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Name

 Audiosurf 2 

 

Developer

 Dylan Fitterer 

 

Publisher

 Dylan Fitterer 

 

Tags

 

Singleplayer 

Release

 2015-05-26 

 

Steam

 3,74€ 2,74£ 3,74$ / 75 % 

 

News

 27 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 9 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/235800 

 

How long to Beat

Main Story

 8 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5921  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 561 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Audiosurf 2 Linux [759.08 M] 




LINUX STREAMERS (1)
silvernode




Puzzle Puzzle Joy Joy!


Highlights from this update:


  • New puzzle modes Vegas, Eraser, and Pointman with powerups and corkscrew loops synchronized to your music.
  • Full Gamepad and Big Picture support.
  • Puzzle League with vegas, eraser, pusher, and pointman all competing on the same scoreboards.
  • Enhanced Mono mode with more loops, more lane variance, and less troll powerups.
  • In-game "live" leaderboards now show more players competing alongside you.



Changes:

Puzzle League

  • Added new (enhanced) puzzle modes based on the classic puzzle modes from the original Audiosurf: vegas, pointman, and eraser
  • These new puzzle modes include a chain bonus (for hitting blocks and making matches continually) and a clean finish bonus (for ending the run with an empty puzzle grid).
  • Puzzle modes (including Pusher) place powerups at key moments in the music. Like Audiosurf 2's Mono mode, you should try to have a grid full of matches when you hit the big corkscrew loop powerups.
  • Vegas generates powerups: Sort, Paint (even white paint), and Storm (even white storm).
  • Scoreboards now show all 4 puzzle modes together on the "League" tab. You can still use the "Global" tab to see scores from only one mode (for example, Pusher only).


Full Gamepad and Big Picture support

  • Vibration support (xinput controllers only)
  • Daisywheel support for adding scoreboard comments (or searching songs) via gamepad
  • Tip: the gamepad's "start" button can be used as a hotkey for the in-game play button (triangle button).
  • Tip: the gamepad's bumpers can be pressed to increase the scroll speed
  • The game now autodetects the best quality settings for your PC. It will do it once for each resolution you run at, or you can manually set the rendering quality and the autodetector will never run again.
  • In-game settings added for resolution, quality, and windowed mode
  • Game launcher removed


Mono mode improvements

  • more corkscrew loops allowed (if the song wants them)
  • more lane variance. Blocks were often set up in a long chains in one lane.
  • fixed most troll powerups. Powerups that came just after your puzzle collected have had their chainspans (ribbon) extended.


General

  • Fixed unicode problems in the soundcloud part of the song browser
  • Added support for following more than 50 soundcloud musicians
  • Added support for your own (public) soundcloud playlists
  • Fix: added soundcloud link above scoreboard when in song browser
  • Fixed occasional problem with web-streamed music block synchronization.
  • Stadium skin now uses darker colors for puzzle modes
  • Improved skin loading speed. Stadium skin now loads in about half the time.
  • Loading screen now correctly shows when a skin is loading vs. when a mod is loading
  • Fixed chainspan (block ribbon) rendering inside corkscrew loops
  • In-game "live" scoreboards now show more players competing alongside you and, for puzzle league modes, shows players using other modes from the league
  • Fix: Live scoreboards now work when gameplay is launched from the Song of the Day tab


Improvements for mod and skin authors:

  • mods can now load sounds (skins can change them)
  • air debris now flashes automatically when blocks are hit. Mods can override this by flashing the air debris manually one or more times.
  • fixed skyboxes
  • Vegas, pusher, pointman, and eraser all use nearly the same lua script, so any of them are a good baseline for a new puzzle-style mod
  • Mods gained: AddMinimapMarkers and RumbleActiveGamepad. See a new puzzle mode's lua file for example uses.


[ 2014-09-19 22:07:11 CET ] [ Original post ]