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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Audiosurf 2 

 

Developer

 Dylan Fitterer 

 

Publisher

 Dylan Fitterer 

 

Tags

 

Singleplayer 

Release

 2015-05-26 

 

Steam

 3,74€ 2,74£ 3,74$ / 75 % 

 

News

 27 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 9 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/235800 

 

How long to Beat

Main Story

 8 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5921  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 561 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Audiosurf 2 Linux [759.08 M] 




LINUX STREAMERS (1)
silvernode




Performance, DX11, Puzzle Balance



Performance and graphic changes:


  • Upgraded the game engine to run on DirectX 11 (was DirectX 9). The upgrade gives about a 20% performance boost!
  • However, some skins on workshop will now look wrong due to some of the game's older .shader files not being compiled in a dx11-compatible way. Please let me know about skins you find that no longer look right and I'll work with the skin's author to fix them.
  • Note: it's still possible to run the game in DX9 mode by adding the launch option "-force-d3d9" (without the quotes)
  • Added Ultra quality setting, so there's now 4 quality levels available in the game options. Most skins run with the exact same settings whether High or Ultra is selected.
  • The stadium skin on High quality now runs about twice as fast and looks a bit less detailed.
  • The stadium skin on Ultra quality now looks even better than it used to look on High quality and also runs faster.
  • Added ability for skins to use post-processing shader effects. See the updated Classic skin for an example.
  • Classic skin updated with new effects and promoted to a "main" skin.



Mode changes:

  • Vegas nerfed. The vegas mode is fun to play, but was scoring too many points. This change reduced all points earned evenly, so vegas still plays the same.
  • Pointman buffed. Pointman can now scoop powerups (except multipliers) to use later.
  • Pointman now has 7 puzzle rows (was 6).
  • Wakeboard grid mode now requires holding a trick button to enable jumping. It now also allows you to start tricks that don't have enough air time to finish - so you'll crash long tricks done at the wrong time unless you downgrade them with a quick trick before landing.



More:

  • URLs to popular video sites found in scoreboard comments are automatically turned into clickable links.
  • Added more transparency to the UI.
  • Song of the day art is now displayed on the title screen at startup.
  • Skin UI graphics are now loaded at game startup.
  • Skin selection screen now loads quickly with no stuttering.


[ 2014-10-06 23:44:49 CET ] [ Original post ]