The developers have been working hard to bring you the latest patch for Teleglitch: Die More Edition. Patch notes: Arena Mode: The Arena mode is an entirely new game feature developed for this patch. There are a total of 36 arenas divided into four chapters. Each chapter can be unlocked by completing the normal campaign (chapter 1 accessible by default). In the arenas, the player will face hordes of enemies in a randomized level layout. To aid the player, each arena chapter has six different predetermined weapon sets with varying strengths and weaknesses. Each arena have one of the following three objectives: kill all enemy waves, survive a certain amount of time, or kill a specific enemy type. The arenas will be an excellent training ground for new players and additional content for the few players who have already completed the normal campaign. Enhanced menu: The menu system has been improved both in looks and usability. New achievements: For the achievers, four new Steam achievements will be available, tied to each of the Arena chapters. Additional updates: *Balance changes on later levels in the original campaign (more starting items) *Bug fixes Please visit our forums and give feedback! Teleglitch at paradoxplaza.com
[ 2014-05-20 16:43:40 CET ] [ Original post ]
The developers have been working hard to bring you the latest patch for Teleglitch: Die More Edition. Patch notes: Arena Mode: The Arena mode is an entirely new game feature developed for this patch. There are a total of 36 arenas divided into four chapters. Each chapter can be unlocked by completing the normal campaign (chapter 1 accessible by default). In the arenas, the player will face hordes of enemies in a randomized level layout. To aid the player, each arena chapter has six different predetermined weapon sets with varying strengths and weaknesses. Each arena have one of the following three objectives: kill all enemy waves, survive a certain amount of time, or kill a specific enemy type. The arenas will be an excellent training ground for new players and additional content for the few players who have already completed the normal campaign. Enhanced menu: The menu system has been improved both in looks and usability. New achievements: For the achievers, four new Steam achievements will be available, tied to each of the Arena chapters. Additional updates: *Balance changes on later levels in the original campaign (more starting items) *Bug fixes Please visit our forums and give feedback! Teleglitch at paradoxplaza.com
[ 2014-05-20 16:43:40 CET ] [ Original post ]
The developers at Test3 Project have been working hard to bring you this update containing several new cool features and a major balance change to the game. Changelog: Fixed: The Attention master now works correctly Fixed: The crash when loading linux levels Fixed: Switching fullscreen no longer results in 1x1 windows Added: New options menu Added: Lighting effects Added: Support for more controller models Added: Shockwaves for explosions Changed: Difficulty scaling changed; early levels are easier, later levels are harder Changed: Agl-Grenades no longer blow scientists up Changed: Levels are now a lot more modular, resulting in more variations in level generation Changed: All distortion effects are remade Changed: Railgun now takes less ammo Changed: Swarmbots now spawn outside the pipes Changed: Monsters are placed more randomly Changed: Improved colors There's also an experimental item randomization mode; the patch was almost done and there wasn't enough time to test it, so for now you can only enable it by typing 'settings.randomizeitems=true' to console. Please show your support for the game by visiting us on facebook and the Paradox Forums. All feedback is welcome: https://www.facebook.com/Teleglitch http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition Over and out!
[ 2014-01-22 16:23:48 CET ] [ Original post ]
The developers at Test3 Project have been working hard to bring you this update containing several new cool features and a major balance change to the game. Changelog: Fixed: The Attention master now works correctly Fixed: The crash when loading linux levels Fixed: Switching fullscreen no longer results in 1x1 windows Added: New options menu Added: Lighting effects Added: Support for more controller models Added: Shockwaves for explosions Changed: Difficulty scaling changed; early levels are easier, later levels are harder Changed: Agl-Grenades no longer blow scientists up Changed: Levels are now a lot more modular, resulting in more variations in level generation Changed: All distortion effects are remade Changed: Railgun now takes less ammo Changed: Swarmbots now spawn outside the pipes Changed: Monsters are placed more randomly Changed: Improved colors There's also an experimental item randomization mode; the patch was almost done and there wasn't enough time to test it, so for now you can only enable it by typing 'settings.randomizeitems=true' to console. Please show your support for the game by visiting us on facebook and the Paradox Forums. All feedback is welcome: https://www.facebook.com/Teleglitch http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition Over and out!
[ 2014-01-22 16:23:48 CET ] [ Original post ]
Patch 8.8 is now live! It includes the following updates: -Added HD Mode. Check the options menu. You will be able to choose between 1x, 2x and 3x the default resolution. -You can now zoom the map using mouse wheel. -Fixed missing module names in level4b -Upgraded to SDL2. This should fix most of the weirdness with the game window. -You no longer have to restart the game to switch between fullscreen and windowed mode. -Levels are now more randomized (inspired by one of the Xangi's mods) -Fixed a minor bug that allowed you to reload when you had no ammo. For players who haven't dared to try the game yet, we will also release a demo version on Steam shortly.
[ 2013-10-25 09:05:28 CET ] [ Original post ]
Patch 8.8 is now live! It includes the following updates: -Added HD Mode. Check the options menu. You will be able to choose between 1x, 2x and 3x the default resolution. -You can now zoom the map using mouse wheel. -Fixed missing module names in level4b -Upgraded to SDL2. This should fix most of the weirdness with the game window. -You no longer have to restart the game to switch between fullscreen and windowed mode. -Levels are now more randomized (inspired by one of the Xangi's mods) -Fixed a minor bug that allowed you to reload when you had no ammo. For players who haven't dared to try the game yet, we will also release a demo version on Steam shortly.
[ 2013-10-25 09:05:28 CET ] [ Original post ]
Save 33%-80% on new Weeklong Deals on Steam, available now until October 14 at 10AM PST.
[ 2013-10-08 19:11:00 CET ] [ Original post ]
NEW YORK — October 8, 2013 — Paradox Interactive, a publisher of games and a horrified survivor, today announced the addition of full controller support to Teleglitch: Die More Edition, making the game ideal for play in Steam’s Big Picture mode. Teleglitch, a survival-horror roguelike action game from developer T3P, has implemented the community’s most-requested feature: the ability to explore, scavenge, run, and die horribly from the comfort of the couch while using a controller. This support is included in a new content patch for Teleglitch that also adds 15 new achievements and improved Steam Cloud support, along with minor game fixes. A new DLC pack has also been released for Teleglitch: Die More Edition, entitled “Guns and Tunes,” which grants players access to eight different starter weapons and utilities for a more varied (but inevitably fatal) game experience. A soundtrack of original music by the Teleglitch developers is also included, providing gamers with extra terror in five haunting tracks that evoke the tension and persistent danger of the game. Players who pre-ordered Teleglitch: Die More Edition already own this content. To watch more editions of Teleglitch: Die More Edition, a livestream featuring the new content will occur on tonight at 8 p.m. CET / 11 a.m. PDT. Head on over to the official Paradox channel on TwitchTV to see our employees die more (in-game): www.twitch.tv/paradoxinteractive. Teleglitch: Die More Edition is now 75% off at selected retailers to celebrate the new features. To learn more about Teleglitch: Die More Edition, visit teleglitch.com. Read more: Facebook: facebook.com/Teleglitch Forum: forum.paradoxplaza.com Web page: diemore.teleglitch.com Twitter: twitter.com/teleglitch
[ 2013-10-08 14:03:54 CET ] [ Original post ]
NEW YORK October 8, 2013 Paradox Interactive, a publisher of games and a horrified survivor, today announced the addition of full controller support to Teleglitch: Die More Edition, making the game ideal for play in Steams Big Picture mode. Teleglitch, a survival-horror roguelike action game from developer T3P, has implemented the communitys most-requested feature: the ability to explore, scavenge, run, and die horribly from the comfort of the couch while using a controller. This support is included in a new content patch for Teleglitch that also adds 15 new achievements and improved Steam Cloud support, along with minor game fixes. A new DLC pack has also been released for Teleglitch: Die More Edition, entitled Guns and Tunes, which grants players access to eight different starter weapons and utilities for a more varied (but inevitably fatal) game experience. A soundtrack of original music by the Teleglitch developers is also included, providing gamers with extra terror in five haunting tracks that evoke the tension and persistent danger of the game. Players who pre-ordered Teleglitch: Die More Edition already own this content. To watch more editions of Teleglitch: Die More Edition, a livestream featuring the new content will occur on tonight at 8 p.m. CET / 11 a.m. PDT. Head on over to the official Paradox channel on TwitchTV to see our employees die more (in-game): www.twitch.tv/paradoxinteractive. Teleglitch: Die More Edition is now 75% off at selected retailers to celebrate the new features. To learn more about Teleglitch: Die More Edition, visit teleglitch.com. Read more: Facebook: facebook.com/Teleglitch Forum: forum.paradoxplaza.com Web page: diemore.teleglitch.com Twitter: twitter.com/teleglitch
[ 2013-10-08 14:03:54 CET ] [ Original post ]
We did a patch some time ago including the following changes: RSG: 1)Shockblade is now replaced with Powerlegs and also have new starting text 2)Silver Spoon's description had one too long line that got cut off Stability: 1)The problem some Mac and Linux users when using Stimulants should be fixed 2)The game no longer crashes when it can't connect to steam. Will now instead try to restart itself through steam. This will likely fix issues where the game crashed right after the blue loading screen. 3)One module name had wrong capitalization This was likely the reason why people had the game crash on linux and mac while loading levels. Linux and Mac are case-sensitive while Windows isn't. There's another update in development which will contain exiting new features!Stay tuned for more information.
[ 2013-08-15 08:18:14 CET ] [ Original post ]
We did a patch some time ago including the following changes: RSG: 1)Shockblade is now replaced with Powerlegs and also have new starting text 2)Silver Spoon's description had one too long line that got cut off Stability: 1)The problem some Mac and Linux users when using Stimulants should be fixed 2)The game no longer crashes when it can't connect to steam. Will now instead try to restart itself through steam. This will likely fix issues where the game crashed right after the blue loading screen. 3)One module name had wrong capitalization This was likely the reason why people had the game crash on linux and mac while loading levels. Linux and Mac are case-sensitive while Windows isn't. There's another update in development which will contain exiting new features!Stay tuned for more information.
[ 2013-08-15 08:18:14 CET ] [ Original post ]
Hotfix for Windows XP users: We've just patched the game to solve the issue customers using Windows XP encountered. If you are unable to start the game after the update, please do the following: 1. Right click the game in Steam library 2. Select Properties 3. Select Local Files 4. Click "Verify Integrity of Cache" We apologize for the inconvenience this might have cause Windows XP-users. Now go get killed!
[ 2013-07-25 12:24:50 CET ] [ Original post ]
Hotfix for Windows XP users: We've just patched the game to solve the issue customers using Windows XP encountered. If you are unable to start the game after the update, please do the following: 1. Right click the game in Steam library 2. Select Properties 3. Select Local Files 4. Click "Verify Integrity of Cache" We apologize for the inconvenience this might have cause Windows XP-users. Now go get killed!
[ 2013-07-25 12:24:50 CET ] [ Original post ]
Teleglitch: Die More Edition is Now Available on Steam! Purchase before July 31st at 10AM Pacific and receive the Original Soundtrack plus 8 Exclusive in-game weapons and utilities!
In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facilitys personnel have all been killed micro-chipped and reactivated as combatants by the facilitys central processing AI.
Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.
[ 2013-07-24 13:05:00 CET ] [ Original post ]
🎮 Full Controller Support
- TeleglitchDME Linux [47.26 M]
- Teleglitch: Guns and Tunes DLC
Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.
Key Features
- Over 20 types of enemies to combat
- More than 40 types of weapons and items
- 10 levels that radically change their structure every time you play
- 10+ hours of play time (it gets harder the further you get)
- Detailed database with full dossiers of each monster
- Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
- A sinister narrative filled with greedy military corporations covert experiments
- The risk of permanent death creates an atmosphere of fear and dread
The Die More Edition features:
- 5 bonus levels
- Additional items and weapons
- Upgraded and more deadly enemy AI
- Expanded dossiers and lore content
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