
A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Features
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
- Removed more unusable items from specific characters' pool
- Fixed a bug where Jerky would stop healing at the end of a wave and thus stop effects that happen when picking up a consumable while at max health
- Fixed a bug where mods being located on a path containing non-ASCII characters could not be loaded (e.g., Chinese characters)
- Fixed the Chinese localization of Chef's description
- Fixed the Japanese localization for explosive and replaced with , which was used for other translations already
- Fixed a bug where the gameplay options would go over the edges of the screen in certain languages
- Fixed a bug where the Axolotl would sometimes swap stats other than the ones displayed
- Fixed a bug where the Axolotl would sometimes pick the wrong stats to swap
- Fixed a bug where having multiple Druids in coop would sum the chances of the fruits being poisoned
- Fixed a bug where the "% Reroll Price" secondary stat could get focused in coop
- Landmines now get removed in priority when reaching the structure limit
- Lobsters now also get removed in priority when reaching the enemy limit
- Fixed a bug where curse particles would linger on for a bit after a structure disappeared
- Fixed a bug where continuing a run from before version 1.1.0 could crash the game
- Fixed issues with the Russian localization
- Character progress in the DLC map is no longer lost when the DLC is disabled. It will reappear when the DLC is activated again.
- In single player only the first connected controller was able to give movement input. It's now fixed so that any connected controller can be used in single player.
Minimum Setup
- Processor: 2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB. OpenGL 3+
- Storage: 200 MB available space
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