Name | War Thunder | ||
Developer | Gaijin Entertainment | ||
Publisher | Gaijin Entertainment | ||
Tags | |||
Release | 2013-08-15 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  62636  | ||
Steam Rating | Mostly Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  10,000,000 .. 20,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 2464 | ||
Average playtime (last 2 weeks) | 329 | ||
Median playtime (forever) | 243 | ||
Median playtime (last 2 weeks) | 288 | ||
Public Linux depots | War Thunder Linux [48.49 M] War Thunder Content [32.31 G] War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] | ||
DLC | War Thunder - Plagis' Spitfire LF Mk. IX War Thunder - T29 Pack War Thunder - Guards T-34 Pack War Thunder - Ray Wetmore`s P-51D-10 Pack War Thunder - Black Prince Pack War Thunder - T-34-85E, 1945 Pack War Thunder - M18 Black Cat Pack War Thunder - Sergei Dolgushin's La-7 Pack War Thunder - US Beginner's Pack War Thunder - USSR Beginner's Pack War Thunder - German Beginner's Pack War Thunder - Huey Hog Pack War Thunder - Haida Pack War Thunder - British Beginner's Pack War Thunder - Japanese Beginner's Pack War Thunder - XM-1 General Motors Pack War Thunder - Apache Pack War Thunder - Leopard Pack War Thunder - T-55AM-1 Pack War Thunder - USA Pacific Campaign War Thunder - Japanese Pacific Campaign War Thunder - Italian Starter Pack War Thunder - Japanese Starter Pack War Thunder - British Starter Pack War Thunder - USA Pacific Campaign (YP-38) War Thunder - French Starter Pack War Thunder - Black Friday 2022 Pack War Thunder - T-72AV (TURMS-T) Pack War Thunder - Black Shark Pack War Thunder - German Fiat G.91 R/4 Pack War Thunder - Reaper Pack War Thunder - Rooikat 105 pack War Thunder - Swedish Starter Pack War Thunder - F-5C Pack War Thunder - Su-7BMK Pack War Thunder - MiG-21 SPS-K Pack |
[previewyoutube=2zfeSIrgMDY;full][/previewyoutube] When: From November 3rd (11:00 GMT) until November 13th (11:00 GMT)[/h3] Earn points in the special mission, unlock stages and receive prizes! [h2]The prizes[/h2] Check out the following prizes! [table noborder=1 equalcells=1] [tr] [td][/td] [td][/td] [td][/td] [/tr] [tr] [td]Rat decal[/td] [td]Bull Scapa-Flow decal[/td] [td]Laughing Swordfish decal[/td] [/tr] [tr] [td][/td] [td][/td] [td][/td] [/tr] [tr] [td] Carley float fleet decoration[/td] [td]Emergency Buoy fleet decoration[/td] [td]Submarine Captain profile icon[/td] [/tr] [/table] Battle of the Atlantic loading screen [h2]How to get these prizes[/h2] Each stage is unlocked by completing two tasks: 1500 mission points for the USA and 1500 mission points for Germany. [h3] Stages change every two days at 11:00 GMT: November 5th, 7th, 9th, 11th.[/h3] Prizes are given for a specific number of completed stages: For 1 stage: Random decal. For 2 stages: Carley float fleet decoration. For 3 steps: Random decal. For 4 stages: Emergency Buoy fleet decoration. For 5 stages: Laughing Swordfish decal, Submarine Captain profile icon and Battle of the Atlantic loading screen. For those of you who complete 5 stages, youll be able to continue using the Battle of the Atlantic loading screen in the loading screen filter after the event ends!
[h3]Attacking[/h3] The attacking team uses the customized German Type VII Submarine, which is armed with 10 torpedoes in bow tubes, and 11 mines launched from stern torpedo tubes! In addition to this, two twin 20 mm cannons and one 37 mm cannon. Submarines are unreachable for depth charges and detection at great depths. On the surface, theyll have great visibility range and can move faster, but here theyll be highly vulnerable and easily detected by the enemy. For a submarine to attack, itll need to be on the surface or at the depth of its periscope. Look for targets through binoculars or with the periscope and identify keep your crosshairs on the ship, as this will allow you to calculate the lead for attack. You can also launch torpedoes, which is possible at a depth of up to 20 meters as well as contact mines down to a depth of 60 meters! There are three types of views available for submarines. You can use the third-person camera at any depth, however it will not allow you to begin calculating torpedo fire. When you submerge to a depth of 7 meters, youll be able to raise the periscope and observe the surface through it. If a submarine is in motion and you have your periscope raised, itll be easier to spot due to foamy water forming. The periscope is not too high above the surface of the water, but is still safer than binoculars that can only be used on the surface. However, binoculars have the best zoom and highest vantage point, so choose wisely! Remember to keep in mind the noise level emitted by your submarine! The higher the speed, the higher the noise level. A stationary submarine can only be detected when in close proximity, while a submarine at a depth below 60 meters cannot be detected at all! Therefore when playing in your submarine, make sure to find the right balance between safety, speed and precision in attacks. [h3]Defending[/h3] In this event, the convoy is defended by US ships, specifically the USS Tacoma frigate and the USS Fletcher destroyer. Both can respawn at dynamic points around the convoy cargo ships and use any method available depth charges, guns, torpedoes and good old ramming speed to defend against the attacking wolfpack. Having accumulated the required amount of spawn points, defenders can fly out in an anti-submarine aircraft to help defeat submarines from the air too! Defenders can detect enemy submarines both visually, for example at longer ranges if its on the surface, or if it has its periscope raised as well as with the help of special equipment. Using a hydrophone will allow you to obtain the bearing and approximate distance to a submarine based on sound, but not depth. The faster the enemy submarines speed is, the greater distance at which it can be detected. At a short distance around the ship, sonar works it can detect a submarine at depths down to 60 meters and will show you its silhouette! [h3]Good luck and have fun in this challenging naval battle![/h3] |