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An update to Worms Clan Wars has been released. The update will be applied automatically. This will update your game to show version number #0147 in the Main Menu. This patch is 174.2MB. This update includes: • Optimised physics calculations to reduce load on CPU • Optimised shaders throughout the game • Improved performance on Intel-based graphics cards • Multiple changes and improvements to the single player Story experience • Improved AI thinking time as a result of player feedback • Fixed an issue where lobbies with multiple rounds was causing an issue with matchmaking • Fixed an issue where accepting an invite could result in being placed into an empty lobby • Players can now choose to zoom smoothly with the mouse wheel, rather than step through three levels of zoom • Players can now view Player Stats in local multiplayer games during a guest or AI turn • Fixed a rare issue where clan and community points weren't been recorded correctly • Fixed an exploit where a certain weapon could allow use of weapons in retreat time • Ninja Rope will now attach correctly to cavern borders • Changed shock range and damage cap for the Cluster Bomb • Parachute can now be deployed from a Jetpack • Worm Charm can now be toggled between states on the jetpack • Changes to the way Worm Charm works. Dropping a Worm Charm now no longer ends a turn. • Dropping a secondary weapon from the Aqua Pack no longer ends the turn • Fixed an issue where having [Caps Lock] engaged resulted in shift symbols being displayed • Worms Firepunching into indestructible terrain will no longer become stuck in it • Turn timer no longer stays on zero after using the teleport gun and equipping another weapon • Grenade launched from a utility is now fired using the [Enter] key • Hangman's hat no longer acts as a moustache
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