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Following the Roadmap: Possible Changes to Ground Vehicle Damage Models


In the War Thunder Roadmap for Spring-Summer 2024, we promised to talk about new effects for damaging ground vehicle crews as well as healing them. We also mentioned that these changes will be based on player voting. Well being going through our proposals today and would like you to take the survey lets jump in!

Additional effects on vehicles when armor is penetrated


Most of us have experienced situations where penetrating lightly armored IFVs and APCs with large empty areas causes the shell and its fragments not to destroy or disable any crew or modules. This could also happen to tanks that are penetrated by shells with a narrow damage zone as well. When this happens, the shell and its fragments pass close to crew members and modules and sometimes even hits them, but is usually not enough to cause sufficient damage to stop the enemy from being able to fire back, at least for a short time. We understand that this can be frustrating for the player who fired the shot, as from their point of view they did everything right. The enemy vehicle was hit, perhaps even close to vital modules, but they were subsequently unlucky. Were proposing three ways to solve this problem and plan to implement them in parallel. Lets take a look at them.
The first way is to introduce a more detailed damage model to specific vehicles. Therell be new types of modules, ranging from electronic modules for air defense vehicles, machine gun ammunition, electrical equipment, as well as detailing and correcting guidance modules such as the drives. This is labor intensive and painstaking work however, as it cannot be implemented for all ground vehicles in the game at once each vehicle would require separate manual work. In particular as part of this task, were currently separating and detailing the elevation and traverse drives of the M1 and Leopard 2 series tanks with the addition of a hydraulic drive supply tank, where disabling this part will also disable the guidance drive. The second way is to introduce new logic for damaging crew members and modules, which will reduce the likelihood of the situations weve described above, as hits will be effective even in these cases. Heres how itll work. Any hit to a crew member causes a stun effect. When stunned, the camera will shake and sparks will be shown on your screen for a short period of time, about 1-2 seconds. Dealing damage to the gunner (or commander in vehicles with duplicate controls) causes a few seconds of concussion. It also causes the camera to shake, a ringing effect in your ears, and a temporary drift with a variable vector (a change in direction) is added to the gun aiming, which youll need to compensate for manually. In this case the initial aiming point when armor is penetrated moves away at the moment of receiving damage (taking into account the favor killer mechanics) to a random distance and direction within approximately 1/4 of the screen. The third way is additional sources of fire in the fighting compartment, where damage to internal modules in this area may cause them to start an internal fire. Several things can burn and smolder inside a vehicle: crew clothing, wiring, machine gun ammo, plus rubbish and oil on the floor. In this case the fire can go out on its own, unlike an engine or fuel tank fire, and the damage it causes will be less than the damage caused by an engine or fuel fire.

Healing of wounded ground crew members


Due to numerous requests, were also considering the possibility of introducing healing for injured ground crew members. How do crew injuries currently affect gameplay? When calculating the repair time, active crew members that have been skilled are taken into account (knocked out crew are considered not skilled). The percentage of remaining health is linearly converted into a repair time multiplier in the range from 0.5 to 1. The average value is calculated for the entire crew in the vehicle. For calculating reload time, only loaders are used. In their case, the percentage of health is converted into a reload time multiplier from 1 to 1.25. A loader who has taken maximum possible damage but is still conscious has a reload penalty with a parameter value of x1.25 from the normal reload time. If theyre knocked out, the penalty increases to 2x. If theres several loaders, the average value for all of them is calculated. For conscious crew members, skilled crews are taken into account. We want to go with the simplest and easiest-to-use implementation for the healing of wounded ground crew members: the automatic healing of the crew. If the crew does not receive any damage within a given time, their health is restored to the minimum level required to remove most of the penalty for the crew to perform their duties. If any damage is received during the healing process, it stops and the countdown to the start of the healing process starts from the beginning.

Take the survey!


Weve created a survey with a few yes or no questions that you can take. Be sure to complete it and submit it to us!

Please note that the survey will be available until April 19th 13:00 GMT.


[quote]TAKE THE SURVEY[/quote]



[ 2024-04-16 13:27:33 CET ] [ Original post ]



War Thunder
Gaijin Entertainment
  • Developer

  • Gaijin Entertainment
  • Publisher

  • 2013-08-15
  • Release

  • Simulation MMO Singleplayer Coop
  • Tags

  • Game News Posts 2448  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (549231 reviews)


  • Review Score

  • http://warthunder.com/
  • Website

  • https://store.steampowered.com/app/236390 
  • Steam Store

  • The Game includes VR Support

    Keyboard & mouse

     1 

     

    Gamepad support

     1 

     

    Seated

     1 

     

    War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]

  • Public Linux depots

  • War Thunder - Plagis' Spitfire LF Mk. IX
    War Thunder - T29 Pack
    War Thunder - Guards T-34 Pack
    War Thunder - Ray Wetmore`s P-51D-10 Pack
    War Thunder - Black Prince Pack
    War Thunder - T-34-85E, 1945 Pack
    War Thunder - M18 Black Cat Pack
    War Thunder - Sergei Dolgushin's La-7 Pack
    War Thunder - US Starter Pack
    War Thunder - USSR Beginner's Pack
    War Thunder - German Beginner's Pack
    War Thunder - Huey Hog Pack
    War Thunder - Haida Pack
    War Thunder - British Beginner's Pack
    War Thunder - Japanese Beginner's Pack
    War Thunder - XM-1 General Motors Pack
    War Thunder - Apache Pack
    War Thunder - Leopard Pack
    War Thunder - T-55AM-1 Pack
    War Thunder - USA Pacific Campaign
    War Thunder - Japanese Pacific Campaign
    War Thunder - Italian Starter Pack
    War Thunder - Japanese Starter Pack
    War Thunder - British Starter Pack
    War Thunder - USA Pacific Campaign (YP-38)
    War Thunder - French Starter Pack
    War Thunder - Black Friday 2022 Pack
    War Thunder - T-72AV (TURMS-T) Pack
    War Thunder - Black Shark Pack
    War Thunder - German Fiat G.91 R/4 Pack
    War Thunder - Reaper Pack
    War Thunder - Rooikat 105 pack
    War Thunder - Swedish Starter Pack
    War Thunder - F-5C Pack
    War Thunder - Su-7BMK Pack
    War Thunder - MiG-21 SPS-K Pack
  • Available DLCs

  • War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

    War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

    You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

    In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

    Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

    War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

    Features include:

    • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
    • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
    • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
    • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
    • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
    • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
    • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
    • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
    • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
    • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
    MINIMAL SETUP
    • OS: Most modern 64bit Linux distributions
    • Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
    • Storage: 40 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04 64bit
    • Processor: Intel Core i7Memory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
    • Storage: 95 GB available space
    GAMEBILLET

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