
A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Features
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
- Fixed an issue where particles were not shown on hardware which does not support OpenGL 3.3 (burning enemies, explosions, hitmarkers and others)
- Upgraded Brotato to Godot 3.6 which improves support for certain controllers and provides various other bugfixes and improvements
- Fixed an issue that certain Xbox controllers were recognized twice by Godot, resulting in double inputs being registered
- Update german translation of the lure from "Kder" to "Lockmittel"
- Improve performance of explosions and various graphical effects (hitmarkers, gold pickups, healing, damage numbers and others)
- Pulling in enemies with harpoon now reduces their damage correctly
Minimum Setup
- Processor: 2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB. OpenGL 3+
- Storage: 200 MB available space
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