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Name

 Audiosurf 2 

 

Developer

 Dylan Fitterer 

 

Publisher

 Dylan Fitterer 

 

Tags

 

Singleplayer 

Release

 2015-05-26 

 

Steam

 3,74€ 2,74£ 3,74$ / 75 % 

 

News

 27 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 9 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/235800 

 

How long to Beat

Main Story

 8 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5921  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 561 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Audiosurf 2 Linux [759.08 M] 




LINUX STREAMERS (1)
silvernode




Audioshmup, Basspusher, new skinning features, and steamdeck!

[h3]Two new play modes have been added: Audioshmup and Basspusher.[/h3]

[h2]Audioshmup[/h2]
Surf your way through bullet hell! Audioshmup is about weaving through bullets while shooting at the boss (automatically). Shots from the center score the most points.



[h2]Basspusher[/h2]
Introducing Bass Blocks! Basspusher is a two-color puzzle mode with a new twist: the red blocks come from the bass in the music while the blue blocks come from overall intensity. With both of them on the track at once theres a lot to push around and quickly form multicolor matches.



[h2]New skinning features[/h2]
The skinning possibilities in AS2 have been massively upgraded thanks to work from community member DeathByNukes. It will be exciting to see what modders can do with these new powers - especially unity asset bundle loading. Details are here, with more coming:
https://as2-doc.deathbynukes.com/

[h2]Audiosurf 2 is great on Steamdeck![/h2]
The joysticks are awesome, but I like surfing with the trackpads (and gyro) even more.


[ 2022-03-02 21:50:36 CET ] [ Original post ]

10 New Songs Added!

10 New Songs!
Audiosurf 2 now comes with 10 more built-in songs (in the Recommended section of the song browser). Like the others, these are hand-picked as some of the best rides out there.



The Murder City Devils (Rock)
5 Murder City Devils songs are now included with the game! These songs have been inspiring me for years and were some of my most-listened back when the original Audiosurf algorithm was coming together. In fact, one of the first Audiosurf screenshots ever released was of Flashbulb (it has the song name at the bottom, but I wasn't able to find it). Its so awesome for me to be able to share these songs here! The five songs are: Flashbulb, I Want A Lot Now (So Come On), Press Gang, Rum and Whiskey, and 364 Days.

Audioshield Theme (Epic)
A new custom composition for Audioshield (that also plays great in Audiosurf 2)! Winifred Phillips worked hard to make sure the composition created great gameplay moments and it really paid off.

Break of Reality (Cello Rock)
One of their most popular songs, Spectrum of the Sky, has been a favorite Audiosurf track of mine for years. In approaching them about licensing it, I discovered Helix which also creates great gameplay. Enjoy these two!

Surgeryhead (Electro)
An up and coming Irish musician working in the direction of bands like Carpenter Brut. Audiosurf 2 now includes two really great tracks from him: Revelations and Shes a Runaway.


[ 2018-10-30 17:27:05 CET ] [ Original post ]

Streaming is down

Streaming from youtube is no longer available. Sorry about that, but I'm working on alternatives.


[ 2018-06-25 21:34:48 CET ] [ Original post ]

Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski!

Audiosurf 2 now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are all great rides in the game.

Have fun!


[ 2017-01-13 18:52:59 CET ] [ Original post ]

Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski!

Audiosurf 2 now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are all great rides in the game.

Have fun!


[ 2017-01-13 18:52:05 CET ] [ Original post ]

Online music streaming will return

Local music files still work great, but online streaming isn't working in Audiosurf 2 right now. A big streaming update is in development.


[ 2016-09-27 17:14:52 CET ] [ Original post ]

Online music streaming will return

Local music files still work great, but online streaming isn't working in Audiosurf 2 right now. A big streaming update is in development.

EDIT: Beta testing now open
http://steamcommunity.com/app/235800/discussions/0/350543951938541110/


[ 2016-09-27 17:12:28 CET ] [ Original post ]

Dynamic Update



New update now available with improved camera and hover dynamics. The feeling of speed is better than ever.


  • In official skins (except Dusk), the camera now moves out farther and in closer.
  • Improved vehicle hover feel
  • Fixed Mac workshop downloads
  • Fixed gamepad text input for comments and searches
  • Enhanced contrast on the Neon and Mystical skins (High and Ultra quality only)
  • Improved blocks on the Classic skin
  • Fixed black scene objects when playing Mystical in Low quality
  • Improved puzzle grid texture when playing in Low quality
  • Mystical skin no longer uses block size increases right before collision
  • Workshop skins can now stop block size increases using the "allow_mod_block_scaling" attribute. See Mystical for an example.
  • Neon skin now fades terrain lines out with distance
  • Workshop skins can use the new camera dynamics with the cameradynamics = "high" setting.
  • Changed dethroned email sending address. Please check your spam folder and mark them as not spam.


The old versions of the Stadium, Neon, and Classic skins are available on Workshop if you prefer the camera to zoom less:
http://steamcommunity.com/sharedfiles/filedetails/?id=552497461
http://steamcommunity.com/sharedfiles/filedetails/?id=552497757
http://steamcommunity.com/sharedfiles/filedetails/?id=552498059

Have fun!


[ 2015-11-11 20:37:34 CET ] [ Original post ]

Dynamic Update



New update now available with improved camera and hover dynamics. The feeling of speed is better than ever.


  • In official skins (except Dusk), the camera now moves out farther and in closer.
  • Improved vehicle hover feel
  • Fixed Mac workshop downloads
  • Fixed gamepad text input for comments and searches
  • Enhanced contrast on the Neon and Mystical skins (High and Ultra quality only)
  • Improved blocks on the Classic skin
  • Fixed black scene objects when playing Mystical in Low quality
  • Improved puzzle grid texture when playing in Low quality
  • Mystical skin no longer uses block size increases right before collision
  • Workshop skins can now stop block size increases using the "allow_mod_block_scaling" attribute. See Mystical for an example.
  • Neon skin now fades terrain lines out with distance
  • Workshop skins can use the new camera dynamics with the cameradynamics = "high" setting.
  • Changed dethroned email sending address. Please check your spam folder and mark them as not spam.


The old versions of the Stadium, Neon, and Classic skins are available on Workshop if you prefer the camera to zoom less:
http://steamcommunity.com/sharedfiles/filedetails/?id=552497461
http://steamcommunity.com/sharedfiles/filedetails/?id=552497757
http://steamcommunity.com/sharedfiles/filedetails/?id=552498059

Have fun!


[ 2015-11-11 20:37:34 CET ] [ Original post ]

Daily Deal - Audiosurf 2, 50% Off

Today's Deal: Save 50% on Audiosurf 2!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time


[ 2015-10-29 18:00:00 CET ] [ Original post ]

Halloween Update (Audiosprint, Achievements, Cheat Reporting)



Achievements added
Audiosprint mode got a new dark skin, "Hollow"
Audiosprint is now an official mode
Audiosprint added "Go Crazy" blocks where both buttons must be held
Audiosprint scoring now starts at 1,000,000 and decreases with mistakes
Audiosprint perfect runs get bonus points for efficiency
Fixed multiple gamepad detection in Audiosprint mode
Cheat reporting (flag icons)
Minimaps shown on scoreboards
Scoreboard minimaps show when points were earned with vertical bars
Low bit-rate songs now use their own scoreboards
Updated engine to Unity 5
Fixed rapid-pause exploit

Happy Halloween!

Free Demo!

Skin Issues:
Some community skins will need to be updated, mainly if any elements now appear hot pink. For those, the skin's shaders need to be recompiled using Unity 5 (available for free).


[ 2015-10-29 17:31:46 CET ] [ Original post ]

Halloween Update (Audiosprint, Achievements, Cheat Reporting)



Achievements added
Audiosprint mode got a new dark skin, "Hollow"
Audiosprint is now an official mode
Audiosprint added "Go Crazy" blocks where both buttons must be held
Audiosprint scoring now starts at 1,000,000 and decreases with mistakes
Audiosprint perfect runs get bonus points for efficiency
Fixed multiple gamepad detection in Audiosprint mode
Cheat reporting (flag icons)
Minimaps shown on scoreboards
Scoreboard minimaps show when points were earned with vertical bars
Low bit-rate songs now use their own scoreboards
Updated engine to Unity 5
Fixed rapid-pause exploit

Happy Halloween!

Free Demo!

Skin Issues:
Some community skins will need to be updated, mainly if any elements now appear hot pink. For those, the skin's shaders need to be recompiled using Unity 5 (available for free).


[ 2015-10-29 17:31:46 CET ] [ Original post ]

Servers are back up!

Sorry about the downtime that started about 7PM (PST) last night. Leaderboards, popular songs, song of the day, dethrones, and challenges are all working again.

There was a power outage at the server hosting company.


[ 2015-05-30 18:15:55 CET ] [ Original post ]

Servers are back up!

Sorry about the downtime that started about 7PM (PST) last night. Leaderboards, popular songs, song of the day, dethrones, and challenges are all working again.

There was a power outage at the server hosting company.


[ 2015-05-30 18:15:55 CET ] [ Original post ]

Launch Update

Audiosurf 2 has now officially launched! Thanks so much for all the great feedback and support during early access!

Free Demo!



Launch Update Now Available:
Completely new UI
Dethroned Email Notifications
Regional Leaderboards
Search your music collection and soundcloud from one search box
New Skins: Dusk and Mystical
Plus tons more

New UI:


New Skins:



[ 2015-05-27 20:37:59 CET ] [ Original post ]

Launch Update

Audiosurf 2 has now officially launched! Thanks so much for all the great feedback and support during early access!

Free Demo!



Launch Update Now Available:
Completely new UI
Dethroned Email Notifications
Regional Leaderboards
Search your music collection and soundcloud from one search box
New Skins: Dusk and Mystical
Plus tons more

New UI:


New Skins:



[ 2015-05-27 20:37:59 CET ] [ Original post ]

Launched!



Launch Update Now Available

Free Demo!

New UI:


Added:
Completely new UI
Dethroned Email Notifications
Regional Leaderboards
Search your music collection and soundcloud from one search box
Plus tons more


[ 2015-05-27 20:25:54 CET ] [ Original post ]

Now Available on Steam - Audiosurf 2, 15% off!

Audiosurf 2 is Now Available on Steam and is 15% off!*

Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection, plus online music streaming and Song of the Day. Hundreds of mods/skins on Workshop. Free demo available.

*Offer ends June 2 at 10AM Pacific Time


[ 2015-05-26 18:15:00 CET ] [ Original post ]

Audiosurf 2 leaves early access May 26!



New Logo!

Plus many new features, including a completely redone UI.
More info at the official website


[ 2015-05-05 22:05:04 CET ] [ Original post ]

Coming next: all-new UI

The next update will be another big one and the best change is the redesigned interface. Thanks for all the UI ideas on the forum!


[ 2015-03-18 18:25:20 CET ] [ Original post ]

Mac, Linux, SteamOS! Advanced puzzle modes!



Audiosurf 2 is now ready to play on Mac OSX, Linux, and SteamOS!

New platforms:


  • Mac OSX
  • Linux (64-bit)
  • SteamOS (64-bit)


Puzzle League improvements:

  • Added Butter Ninja bonus for hitting most (90%) of the yellow blocks
  • Added Seeing Red bonus for hitting most (90%) of the red blocks
  • Added final scoring bonus based on the largest match size collected
  • Added bonuses for multicolor matches
  • Increased Clean Finish bonus to 15%
  • Fixed color blocks sometimes landing under multiplier white blocks
  • Vegas mode: added shoulder lanes
  • Vegas mode: automatically Shuffle (repeatedly) while in a shoulder lane
  • Vegas mode: increased score potential (reduced previous nerf)
  • Eraser mode: paint collected after an Undo will now paint the new blocks even if they haven't reached the puzzle grid yet


Other fixes:

  • Fixed workshop authors not being able to update without subscribing.
  • Fixed live in-game scoreboards sometimes not showing up.


------------------------------------------------
Update-updates

Puzzle Fixes (thanks Elindor!):

  • Red blocks are now much more frequent
  • Fixed a couple remaining ways to get blocks under celebration whites
  • Vegas autoshuffling from shoulder now has a .5 second delay
  • Improved white block and multiplier visiblity on Stadium skin in low and medium quality


Other:

  • OSX: Added external drives to the song browser
  • Linux fix: some systems weren't showing root on the song browser
  • Linux now has support for FLAC audio files


[ 2015-01-10 00:08:44 CET ] [ Original post ]

Coming soon: Mac, Linux, and SteamOS!



Audiosurf 2 is almost ready to start early access on Mac, Linux, and SteamOS. Coming soon!

Update: It's out! The update also adds more depth to the Puzzle characters.


[ 2014-12-27 21:25:23 CET ] [ Original post ]

Auto-tricking wakeboard mode, vegas, dx11, lastfm

Thanks to Valve, the latest steam update brought support for using the overlay when Audiosurf 2 is in DX11 mode! So running in DX11 mode is the default again now. This way it has better performance and alt-tabs faster. Please post if you find any workshop skins with shaders that look wrong in DX11 (if there are any more).

Buffed the Vegas mode to be able to shuffle the puzzle grid twice as often. The previous Vegas mode will still show up on the puzzle league scoreboards in addition to the new Vegas mode.

Updated Wakeboard mode to include no grey blocks and a feature that auto-starts the ideal trick for you after you jump from a wake. After that first trick, you can do more if there's still air time. Like Wakeboard Grid, this mode is about trying to keep a mostly full puzzle grid (full grid = big trick multiplier) before jumping at big moments in the music. This one is easier to learn, but still has a high skill ceiling.

Fixed a couple issues with Soundcloud browsing which should make it now load your Soundcloud feed faster.

Added support for an "extras.xml" file which can be added into the game's folder alongside the "Audiosurf2.exe" file. It currently can be used for scrobbling to Last.fm and for changing the game to not auto-center the vehicle when playing with a gamepad or keyboard. You can get the file here if you'd like either of those features:
http://audiosurf2.com/gamefiles/extras.xml
Download it, put it next to Audiosurf2.exe, then open it in a text editor (like Notepad) to change the settings.

Small changes to the Stadium skin that make air particles a little bigger and add shader support for OpenGL (for currently in-progress ports).


Edit (11.16.2014): Just uploaded a small change that runs in exclusive mode fullscreen under DX9. If you need exclusive mode for something like nvidia 3D vision or AMD crossfire, run the game with the launch option "-force-d3d9" (without the quotes).


[ 2014-11-15 01:15:52 CET ] [ Original post ]

back to dx9, temporarily

Small update today that returns Audiosurf 2 to DX9 mode by default. This brings back the Steam overlay. If you'd rather have the extra performance than the overlay, you can add the launch option "-force-d3d11" (without the quotes).


  • defaults to DX9 mode
  • detects when launched fullscreen in a non-supported aspect ratio and corrects
  • added cubemap support to skins


example cubemap loading code for use in skins:

shader="Reflective/Bumped Specular",
textures={_MainTex="maintex3.png", _BumpMap="normal3.png", _Glow="glowBW3_2.png", _Cube={_FrontTex = "Front.png", _BackTex = "Back.png", _LeftTex = "Left.png", _RightTex = "Right.png", _UpTex = "Top.png", _DownTex = "Bottom.png"}}


[ 2014-10-10 02:23:45 CET ] [ Original post ]

Performance, DX11, Puzzle Balance



Performance and graphic changes:


  • Upgraded the game engine to run on DirectX 11 (was DirectX 9). The upgrade gives about a 20% performance boost!
  • However, some skins on workshop will now look wrong due to some of the game's older .shader files not being compiled in a dx11-compatible way. Please let me know about skins you find that no longer look right and I'll work with the skin's author to fix them.
  • Note: it's still possible to run the game in DX9 mode by adding the launch option "-force-d3d9" (without the quotes)
  • Added Ultra quality setting, so there's now 4 quality levels available in the game options. Most skins run with the exact same settings whether High or Ultra is selected.
  • The stadium skin on High quality now runs about twice as fast and looks a bit less detailed.
  • The stadium skin on Ultra quality now looks even better than it used to look on High quality and also runs faster.
  • Added ability for skins to use post-processing shader effects. See the updated Classic skin for an example.
  • Classic skin updated with new effects and promoted to a "main" skin.



Mode changes:

  • Vegas nerfed. The vegas mode is fun to play, but was scoring too many points. This change reduced all points earned evenly, so vegas still plays the same.
  • Pointman buffed. Pointman can now scoop powerups (except multipliers) to use later.
  • Pointman now has 7 puzzle rows (was 6).
  • Wakeboard grid mode now requires holding a trick button to enable jumping. It now also allows you to start tricks that don't have enough air time to finish - so you'll crash long tricks done at the wrong time unless you downgrade them with a quick trick before landing.



More:

  • URLs to popular video sites found in scoreboard comments are automatically turned into clickable links.
  • Added more transparency to the UI.
  • Song of the day art is now displayed on the title screen at startup.
  • Skin UI graphics are now loaded at game startup.
  • Skin selection screen now loads quickly with no stuttering.


[ 2014-10-06 23:44:49 CET ] [ Original post ]

Puzzle Puzzle Joy Joy!


Highlights from this update:


  • New puzzle modes Vegas, Eraser, and Pointman with powerups and corkscrew loops synchronized to your music.
  • Full Gamepad and Big Picture support.
  • Puzzle League with vegas, eraser, pusher, and pointman all competing on the same scoreboards.
  • Enhanced Mono mode with more loops, more lane variance, and less troll powerups.
  • In-game "live" leaderboards now show more players competing alongside you.



Changes:

Puzzle League

  • Added new (enhanced) puzzle modes based on the classic puzzle modes from the original Audiosurf: vegas, pointman, and eraser
  • These new puzzle modes include a chain bonus (for hitting blocks and making matches continually) and a clean finish bonus (for ending the run with an empty puzzle grid).
  • Puzzle modes (including Pusher) place powerups at key moments in the music. Like Audiosurf 2's Mono mode, you should try to have a grid full of matches when you hit the big corkscrew loop powerups.
  • Vegas generates powerups: Sort, Paint (even white paint), and Storm (even white storm).
  • Scoreboards now show all 4 puzzle modes together on the "League" tab. You can still use the "Global" tab to see scores from only one mode (for example, Pusher only).


Full Gamepad and Big Picture support

  • Vibration support (xinput controllers only)
  • Daisywheel support for adding scoreboard comments (or searching songs) via gamepad
  • Tip: the gamepad's "start" button can be used as a hotkey for the in-game play button (triangle button).
  • Tip: the gamepad's bumpers can be pressed to increase the scroll speed
  • The game now autodetects the best quality settings for your PC. It will do it once for each resolution you run at, or you can manually set the rendering quality and the autodetector will never run again.
  • In-game settings added for resolution, quality, and windowed mode
  • Game launcher removed


Mono mode improvements

  • more corkscrew loops allowed (if the song wants them)
  • more lane variance. Blocks were often set up in a long chains in one lane.
  • fixed most troll powerups. Powerups that came just after your puzzle collected have had their chainspans (ribbon) extended.


General

  • Fixed unicode problems in the soundcloud part of the song browser
  • Added support for following more than 50 soundcloud musicians
  • Added support for your own (public) soundcloud playlists
  • Fix: added soundcloud link above scoreboard when in song browser
  • Fixed occasional problem with web-streamed music block synchronization.
  • Stadium skin now uses darker colors for puzzle modes
  • Improved skin loading speed. Stadium skin now loads in about half the time.
  • Loading screen now correctly shows when a skin is loading vs. when a mod is loading
  • Fixed chainspan (block ribbon) rendering inside corkscrew loops
  • In-game "live" scoreboards now show more players competing alongside you and, for puzzle league modes, shows players using other modes from the league
  • Fix: Live scoreboards now work when gameplay is launched from the Song of the Day tab


Improvements for mod and skin authors:

  • mods can now load sounds (skins can change them)
  • air debris now flashes automatically when blocks are hit. Mods can override this by flashing the air debris manually one or more times.
  • fixed skyboxes
  • Vegas, pusher, pointman, and eraser all use nearly the same lua script, so any of them are a good baseline for a new puzzle-style mod
  • Mods gained: AddMinimapMarkers and RumbleActiveGamepad. See a new puzzle mode's lua file for example uses.


[ 2014-09-19 22:07:11 CET ] [ Original post ]

Next big Audiosurf 2 update coming soon!

Just a quick note to let everyone know the next big update is only about 2 weeks away.
Update: It's out! description coming soon (won't take 3 weeks). Biggest features are Puzzle League and Full Gamepad support


[ 2014-08-29 21:58:45 CET ] [ Original post ]