
A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Features
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Hello all. New Dawn is out and with it, its new items, new featuresand technical problems. Over the last few days, weve seen that some of you have experienced crashes and even lost saves (often a consequence of these crashes) - were very sorry for anyone who experienced this.
Today we are pushing a hotfix that should prevent any more conflict with older versions of the game and thus prevent crashes and corrupted saves. It also addresses some issues with the UI full patch notes are at the end of the post.
For those already affected by a lost save, we have compiled here some solutions you can try to get your save back:
Before anything else:
Check if you have any mods on. If you do, disable them as they might cause crashes. You might have to manually unsubscribe in the Workshop.
[/*]If you were playing on the beta, the progress you made on the beta will not carry over to the default version of the game.
[/*]
If you lost your progress or if the game crashes when you launch it, this is a possible fix:
[u]For Windows:[/u]
[olist]Close the Game
[/*]Right-click Brotato in your Steam library, select "Properties" and under "General" disable Steam Cloud Saves
[/*]Navigate to the "%appdata%/Brotato" folder (the path should be \\Users\\YourAccount\\AppData\\Roaming\\Brotato\\). AppData are hidden files, make sure you enable hidden files to be shown.
[/*]In here you should find two folders. One is called "user" and the other a long number which is your Steam-ID. Back-up the folder named after your Steam-ID.
In the folder with your Steam-ID, delete any files with "save_v3" and run_v3 in the name
Start the game again and check if your progress is back
[/*]If the progress is back, you can reenable the Steam Cloud Saves
[/*]If the issue persists, post a message in the Steam Bug Reports section
[/*][/olist][u]For Linux/Steam Deck:[/u]
For SteamDeck users, make sure to have steam cloud and internet on when launching for the first time the update, otherwise Steam wont migrate your save from windows version save folder to linux version save folder.
If you still have some save and crash issues, here's a potential fix.
First, make sure your steam deck is in desktop mode so that you can access save files.
This is how:
To access Desktop Mode, go to Steam > Power > Switch to Desktop. You can navigate the desktop by using the right Trackpad to move the mouse, R2 to left-click, and L2 to right-click.
Also, make sure, once that's done, that you have turned on the hidden files, otherwise you won't be able to find them. If the file browser you are using is "dolphin" then the option is on the menu at the top right corner.Find how here .
After that, proceed as follows:
[olist]Run the game and start a new run, then quit. (If you're experiencing crashes and can't open the game, skip this step.)
[/*]Turn off Steam Cloud Saves for this game, or disconnect from Wi-Fi (internet).
[/*]Locate your old save file at:
~/.local/share/Steam/steamapps/compatdata/1942280/pfx/drive_c/users/steamuser/AppData/Roaming/Brotato/SteamId/
("SteamId" is a long number unique to your account.)
Copy and overwrite it to the following location:
~/.local/share/Brotato/ the file should be save_v3_0_01.json.bak.
If that file doesn't exist, use save_v2_01.json.bak instead.
Rename the file to save_v3_0.json or save_v2.json, depending on which version you used in the previous step.
[/*]Run the game to make sure your progress has been restored.
[/*]Turn Steam Cloud Saves back on, and when prompted, choose to keep the local save.
[/*]If you still experience some issues, make a report in the Steam bug reports here Steam Bug Report .
[/*][/olist]This was our first update and were a very small team, but we are working hard on making it the best version it can be. We are sorry again for any inconvenience youve encountered, thank you for your patience, and these issues should now be addressed for future updates (we will of course be monitoring this!).
Dalloks and EE team, signing out.
[u]Complete Patchnote 1.1.13.1[/u]
- Fixed all crashes related to resuming a run from a previous version in the last update.
- Fixed locked items and weapons appearing in the shop when switching to a fresh save profile.
- Improved save restoration from backups.
- Codex and item description text is now affected by the font size option.
- Fixed item and weapon description scrollers not responding in the shop.
- Fixed Codex progress bar being stuck at 96% even with all challenges unlocked.
- Fixed the Spanish localization issue with the "Ban" button.
Minimum Setup
- Processor: 2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB. OpenGL 3+
- Storage: 200 MB available space
[ 6424 ]
[ 5879 ]
[ 1587 ]
[ 2438 ]
[ 482 ]
















