
A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Features
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Hello everyone!
Its been one week since we announced that Evil Empire is working with Blobfish Games on the development of Brotato. Since then, we've been busy reading your feedback and reactions everywhere!
Thank you for all the support and for welcoming us on this adventure, but we've also noticed some recurring questions, so we thought we'd answer the ones we've seen the most in the form of a Q&A.
Let's dive into it:
Q With the plan to continue development, isnt the game going to be bloated?
Bloating is a concern, and we are exploring solutions. But rest assured, our first solution is mainly to not add a gazillion items and weapons to Brotato. We have more ways of making our contribution to the game and we will show you what we are working on soon.
Q Are the new updates coming to consoles and mobiles?
Weve seen a lot of you wondering about that! The short answer is, yes.
The new things we are coming up with will arrive on all platforms in their own time. But Evil Empire are not doing this "porting" work, we are working with the same external partners the game always had.
Seaven Studio is porting the console version of Brotato and Erabit are working on the mobile version. We are doing for Blobfish Games what they used to do: developing the game, pushing it on PC and then working with partners to push it on other platforms.
Q - So when can we expect to have the new content for other platforms?
We are aiming to have PC and consoles on par in Q1 2026, with new content on both. Mobile needs several months to port content and updates will be split into several small updates.
Keep in mind that the publishing process and constraints are not the same on all those platforms. The console port needs roughly 1 month after the PC release, sometimes more if the content is difficult to adapt like the Switch DLC. And while we are getting everything up to speed in this new collaboration, it might be a bit longer than a 1 month delay.
Q Are you going to introduce micro transactions or make everything a paid DLC?
Nope! Thats not what we want and not what we are going to do. The plan is to do free updates and have a paid DLC every so often, much like what Blobfish Games did so far. Only we plan to have more free updates, more often.
Q- What if I liked the game the way it was before?
For the people who wish to keep the same experience with the game, we have added on Steam a Legacy branch.
You can find this branch by clicking on the cog icon in the top right of Brotato's Library page, then Properties > Betas and select it in the dropdown menu. This allows you to roll back to the previous version of the game, before the updates from Evil Empire.
Q Wont updating the game break the mods?
We plan to stay in touch with modders and anticipate updates as much as we can. But if mods are not updated by their creators, some might only work by playing on the Legacy branch.
However, we do want the game to be mod friendly and will do everything that we can to make the life of modders easier (were using some mods ourselves!).
Q - Have you bought Brotato?
No! We are working for Blobfish games and everything we do goes through their approval.
Q So when can we expect some new things?
Very soon actually (and we mean SOON soon)! A public beta for the next update will be available for Steam players in the coming weeks and console players can expect updates before Christmas. Follow development on the Brotato official Discord and Evil Empire socials. Stay tuned!
If you have more question for us, ask them in the comments and on the Steam Discussions!
Cheers,
Dalloks and the EE team.
Minimum Setup
- Processor: 2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB. OpenGL 3+
- Storage: 200 MB available space
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