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Mac, Linux, SteamOS! Advanced puzzle modes!
[ 2015-01-09 23:08:44 CET ] [ Original post ]
Audiosurf 2 is now ready to play on Mac OSX, Linux, and SteamOS!
New platforms:
- Mac OSX
- Linux (64-bit)
- SteamOS (64-bit)
- Added Butter Ninja bonus for hitting most (90%) of the yellow blocks
- Added Seeing Red bonus for hitting most (90%) of the red blocks
- Added final scoring bonus based on the largest match size collected
- Added bonuses for multicolor matches
- Increased Clean Finish bonus to 15%
- Fixed color blocks sometimes landing under multiplier white blocks
- Vegas mode: added shoulder lanes
- Vegas mode: automatically Shuffle (repeatedly) while in a shoulder lane
- Vegas mode: increased score potential (reduced previous nerf)
- Eraser mode: paint collected after an Undo will now paint the new blocks even if they haven't reached the puzzle grid yet
- Fixed workshop authors not being able to update without subscribing.
- Fixed live in-game scoreboards sometimes not showing up.
- Red blocks are now much more frequent
- Fixed a couple remaining ways to get blocks under celebration whites
- Vegas autoshuffling from shoulder now has a .5 second delay
- Improved white block and multiplier visiblity on Stadium skin in low and medium quality
- OSX: Added external drives to the song browser
- Linux fix: some systems weren't showing root on the song browser
- Linux now has support for FLAC audio files
[ 2015-01-09 23:08:44 CET ] [ Original post ]
Audiosurf 2
Dylan Fitterer
Developer
Dylan Fitterer
Publisher
2015-05-26
Release
Singleplayer Tags
Game News Posts:
27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(5242 reviews)
The Game includes VR Support
Public Linux Depots:
- Audiosurf 2 Linux [759.08 M]
By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.
What are the biggest improvements from Audiosurf 1?
Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop.. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music (including online music). Available on Mac and Linux!
What’s new about Mono mode in Audiosurf 2?
In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.
What do I get in the demo?
The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.
Is there a mode that focuses on dodging blocks?
Yes, there's a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through. It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo. It’s too fast for you.
What’s new about the Puzzle modes in Audiosurf 2:
Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.
Can players make their own mods and skins to share on Steam Workshop?
Yes! There’s detailed documentation on making Audiosurf 2 skins available here: http://steamcommunity.com/sharedfiles/filedetails/?id=413812198
Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.
What are the biggest improvements from Audiosurf 1?
Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop.. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music (including online music). Available on Mac and Linux!
What’s new about Mono mode in Audiosurf 2?
In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.
What do I get in the demo?
The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.
Is there a mode that focuses on dodging blocks?
Yes, there's a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through. It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo. It’s too fast for you.
What’s new about the Puzzle modes in Audiosurf 2:
Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.
Can players make their own mods and skins to share on Steam Workshop?
Yes! There’s detailed documentation on making Audiosurf 2 skins available here: http://steamcommunity.com/sharedfiles/filedetails/?id=413812198
Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.
MINIMAL SETUP
- OS: Ubuntu 12.04 or compatible
- Processor: 64-bit Dual Core or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000
- Storage: 400 MB available space
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