A dungeon crawler where luck is your only weapon.
Every action, every event, every discovery is determined by... a slot machine. Dive into a procedurally generated dungeon, explore its mysterious depths, and let fate pull the strings of your adventure.
Attack, defend, loot, trade, or flee — it all depends on the spin.
An unpredictable dungeon crawler
Every action is handled through a one-armed bandit.
It's not just luck — try to stop the reels at the right moment to trigger favorable outcomes.
Combine symbols to unleash powerful effects… or devastating disasters.
Adapt your strategy based on the spins and the artifacts you unlock along the way.
Spend energy to re-spin certain reels and try to improve your results.
What to expect?
Procedurally generated maps — no dungeon is ever the same
Varied weapons, powerful items, and incredible artifacts
Multiple playable classes, each with their own unique twists
Goblins, skeletons, bandits, ghosts, dragons… and much worse
Mysterious chests, shops, unexpected blessings or curses
Modify probabilities, rig your luck… or suffer the consequences
Permadeath — every run is a unique attempt to go deeper than ever before
In Pereelous, luck is your weapon.
Will you twist fate to your advantage… or become its eternal plaything?
Hi everyone !
First, a word about what I\'ve been up to lately. I\'m taking a short break from game dev until mid december to do some woodworking for an upcoming holiday\'s market. I\'ll keep an eye on the game to see if everything is going smoothly, but don\'t expect any new content in the near future.
What\'s new ?
NEW ENCYCLOPEDIA ! You can access it in your settings menu, and see every slot/items/monster you\'ve encountered as well as some cool informations about it :)
[/*]NEW CHARACTER : SPINOCCHIO ! He\'s really special as you can fully customize his slots and equipments at the start of the game! What crazy builds will you think of next ?
[/*]NEW SLOTS ! These have been available in the prerelease for a few weeks, but they are now available in the base game ! I won\'t spoil what they are but I can assure you they are preeeetty cool.
[/*]Reworked the Jack Pott character to make it a bit more unique, he can now reroll basically everything, wich should make for an interesting playthrough !
[/*]Made some balancing tweaks to monsters XP and Bounties
[/*]
Some bugfixes :
Fixed the softlock when encountering an event that transforms into a crucible and locks you out of any options
[/*]Fixed the crown unlock on characters when finishing the game but not going into endless mode
[/*]Misc missing texts on slots
[/*]A bunch of other small bugs I forgot because I fixed them in the previous prerelease versions (see previous update notes for details)
[/*]
Feel free to share ideas for what to add next in the community hub !
As always, thank you so much for playing!
Peace
Pierre
Minimum Setup
- OS: AnyMemory: 2 GB RAMStorage: 300 MB available spaceSound Card: AnyVR Support: NoAdditional Notes: I don\'t own a linux machine
- Memory: 2 GB RAMStorage: 300 MB available spaceSound Card: AnyVR Support: NoAdditional Notes: I don\'t own a linux machine
- Storage: 300 MB available space
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