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Its Fixed! 88
We recently spoke about this mechanic in a separate news post here. Briefly, this mechanic rewards both the player who inflicted severe damage, and the player who destroyed this enemy aircraft. A test for this mechanic happened last week and now weve enabled it for aircraft in all game modes!
In the previous Its Fixed update, we released a new HUD that was specific to the Battle mode for ground forces which featured a better indicator with the number of vehicles destroyed and time left. Thanks for the feedback that youve provided on this. Weve gone ahead and made some cosmetic changes to further improve this HUD. Weve now made the animation when a vehicle is destroyed to be more simple, so that its not as distracting as before: itll now only blink once when theres a destruction instead of pulsate. Weve also made some changes to the capture point icon: being directly on a capture point is now indicated, with the icon becoming larger. The colors, outline and background of the capture point icon have been improved in general as well as when capturing a point, to help with readability overall. In addition to this interface improvement, weve added an additional window to let you know if youre sure you want to enable the ability to research helicopters with ground vehicles. This has been added because players have accidentally enabled this option without knowing, causing many to become confused as to why no research was going towards their ground vehicles. This additional window will help to avoid these situations.
Also in the previous Its Fixed, we made some changes to active scouting on ground vehicles, and since then theres been another improvement. You know those times when you were going to scout an enemy, but right before pressing the scout button, the enemy you had in your sights was engaged by an ally and destroyed. Since you scouted right at that moment, your active scouting gets a lengthy cool-down as it was counted as a miss. Weve reduced this timer if this occurs: if an enemy was destroyed less than 1 second ago, your active scout will not be counted as a miss, which means youll be able to scout again after 6 seconds the same amount of time for a successful scout rather than 45 seconds.
Several Swedish aircraft had no tracer rounds in their belts, which meant there wasnt a separate stealth belt as it was not needed. This made shooting difficult for these aircraft, so weve decided to add the type 5876 armor-piercing tracer round to the existing belts for the Akan m/55 cannon, and a separate stealth belt to this gun as well on the following aircraft: SAAB-105G, SAAB-105OE, AJ37, AJS37, J29D, J32B, J35A, J35XS, J35D and SK60B. Weve also expanded the range of belts available to the GSh-30 cannon. All Mi-24 helicopters and Su-25 aircraft will now be able to use stealth belts.
The full list of improvements can be found in each separate update note. Heres some others: Aircraft without horizontal stabilizers no longer receive severe damage from any type of hit, gun stabilization in the rear hemisphere of a tank has been corrected, and the correct grid square is now announced in voiceover when an artillery strike is made.
[ 2024-02-29 08:06:27 CET ] [ Original post ]
Weve got more to talk about regarding the work on improvements and bug fixes to the game over the past 2 weeks! Lets take a look at what weve been working on.
If youve found a bug that youd like to report, you can do so on our community bug reporting platform.
The Severe Damage mechanic has been implemented
We recently spoke about this mechanic in a separate news post here. Briefly, this mechanic rewards both the player who inflicted severe damage, and the player who destroyed this enemy aircraft. A test for this mechanic happened last week and now weve enabled it for aircraft in all game modes!
Some interface improvements!
In the previous Its Fixed update, we released a new HUD that was specific to the Battle mode for ground forces which featured a better indicator with the number of vehicles destroyed and time left. Thanks for the feedback that youve provided on this. Weve gone ahead and made some cosmetic changes to further improve this HUD. Weve now made the animation when a vehicle is destroyed to be more simple, so that its not as distracting as before: itll now only blink once when theres a destruction instead of pulsate. Weve also made some changes to the capture point icon: being directly on a capture point is now indicated, with the icon becoming larger. The colors, outline and background of the capture point icon have been improved in general as well as when capturing a point, to help with readability overall. In addition to this interface improvement, weve added an additional window to let you know if youre sure you want to enable the ability to research helicopters with ground vehicles. This has been added because players have accidentally enabled this option without knowing, causing many to become confused as to why no research was going towards their ground vehicles. This additional window will help to avoid these situations.
Scouting made better
Also in the previous Its Fixed, we made some changes to active scouting on ground vehicles, and since then theres been another improvement. You know those times when you were going to scout an enemy, but right before pressing the scout button, the enemy you had in your sights was engaged by an ally and destroyed. Since you scouted right at that moment, your active scouting gets a lengthy cool-down as it was counted as a miss. Weve reduced this timer if this occurs: if an enemy was destroyed less than 1 second ago, your active scout will not be counted as a miss, which means youll be able to scout again after 6 seconds the same amount of time for a successful scout rather than 45 seconds.
Tracer rounds and a stealth belt for some Swedish aircraft!
Several Swedish aircraft had no tracer rounds in their belts, which meant there wasnt a separate stealth belt as it was not needed. This made shooting difficult for these aircraft, so weve decided to add the type 5876 armor-piercing tracer round to the existing belts for the Akan m/55 cannon, and a separate stealth belt to this gun as well on the following aircraft: SAAB-105G, SAAB-105OE, AJ37, AJS37, J29D, J32B, J35A, J35XS, J35D and SK60B. Weve also expanded the range of belts available to the GSh-30 cannon. All Mi-24 helicopters and Su-25 aircraft will now be able to use stealth belts.
Thats not all
The full list of improvements can be found in each separate update note. Heres some others: Aircraft without horizontal stabilizers no longer receive severe damage from any type of hit, gun stabilization in the rear hemisphere of a tank has been corrected, and the correct grid square is now announced in voiceover when an artillery strike is made.
Today's update: Update 2.33.0.156
From the Roadmap
- The Severe Damage mechanic carried over from the previous Roadmap has now been added to all gamemodes for aircraft.
Ground Vehicles
- A bug with the gun stabilizer which caused them work with a delay when moving the gun horizontally in the rear hemisphere has been fixed.
- VT-4A1, Black Night a bug causing the APS launchers to sometimes make an extra rotation when activated has been fixed.
- A bug where leaving a fighter during an air event in Ground Arcade Battles caused ground vehicle markers to appear to a spectating player has been fixed.
Aircraft
- F-111A missing limitation on wing folding when attaching underwing 20 mm cannons in the Dynamic Campaign mode has been fixed.
- For the Akan m/55 gun, the type 5876 armor-piercing tracer round has been added to the ammunition range. A stealth belt for the Akan m/55 gun has been added to the following aircraft: SAAB-105G, SAAB-105OE, AJ37, AJS37, J29D, J32B, J35A Saab, J35XS, J35D, SK60B.
- Mi-24P (all variants), Su-25 (all variants) a stealth belt has been added to the GSh-30 cannon.
- A bug where aircraft without horizontal stabilzers received severe damage from any hit has been fixed. (Report)
Naval Vessels
- A bug where the reload time for main caliber guns increased up to 2 times when a feed elevator was destroyed has been fixed.
- A bug where the aiming indicator remained visible while torpedoes were being reloaded has been fixed.
Interface
- The new Battle mode HUD has been improved:
- The destroyed vehicle counter animation has been simplified;
- Indication of when a player is at a capture point has been added;
- The color of the font, outline and background of the capture points has been changed so that they are similar to the spatial HUD (font and outline to black, background to white) for better readability of capture point progress;
- Thickness of the outline for a capture point has been reduced for better readability of the capture progress.
- A confirmation window when enabling the Researching of helicopters playing ground vehicles option has been added.
- A bug that caused crew qualifications to not be updated in the crew window after purchasing an expert or ace crew has been fixed.
- A bug that caused an unobtainable camouflage to be shown in the modification window after unlocking all camouflages for a vehicle has been fixed.
- A bug where flag tooltip background in the customization window could have been smaller than the flag itself has been fixed.
Sound
- A bug causing the voiceover to say an incorrect grid square and number when calling an artillery strike has been fixed.
[ 2024-02-29 08:06:27 CET ] [ Original post ]
War Thunder
Gaijin Entertainment
Developer
Gaijin Entertainment
Publisher
2013-08-15
Release
Game News Posts:
2526
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(576540 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- War Thunder Linux [48.49 M]
- War Thunder Content [32.31 G]
- War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]
- War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]
- War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
Available DLCs:
- War Thunder - Plagis' Spitfire LF Mk. IX
- War Thunder - T29 Pack
- War Thunder - Guards T-34 Pack
- War Thunder - Ray Wetmore`s P-51D-10 Pack
- War Thunder - Black Prince Pack
- War Thunder - T-34-85E, 1945 Pack
- War Thunder - M18 Black Cat Pack
- War Thunder - Sergei Dolgushin's La-7 Pack
- War Thunder - US Starter Pack
- War Thunder - USSR Beginner's Pack
- War Thunder - German Beginner's Pack
- War Thunder - Huey Hog Pack
- War Thunder - Haida Pack
- War Thunder - British Beginner's Pack
- War Thunder - Japanese Beginner's Pack
- War Thunder - XM-1 General Motors Pack
- War Thunder - Apache Pack
- War Thunder - Leopard Pack
- War Thunder - T-55AM-1 Pack
- War Thunder - USA Pacific Campaign
- War Thunder - Japanese Pacific Campaign
- War Thunder - Italian Starter Pack
- War Thunder - Japanese Starter Pack
- War Thunder - British Starter Pack
- War Thunder - USA Pacific Campaign (YP-38)
- War Thunder - French Starter Pack
- War Thunder - Black Friday Pack
- War Thunder - T-72AV (TURMS-T) Pack
- War Thunder - Black Shark Pack
- War Thunder - German Fiat G.91 R/4 Pack
- War Thunder - Reaper Pack
- War Thunder - Rooikat 105 pack
- War Thunder - Swedish Starter Pack
- War Thunder - F-5C Pack
- War Thunder - Su-7BMK Pack
- War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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