Its fixed! 97
Players reported strange behavior with laser-guided or semi-automatic missiles. Theyd lose control if the vehicle that fired them began firing flares or chaff. This bug rendered many popular ATGMs useless if the helicopter that fired them was forced to use countermeasures to escape return fire. It has now been fixed.
Thanks to player feedback and collected statistics, weve found out that the chance of damage to avionics in helicopters that had not yet received detailed internal modules when the fuselage was damaged was too high, so weve significantly reduced it. This is how it works! The high explosive impact of ammunition of calibers that are less than 23 mm and the kinetic impact of ammunition of calibers less than 25 mm will not damage helicopter avionics in principle. This does not apply to shells with radio fuzes, which still effectively destroy various elements of avionics. Ammunition of calibers that are less than 30 mm will almost never knock out all the avionics of a helicopter with a single hit. As more helicopters get additional modules, their damage model will become more realistic. Be sure to stay tuned as well let you know when more helicopters get detailed avionics!
The list of available training missions is growing. Weve added tutorials on how to use binoculars, a laser rangefinder and anti-aircraft guided missiles with infrared seekers, both with and without uncaging. You can launch these missions under Battle > Tutorial from the hangar. Laser rangefinder training is also available from the vehicle modification research window when you open the corresponding modification there.
You can find the full list of improvements in separate changelogs! Heres some more: the J-10A received an additional 800 liter drop-tank, which doesnt replace missiles, the sounds of fires no longer resemble engine sounds, and the aircraft available for research now again display the button for selecting secondary weapons for a test flight.
[ 2024-10-02 07:57:51 CET ] [ Original post ]
Today, well be going over the bug fixes and improvements that weve made to the game over the past 2 weeks. Lets take a look!
[quote]Have feedback? Feel free to leave it in this thread here or in the comments of this news post![/quote]
If youve found a bug that youd like to report, you can do so on our community bug reporting platform.
Countermeasures that divert missiles
Players reported strange behavior with laser-guided or semi-automatic missiles. Theyd lose control if the vehicle that fired them began firing flares or chaff. This bug rendered many popular ATGMs useless if the helicopter that fired them was forced to use countermeasures to escape return fire. It has now been fixed.
Damage to helicopter avionics
Thanks to player feedback and collected statistics, weve found out that the chance of damage to avionics in helicopters that had not yet received detailed internal modules when the fuselage was damaged was too high, so weve significantly reduced it. This is how it works! The high explosive impact of ammunition of calibers that are less than 23 mm and the kinetic impact of ammunition of calibers less than 25 mm will not damage helicopter avionics in principle. This does not apply to shells with radio fuzes, which still effectively destroy various elements of avionics. Ammunition of calibers that are less than 30 mm will almost never knock out all the avionics of a helicopter with a single hit. As more helicopters get additional modules, their damage model will become more realistic. Be sure to stay tuned as well let you know when more helicopters get detailed avionics!
New ground training missions
The list of available training missions is growing. Weve added tutorials on how to use binoculars, a laser rangefinder and anti-aircraft guided missiles with infrared seekers, both with and without uncaging. You can launch these missions under Battle > Tutorial from the hangar. Laser rangefinder training is also available from the vehicle modification research window when you open the corresponding modification there.
Thats not all!
You can find the full list of improvements in separate changelogs! Heres some more: the J-10A received an additional 800 liter drop-tank, which doesnt replace missiles, the sounds of fires no longer resemble engine sounds, and the aircraft available for research now again display the button for selecting secondary weapons for a test flight.
Today's update: Update 2.39.0.53
Ground Vehicles
- New ground training missions have been added that allow you to familiarize yourself with weapons and equipment:
- Laser rangefinder;
- SAM with IR seeker with uncaging;
- SAM with IR seeker without uncaging;
- Binoculars.
- These new training missions can be found under Battles > Tutorial from the hangar. The laser rangefinder mission can also be launched after receiving this modification via the vehicle modification window.
- Dispersion fields from secondary fragments in AP caliber shells the armor penetration of secondary fragments when a shell penetrates at the limits of its armor-piercing capabilities (for example, when a shell penetrates 284 mm of armor when its penetration capability is 286 mm penetration) has been increased. This means that in these cases secondary fragments will now penetrate more inside a tank and do more damage.
- Following the Roadmap: armor-piercing high-explosive (APHE) shells the warhead now remains intact after the shell explodes, provided that the mass of the explosive is less than 1.33% of the mass of the shell. This means that in these cases, the warhead will now act as a mini-AP round inside the tank after the initial shell penetrates the armor.
- M830A1 flight time until self-destruction has been increased from 6 to 9 seconds. (Report).
- MIM146, RB 70 Mk.2, BOLIDE a bug that caused the armor penetration on non-normal angles to be lower than it should have been has been fixed. (Report).
- Spike LR2 missile armor penetration has been increased from 700 to 900 mm. (Report).
- DKY-1, DTB-1, DTB12-125, 57438 HE-VT, OTO HE-VT, 76/62 HE-MOM, kulsgr m/90, slsgr m/484, M822, XM884, M830A1, 3UO8 the arming distance of the radio fuze has been decreased to 200m.
- OR-281U, BR-281U, BR-281SP, DKY-1 external ballistics have been corrected. Source: 57- (-60) .
- Type 16 (P) wheel texture has been fixed. (Report).
Aircraft
- J-10A an additional 800 liter drop-tank under the fuselage has been added. The underwing drop-tanks have been replaced from 800 liters to 1600 liters.
- A-7K RWR has been changed from AN/APR-36 to AN/ALR-46. (Report). Source: A-7K Corsair II SAC - December 1986.
- A-7D RWR has been changed from AN/APR-36 to AN/ALR-46(V). (Report). Sources: A-7D Corsair II SAC December 1986, T.O. 1A-7D-2-1, 1st May 1991.
- MiG-21 Lazur-M a bug that caused the drop-tanks to be missing in X-ray view has been fixed.
Naval Vessels
- Letuchiy a bug where the 40 mm guns under AI control did not open fire on air targets has been fixed. (Report).
- HMS Barham a bug where the AI-controlled secondary 152 mm guns attempted to fire at air targets has been fixed. (Report).
- IJN Myoko a bug where the displayed in X-ray view reload time of the secondary 127 mm guns was underestimated, since it took into account the presence of a first shot stowage, which this ship does not have has been fixed. (Report).
Locations
- Incorrectly located bushes and small trees have been removed from the roads on the Poland map.
Interface
- A bug where the button to select secondary weapons didnt display when doing a test flight for aircraft that are available to be researched has been fixed.
- A bug where it was not possible to create custom sights for tanks at ranks that were not unlocked yet has been fixed. (Report).
- A bug where it was not possible to move the second to last crew slot to the last position in the crew list has been fixed.
Sound
- CV9030FIN, CV9035DK, CV9035NL have been given their own Scania V8 engine sound.
- Su-24Ms GSh-6-23 cannon has been given its own firing sound.
- Ratel ZT3A2s ATGM has been given its own firing sound.
- A bug where bomb whistling sounds would sometimes not be heard by players on the ground in the impact zone has been fixed.
- A bug where nuclear strike warning siren sounds were sometimes not heard has been fixed.
- Fire sounds have been changed so that they dont sound like tank or aircraft engines.
War Thunder
Gaijin Entertainment
Gaijin Entertainment
2013-08-15
Simulation MMO Singleplayer Coop
Game News Posts 2448
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(549231 reviews)
http://warthunder.com/
https://store.steampowered.com/app/236390 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
War Thunder - Plagis' Spitfire LF Mk. IX
War Thunder - T29 Pack
War Thunder - Guards T-34 Pack
War Thunder - Ray Wetmore`s P-51D-10 Pack
War Thunder - Black Prince Pack
War Thunder - T-34-85E, 1945 Pack
War Thunder - M18 Black Cat Pack
War Thunder - Sergei Dolgushin's La-7 Pack
War Thunder - US Starter Pack
War Thunder - USSR Beginner's Pack
War Thunder - German Beginner's Pack
War Thunder - Huey Hog Pack
War Thunder - Haida Pack
War Thunder - British Beginner's Pack
War Thunder - Japanese Beginner's Pack
War Thunder - XM-1 General Motors Pack
War Thunder - Apache Pack
War Thunder - Leopard Pack
War Thunder - T-55AM-1 Pack
War Thunder - USA Pacific Campaign
War Thunder - Japanese Pacific Campaign
War Thunder - Italian Starter Pack
War Thunder - Japanese Starter Pack
War Thunder - British Starter Pack
War Thunder - USA Pacific Campaign (YP-38)
War Thunder - French Starter Pack
War Thunder - Black Friday 2022 Pack
War Thunder - T-72AV (TURMS-T) Pack
War Thunder - Black Shark Pack
War Thunder - German Fiat G.91 R/4 Pack
War Thunder - Reaper Pack
War Thunder - Rooikat 105 pack
War Thunder - Swedish Starter Pack
War Thunder - F-5C Pack
War Thunder - Su-7BMK Pack
War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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