
A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Features
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Hello everyone,
Something is happening to Brotato in the next few months so whats going on?
Well, whats going on is that Evil Empire (thats us) are taking over the development of Brotato while remaining under the watchful, beady, fishy eyes of Blobfish Games of course.

Its face haunts my dreams
[h3][u]Why is this happening?[/u][/h3]
The Blobfish Games team would love to continue updating Brotato until the end of time so that you can keep slaughtering aliens in increasingly absurd ways. But, they are also humans with their own hopes and dreams, and they want to make some new games after spending years on Brotato.
However, they didnt want to leave the game in the dust, and were huge Brotato fans, so we proposed to keep it going!
This way you get more cool stuff to play with from us, while Blobfish Games gets to experiment in their game laboratory to bring you even more cool new stuff in the future. Everyones happy.
[u]Who are we?[/u]

Whassup
Evil Empire was created to work on updates and DLC for another action roguelike you might have heard of, Dead Cells, and we did that happily for 4 glorious pixel blood-soaked years.
We then made our own action roguelike, The Rogue Prince of Persia, which just released into 1.0 after 15 months in Early Access.
So yeah, we live and breathe roguelikes, and weve got over 6 years of live ops experience that can be put to good use on a game that we love Brotato.
[u]Whats the plan, Stan?[/u]
We have tons of our own ideas for the future of the game, plus weve already spoken with some community members, and the first small update will arrive in late October.
But, what weve learned is that the best content comes when we work with as many players as possible to collect ideas and to fine-tune our own.
So well start sharing some broad ideas with you soon to get your feedback stay tuned on Discord, reddit etc to keep up to date on minor news, and of course well send out one of these Steam posts for major things (social media links are at the end of the post).
However, we couldnt resist already adding a little something in-game to mark this occasion.
Look at this little cutie pie
The Gobbler alien has emerged to gobble up all the materials you carelessly leave lying around so it can grow big and strong. Show it why this is a bad idea.
Oh and if youre lucky you might also stumble upon a new Evil Empire themed legendary item
Check out the end of the post to see the full patchnote.
[h3][u]So how will this work?[/u][/h3]
You'll receive more content for the game, more often. Simple.
This content will come through regular updates (and betas of updates), plus well also be doing other things like quality-of-life additions, various improvements and bug fixes. Maybe even a DLC
Before you say it - were aware that too much content can bloat a roguelike, so dont worry, well be considering each addition carefully.
In any case, everything we do will be under the supervision of Blobfish Games, so that Brotato doesnt lose what makes it unique.
Thats about it, were excited to see where this goes and cant wait to get stuck into it with you all!
Keep up the good fight Brotatos and well be back soon.
Cheers,
Evil Empire & Blobfish Games
Follow Evil Empire here:X , Bluesky , Instagram , Youtube , Facebook , WhatsApp
Patch 1.1.12.0[/h3]
Content
- Added the Gobbler enemy that steals materials
- Added the Gobbler's Hat item + its challenge to unlock it
Fixes
- Fixed challenges being duplicated when using retry-wave
- Fixed Burning Spread stat and Damage against bosses translation in Simplified Chinese
- Fixed Giant Belt description in Simplified Chinese
- Fixed German translation for the Padding item
- Increased precision of stat gains. Getting 5 Harvesting with 80% reduced Harvesting gain now correctly results in 1 Harvesting
- Updated to Godot version 3.6.1
Minimum Setup
- Processor: 2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB. OpenGL 3+
- Storage: 200 MB available space
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