you wont need to research any modification to get initial night vision. If a tank has thermal and at the same time night vision as well, youll have night vision as default, but youll need to research the thermal modification to be able to use thermal. Well announce these changes in a regular small Update in the future.
Rewards for playing in Night Battles
As mentioned in our proposed night battles design, night battles will have several night-themed cosmetic rewards. Rewards for night battles can be found in the same area where you enable night battles. Youll need to have night battles enabled as well as play in night battles to start earning these rewards. When completing a certain amount of mission score, youll be able to progress through levels to reach the top. Take a look at the rewards below! [table noborder=1 equalcells=1] [tr] [td]
[/td] [td]
[/td] [td]
[/td] [/tr] [tr] [td]Club Night Battles decoration [/td] [td]Modern helmet with NVG decoration[/td] [td]Emblem of 415th Special Operations Squadron decal[/td] [/tr] [/table] [table noborder=1 equalcells=1] [tr] [td]
[/td] [td]
[/td] [td]
- Prowler in the Night
- Warrior of the Night
- Lord of the Night
Loading Screen
Other Roadmap changes
The Severe Damage mechanic that we announced previously is still under development thank you for taking the time to leave your feedback on this! Well let you know in a separate news post in the future when its ready. In regards to Research Bonuses for new nations from the Roadmap. The changes in progression have a noticeable delayed effect, so at the moment were wary of introducing bonuses for nations. We expect mid and long-term results after changing the research trees, reducing RP in vehicle groups and skill bonuses. Well keep you updated in the future. Thats all for now! Please continue to leave your feedback and comments: be it either on our official forums, social media, on Steam, Reddit, as well as other platforms that we read. And remember, let us know your feedback about these proposed design changes. See you soon!
War Thunder
Gaijin Entertainment
Gaijin Entertainment
2013-08-15
Simulation MMO Singleplayer Coop
Game News Posts 2448
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(549231 reviews)
http://warthunder.com/
https://store.steampowered.com/app/236390 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
War Thunder - Plagis' Spitfire LF Mk. IX
War Thunder - T29 Pack
War Thunder - Guards T-34 Pack
War Thunder - Ray Wetmore`s P-51D-10 Pack
War Thunder - Black Prince Pack
War Thunder - T-34-85E, 1945 Pack
War Thunder - M18 Black Cat Pack
War Thunder - Sergei Dolgushin's La-7 Pack
War Thunder - US Starter Pack
War Thunder - USSR Beginner's Pack
War Thunder - German Beginner's Pack
War Thunder - Huey Hog Pack
War Thunder - Haida Pack
War Thunder - British Beginner's Pack
War Thunder - Japanese Beginner's Pack
War Thunder - XM-1 General Motors Pack
War Thunder - Apache Pack
War Thunder - Leopard Pack
War Thunder - T-55AM-1 Pack
War Thunder - USA Pacific Campaign
War Thunder - Japanese Pacific Campaign
War Thunder - Italian Starter Pack
War Thunder - Japanese Starter Pack
War Thunder - British Starter Pack
War Thunder - USA Pacific Campaign (YP-38)
War Thunder - French Starter Pack
War Thunder - Black Friday 2022 Pack
War Thunder - T-72AV (TURMS-T) Pack
War Thunder - Black Shark Pack
War Thunder - German Fiat G.91 R/4 Pack
War Thunder - Reaper Pack
War Thunder - Rooikat 105 pack
War Thunder - Swedish Starter Pack
War Thunder - F-5C Pack
War Thunder - Su-7BMK Pack
War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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