Worms: The Board Game - Back today on Kickstarter!
The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Over on our Kickstarter page, fan-favourite additions to Worms: The Board Game will be revealed every day! Here's the inside scoop for our first one:
Don't get maaaaaad- get even with one of the Worms series' most iconic weapons! Want to see more daily reveals and other explosive inclusions coming to Worms: The Board Game? Ewe'll be mad not to check them out... over on our Kickstarter Page!
You can also follow Worms on Twitter to keep up to date with future daily reveals! https://twitter.com/WormsTeam17 Today we also have a special Q&A, with the man behind the miniatures of Worms: The Board Game: Luigi Terzi!
Hi Luigi! Tell us a little about your background in sculpting. I started sculpting 10 years ago, but first started out in graphic design. After working with legendary game designer Alessio Cavatore I asked if he knew anyone searching for an illustrator and a sculptor, and thats how I came to meet Ronnie and his team at Mantic Games! Through the years I have done work for Warlord Games, Modiphius, Fantasy Flight, Steamforged, Wyrd, & Wizkids. I have also sculpted large-scale models for companies like Sideshow and Figurama. How did you feel when asked to work on Worms? My very first thought was thats going to be a lot of fun, and it has been! Are you a fan of the Worms video games? I played them a lot before raising a family. Back then I also loved Wipeout, Tekken and Colin McRae Rally so maybe you can guess my age from this list! What are the challenges with sculpting these characters? The most difficult thing is making the Worms look like they have paused mid-action! They have to be very expressive. Its all about combining fun facial expressions with a cool pose that works. Finally, they need to have enough variety so they will look great together on the tabletop. What was the best thing about this project? Having the chance to do something totally different from anything else Ive worked on! Working with different design styles really helps to keep my creativity fresh. Do you have a favourite worm that youve sculpted for the campaign? Do I have to pick just one? I have a few, my top 3 are: the worm with a sheep, the worm with a vase, and (*spoiler alert*) at first place is the disco worm he looks fantastic!
Thanks Luigi its been a pleasure chatting with you, and thanks for all your work on Worms: The Board Game!
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-01 15:28:23 CET ] [ Original post ]
Oi Nutters! Ready for mayhem, explosions, and HUGE nostalgia?
After our announcement of Worms: The Board Game and our partnership with Mantic Games back in June, we are thrilled to launch the next stage of the project on Kickstarter and showcase more Worms: The Board Game with you all!
INCOMING!
Worms: The Board Game Timeline
The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Daily Reveals:
Over on our Kickstarter page, fan-favourite additions to Worms: The Board Game will be revealed every day! Here's the inside scoop for our first one:
Don't get maaaaaad- get even with one of the Worms series' most iconic weapons! Want to see more daily reveals and other explosive inclusions coming to Worms: The Board Game? Ewe'll be mad not to check them out... over on our Kickstarter Page!
Worms: The Board Game Kickstarter Page
You can also follow Worms on Twitter to keep up to date with future daily reveals! https://twitter.com/WormsTeam17 Today we also have a special Q&A, with the man behind the miniatures of Worms: The Board Game: Luigi Terzi!
Q&A With Our Sculptor: Luigi Terzi
Hi Luigi! Tell us a little about your background in sculpting. I started sculpting 10 years ago, but first started out in graphic design. After working with legendary game designer Alessio Cavatore I asked if he knew anyone searching for an illustrator and a sculptor, and thats how I came to meet Ronnie and his team at Mantic Games! Through the years I have done work for Warlord Games, Modiphius, Fantasy Flight, Steamforged, Wyrd, & Wizkids. I have also sculpted large-scale models for companies like Sideshow and Figurama. How did you feel when asked to work on Worms? My very first thought was thats going to be a lot of fun, and it has been! Are you a fan of the Worms video games? I played them a lot before raising a family. Back then I also loved Wipeout, Tekken and Colin McRae Rally so maybe you can guess my age from this list! What are the challenges with sculpting these characters? The most difficult thing is making the Worms look like they have paused mid-action! They have to be very expressive. Its all about combining fun facial expressions with a cool pose that works. Finally, they need to have enough variety so they will look great together on the tabletop. What was the best thing about this project? Having the chance to do something totally different from anything else Ive worked on! Working with different design styles really helps to keep my creativity fresh. Do you have a favourite worm that youve sculpted for the campaign? Do I have to pick just one? I have a few, my top 3 are: the worm with a sheep, the worm with a vase, and (*spoiler alert*) at first place is the disco worm he looks fantastic!
Thanks Luigi its been a pleasure chatting with you, and thanks for all your work on Worms: The Board Game!
Future Board Game Updates:
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
Worms Facebook Worms Twitter Team17 Discord
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
Worms Clan Wars
Team17 Digital Ltd
Team17 Digital Ltd
2013-08-15
Singleplayer Multiplayer
GameBillet
2.97 /
€
Game News Posts 48
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1648 reviews)
http://www.wormsclanwars.com
https://store.steampowered.com/app/233840 
The Game includes VR Support
Worms Clan Wars Linux [2.15 G]
Worms™ Clan Wars brings friends and families together in the noble pursuit of self‐improvement, world domination and exploding sheep.
Worms™ Clan Wars is the biggest and best Worms™ game to date - more worms, larger landscapes, more dynamic water, more weapons and more customisation items than ever before. Worms™ Clan Wars is designed to take full advantage of next gen PC hardware. It features beautiful high definition 3D visuals (but still retains the classic 2D gameplay) with new lighting effects, new features to help users interact socially, exciting additions to improve the single player experience, and more of everything a Worms fan could want.
Form Clans, Take On The World
Join together with friends and other Worms™ Clan Wars players to form a fearsome team; name your clan, design your own emblem, promote other players to act as leaders and officers. Enter your clan into the league and fight together to make your mark on the leaderboards. Nobody wants an empty trophy cabinet!
Keep in touch with friends and foes alike using WormNET, the game’s own lobby and chat system. Each clan has its own chat channel, and a number of other channels cater for a variety of hardcore gaming tastes! Jump online to hang out, chat, recruit new members or find games.
Stay connected with the game when on the road with a mobile companion application (web, iOS and Android). This is the best online multiplayer Worms™ ever!
Slick Single Player Gameplay Too
Story Mode’ adds a ton of variety by introducing physics based contraptions for the first time ever. A plethora of interesting machinery spices up the gameplay, and makes solo Worms™ much more fun! The single‐player game isn’t only about dealing death and destruction, it’s also about negotiating tricky swinging rope bridges and rescuing friendlies from death defying traps! The player spends much more time playing, and much less time waiting for their A.I. opponent to take a shot.
Get Busy With Steam Workshop
Fancy yourself as the artistic type? Steam Workshop integration allows you to get creative! Now you can make your worms wear exactly the outfits that you want them to. Import your own 3D objects and textures into the game using a separate tool. You can model hats, glasses, moustaches, trinkets and gravestones for your worms. You can also design your own landscapes! Proud of your creations? You can share them online, thanks to Steam Workshop!
Worms™ Clan Wars is the most fully featured version of Worms™ yet!
Worms™ Clan Wars is the biggest and best Worms™ game to date - more worms, larger landscapes, more dynamic water, more weapons and more customisation items than ever before. Worms™ Clan Wars is designed to take full advantage of next gen PC hardware. It features beautiful high definition 3D visuals (but still retains the classic 2D gameplay) with new lighting effects, new features to help users interact socially, exciting additions to improve the single player experience, and more of everything a Worms fan could want.
Form Clans, Take On The World
Join together with friends and other Worms™ Clan Wars players to form a fearsome team; name your clan, design your own emblem, promote other players to act as leaders and officers. Enter your clan into the league and fight together to make your mark on the leaderboards. Nobody wants an empty trophy cabinet!
Keep in touch with friends and foes alike using WormNET, the game’s own lobby and chat system. Each clan has its own chat channel, and a number of other channels cater for a variety of hardcore gaming tastes! Jump online to hang out, chat, recruit new members or find games.
Stay connected with the game when on the road with a mobile companion application (web, iOS and Android). This is the best online multiplayer Worms™ ever!
Slick Single Player Gameplay Too
Story Mode’ adds a ton of variety by introducing physics based contraptions for the first time ever. A plethora of interesting machinery spices up the gameplay, and makes solo Worms™ much more fun! The single‐player game isn’t only about dealing death and destruction, it’s also about negotiating tricky swinging rope bridges and rescuing friendlies from death defying traps! The player spends much more time playing, and much less time waiting for their A.I. opponent to take a shot.
Get Busy With Steam Workshop
Fancy yourself as the artistic type? Steam Workshop integration allows you to get creative! Now you can make your worms wear exactly the outfits that you want them to. Import your own 3D objects and textures into the game using a separate tool. You can model hats, glasses, moustaches, trinkets and gravestones for your worms. You can also design your own landscapes! Proud of your creations? You can share them online, thanks to Steam Workshop!
Worms™ Clan Wars is the most fully featured version of Worms™ yet!
- The game hardcore fans have been craving!
- New: Clan Support
- New: Multiplayer Clan Leagues
- New: Clan Emblem Editor
- New: Companion App for iOS/Android/Web
- New: Steam Workshop Support. Create your own customisation items, design your own landscapes and then share them with Steam Workshop.
- New: Day to Night Lighting Transitions
- New: Physics Based ‘Contraptions’
- Landscape Editor
- Over 200 individual customisation items for the worms
- 65 Weapons and Utilities including 10 outrageous new items: Mega Mortar, Gravedigger, Winged Monkey, Oxygen, Worm Charm, Bovine Blitz, Whoopsie Cushion, Teleport Raygun, Aqua Pack and The Equiliser
- 4 Improved Worm Classes including new special abilities
- 5 Environments: Inca, Viking, Feudal Japan, Industrial Revolution and Prehistoric
- Multiplayer Deathmatch and Fort modes
- 25 Single Player story missions
- 10 ‘Worm‐Ops’ time attack missions
- 30% Larger Landscapes (Biggest Ever!)
MINIMAL SETUP
- OS: Ubuntu 12.04. SteamOS 1.0. Mint 17.0 or equivalent
- Processor: Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 8800 GTS. ATI Radeon HD4650. Intel HD3000Network: Broadband Internet connectionAdditional Notes: No Controller Support currently for LINUX & STEAM OS version of this game.
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