Testing out the Severe Damage mechanic
Briefly, the severe damage mechanic simplifies the system for scoring an aircraft destruction and makes it more understandable and transparent: as long as an aircraft can theoretically continue to fight, itll not be considered as destroyed. To destroy a plane youll need to hit its pilot or inflict enough damage so that its tail is torn off. For helicopters, the conditions for destruction are similar: knocking out the pilot or inducing a large accumulated amount of damage to the fuselage, which emulates the destruction of the main structure, in aircraft it usually leads to the tail being torn off. All damage that significantly reduces the performance characteristics of an aircraft and can be formalized falls into the category of severe damage. Inflicting this damage means that you have most likely damaged the enemy to the point where their combat effectiveness is critically reduced. The enemy can still fight on, but their effectiveness depends on their skills, aircraft model, control method and the nature of the damage.
Severe damage to a plane is considered to be: destruction of all engines (or destroying one engine if there is only one left), destruction of all elements of the control system (or the remaining controls left), which makes impossible to control the ailerons, elevators and rudders, separation of more than half of at least one wing, and destruction of all horizontal stabilizers (or the remainder of the horizontal stab). Severe damage to helicopters is considered to be: destruction of all engines (or destroying one engine if there is only one left), tail separation (except for helicopters with coaxial rotors), damage to the tail propellers control rod or shaft, which makes it impossible to control it (except for helicopters with coaxial rotors), destruction of any propeller shaft, and destruction of any transmission.
When you deal severe damage to an enemy aircraft, youll receive a new Severe damage reward. This reward is 80% of the reward for a destruction. At the same time in the statistics window, the number of enemy aircraft destroyed will be supplemented with a + symbol by the number of current severe damages. For example, the entry 3+2 means that 3 vehicles were destroyed, and 2 more were severely damaged and are still alive. When a severely damaged enemy is destroyed or they repair themselves, theyll disappear from this column. If you continue the attack and achieve the destruction of the enemy, youll receive the remaining 20% of the reward. Accordingly, the reward for severe damage and subsequent independent finishing off the enemy is equal to the reward thats given for destroying the enemy without the severe damage mechanic (80% + 20% = 100%). If you didnt manage to finish off a severely damaged aircraft and they flew away, this status will remain assigned to them. If your ally finishes them off, the following will happen: theyll receive a new message saying Aircraft finished off or Helicopter finished off, 40% of the reward for destroying the enemy and an increase in the number of destroyed aircraft in the statistics window. When this happens, youll be shown the A kill of a severely damaged aircraft / helicopter counted message and the destruction of an aircraft will be counted in the statistics window, but without occurring an additional reward, since you did not play any role in finishing off this enemy, and had previously received a reward for your action. The overall reward when two players play a part in the destruction of an enemy is higher with the severe damage mechanic: 80% to the player that caused the severe damage, and 40% to the player who got the finishing off. As a result, both players will receive a kill in the statistics window for defeating the enemy, which is taken into account when unlocking camouflages and completing tasks.
An aircraft can only receive severe damage once: all subsequent damage by the same or other players can only be normal or critical damage, or will lead to the destruction of the aircraft. Therefore, the destruction of one aircraft can only be counted towards two players: the one who inflicted severe damage and the one who finished off the aircraft. A new Severe Damage item will also appear in the summary at the end of the battle if you received at least one of these rewards in battle. In the detailed table for the tooltip for the Destruction of aircraft statistics item, a new column will be shown: Finishing off, which can take the following values: Own target, if you destroyed an enemy who was previously severely damaged by yourself (20% reward), Allys target, if you destroyed an enemy who was severely damaged by an ally (40% reward), or if you destroyed an enemy without severe damage (100% reward).
If a severely damaged aircraft crashes, its destruction is awarded to the player who caused the severe damage. As soon as this occurs, theyll receive the rest of the award.
After successfully repairing an aircraft with severe damage at an airfield, the player who caused the severe damage will have this severe damage subtracted from their statistics (the issued reward will not be taken away). Theyll also not receive an increase in the number of destroyed enemies in their statistics, if after the repair, the battle ends and the aircraft crashes or is destroyed by allies. After repairing an aircraft with severe damage, it can receive new severe damage again, as if it was a new aircraft having just spawned in.
At the end of a battle, all severely damaged aircraft will be considered destroyed players in this state will receive the following message: Written off due to severe damage. A death in the statistics will be credited, and the player who caused the severe damage will be credited with a destroyed aircraft, where the rest of the reward will be given. This is done so that players with a severely damaged aircraft dont try to hide and avoid combat in the hope that theyll not be finished off.
So that you can familiarize yourself with the changes described above, weve prepared a special event for testing this new mechanic. These are available in the Events & Tournaments window. There are 3 events in total: initial ranks, Arcade Battles (Battle Rating 1.0 to 1.7), average ranks, Arcade Battles (Battle Rating 4.3 to 5.3), high ranks, Realistic Battles (Battle Rating 11.0 to 12.0). All events follow the normal rules of the specified game mode with the economy and achievements enabled (except Battle Pass tasks, challenges, and stages for the Sword of Justice event in order to avoid match-fixing battles as this test would be sparsely populated). [quote]
[/quote] We welcome all of your feedback on the Severe Damage mechanic in the comments!
[ 2024-02-20 11:04:05 CET ] [ Original post ]
Today well be taking a look at the Severe Damage mechanic which was first announced last year.
Back in the first Roadmap, we spoke about a new aircraft destruction mechanic and made an article asking for your feedback. Ever since, weve been thinking through this idea and have been carefully designing it. Lets take a look at what weve been up to, and when and where the testing of this new mechanic will take place.
The Severe Damage mechanic
Briefly, the severe damage mechanic simplifies the system for scoring an aircraft destruction and makes it more understandable and transparent: as long as an aircraft can theoretically continue to fight, itll not be considered as destroyed. To destroy a plane youll need to hit its pilot or inflict enough damage so that its tail is torn off. For helicopters, the conditions for destruction are similar: knocking out the pilot or inducing a large accumulated amount of damage to the fuselage, which emulates the destruction of the main structure, in aircraft it usually leads to the tail being torn off. All damage that significantly reduces the performance characteristics of an aircraft and can be formalized falls into the category of severe damage. Inflicting this damage means that you have most likely damaged the enemy to the point where their combat effectiveness is critically reduced. The enemy can still fight on, but their effectiveness depends on their skills, aircraft model, control method and the nature of the damage.
Severe damage to a plane is considered to be: destruction of all engines (or destroying one engine if there is only one left), destruction of all elements of the control system (or the remaining controls left), which makes impossible to control the ailerons, elevators and rudders, separation of more than half of at least one wing, and destruction of all horizontal stabilizers (or the remainder of the horizontal stab). Severe damage to helicopters is considered to be: destruction of all engines (or destroying one engine if there is only one left), tail separation (except for helicopters with coaxial rotors), damage to the tail propellers control rod or shaft, which makes it impossible to control it (except for helicopters with coaxial rotors), destruction of any propeller shaft, and destruction of any transmission.
How rewards will work with this new mechanic
When you deal severe damage to an enemy aircraft, youll receive a new Severe damage reward. This reward is 80% of the reward for a destruction. At the same time in the statistics window, the number of enemy aircraft destroyed will be supplemented with a + symbol by the number of current severe damages. For example, the entry 3+2 means that 3 vehicles were destroyed, and 2 more were severely damaged and are still alive. When a severely damaged enemy is destroyed or they repair themselves, theyll disappear from this column. If you continue the attack and achieve the destruction of the enemy, youll receive the remaining 20% of the reward. Accordingly, the reward for severe damage and subsequent independent finishing off the enemy is equal to the reward thats given for destroying the enemy without the severe damage mechanic (80% + 20% = 100%). If you didnt manage to finish off a severely damaged aircraft and they flew away, this status will remain assigned to them. If your ally finishes them off, the following will happen: theyll receive a new message saying Aircraft finished off or Helicopter finished off, 40% of the reward for destroying the enemy and an increase in the number of destroyed aircraft in the statistics window. When this happens, youll be shown the A kill of a severely damaged aircraft / helicopter counted message and the destruction of an aircraft will be counted in the statistics window, but without occurring an additional reward, since you did not play any role in finishing off this enemy, and had previously received a reward for your action. The overall reward when two players play a part in the destruction of an enemy is higher with the severe damage mechanic: 80% to the player that caused the severe damage, and 40% to the player who got the finishing off. As a result, both players will receive a kill in the statistics window for defeating the enemy, which is taken into account when unlocking camouflages and completing tasks.
An aircraft can only receive severe damage once: all subsequent damage by the same or other players can only be normal or critical damage, or will lead to the destruction of the aircraft. Therefore, the destruction of one aircraft can only be counted towards two players: the one who inflicted severe damage and the one who finished off the aircraft. A new Severe Damage item will also appear in the summary at the end of the battle if you received at least one of these rewards in battle. In the detailed table for the tooltip for the Destruction of aircraft statistics item, a new column will be shown: Finishing off, which can take the following values: Own target, if you destroyed an enemy who was previously severely damaged by yourself (20% reward), Allys target, if you destroyed an enemy who was severely damaged by an ally (40% reward), or if you destroyed an enemy without severe damage (100% reward).
Aircraft crashing with Severe Damage
If a severely damaged aircraft crashes, its destruction is awarded to the player who caused the severe damage. As soon as this occurs, theyll receive the rest of the award.
Repairing severely damaged aircraft at an airfield
After successfully repairing an aircraft with severe damage at an airfield, the player who caused the severe damage will have this severe damage subtracted from their statistics (the issued reward will not be taken away). Theyll also not receive an increase in the number of destroyed enemies in their statistics, if after the repair, the battle ends and the aircraft crashes or is destroyed by allies. After repairing an aircraft with severe damage, it can receive new severe damage again, as if it was a new aircraft having just spawned in.
Written off aircraft with severe damage at the end of the battle
At the end of a battle, all severely damaged aircraft will be considered destroyed players in this state will receive the following message: Written off due to severe damage. A death in the statistics will be credited, and the player who caused the severe damage will be credited with a destroyed aircraft, where the rest of the reward will be given. This is done so that players with a severely damaged aircraft dont try to hide and avoid combat in the hope that theyll not be finished off.
Test this new mechanic and share your impressions!
So that you can familiarize yourself with the changes described above, weve prepared a special event for testing this new mechanic. These are available in the Events & Tournaments window. There are 3 events in total: initial ranks, Arcade Battles (Battle Rating 1.0 to 1.7), average ranks, Arcade Battles (Battle Rating 4.3 to 5.3), high ranks, Realistic Battles (Battle Rating 11.0 to 12.0). All events follow the normal rules of the specified game mode with the economy and achievements enabled (except Battle Pass tasks, challenges, and stages for the Sword of Justice event in order to avoid match-fixing battles as this test would be sparsely populated). [quote]
Events are available from February 20th (11:00 GMT) until February 23rd (11:00 GMT).
[/quote] We welcome all of your feedback on the Severe Damage mechanic in the comments!
War Thunder
Gaijin Entertainment
Gaijin Entertainment
2013-08-15
Simulation MMO Singleplayer Coop
Game News Posts 2448
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(549231 reviews)
http://warthunder.com/
https://store.steampowered.com/app/236390 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
War Thunder - Plagis' Spitfire LF Mk. IX
War Thunder - T29 Pack
War Thunder - Guards T-34 Pack
War Thunder - Ray Wetmore`s P-51D-10 Pack
War Thunder - Black Prince Pack
War Thunder - T-34-85E, 1945 Pack
War Thunder - M18 Black Cat Pack
War Thunder - Sergei Dolgushin's La-7 Pack
War Thunder - US Starter Pack
War Thunder - USSR Beginner's Pack
War Thunder - German Beginner's Pack
War Thunder - Huey Hog Pack
War Thunder - Haida Pack
War Thunder - British Beginner's Pack
War Thunder - Japanese Beginner's Pack
War Thunder - XM-1 General Motors Pack
War Thunder - Apache Pack
War Thunder - Leopard Pack
War Thunder - T-55AM-1 Pack
War Thunder - USA Pacific Campaign
War Thunder - Japanese Pacific Campaign
War Thunder - Italian Starter Pack
War Thunder - Japanese Starter Pack
War Thunder - British Starter Pack
War Thunder - USA Pacific Campaign (YP-38)
War Thunder - French Starter Pack
War Thunder - Black Friday 2022 Pack
War Thunder - T-72AV (TURMS-T) Pack
War Thunder - Black Shark Pack
War Thunder - German Fiat G.91 R/4 Pack
War Thunder - Reaper Pack
War Thunder - Rooikat 105 pack
War Thunder - Swedish Starter Pack
War Thunder - F-5C Pack
War Thunder - Su-7BMK Pack
War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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