Defend Your Castle, Push Your Limits!
Pixelate Tower Defense is a carefully crafted pixel-art tower defense combining endless challenges with multiplayer battles.
🎮 Two Core Modes
Single Player - Endless ChallengeInfinite waves test your limits! Enemies grow stronger—how far can you go? Face powerful Bosses
every 5 waves and choose upgrade cards to strengthen your defenses.
VS Mode - Real-Time PvP10-wave showdown! Battle players in real-time, using the mercenary system to attack opponents while
defending your own castle.
🗼 5 Tower Types
- Basic Tower - Cost-effective defense
- Sniper Tower - Ultra-long range
- Cannon Tower - Area explosion
- Ice Tower - Slowing control
- Lightning Tower - Chain attacks
👾 7 Enemy Types + BOSS
From normal troops to tanks, from hounds to wagons—each enemy requires different strategies. The Boss appearing every 5 waves
has 50x HP and deals massive damage!
🎴 Card Upgrade System
Choose reward cards after each wave: boost gold, strengthen castle, upgrade tower stats, or enhance mercenaries (VS mode). Every
choice shapes your strategy!
✨ Features
- 🗺️ Procedurally generated maps, unique every game
- 🌍 Multi-language support (CN/EN/JP)
- 🎵 Complete sound system
- 📱 Cross-platform support
- ⚡ Smooth gameplay experience
How many waves can you survive in single player? Can you dominate in VS mode? Challenge yourself now!
New Features
- Hero Skills System - New meta progression skills for hero with visible skill auras
- Hero Orb Display - View hero\'s collected orbs in the UI
- Mud Slinger Enemy - New enemy type that drops mud on cells, slowing/hurting the hero
- Fusion Tower Modal - New modal UI for tower fusion
Hero
- Skill auras now visible during gameplay
- Hero renders with equipped weapon
Improvements
- Autosave slot - Automatically saves at wave end and after reward selection
- Dex item enlargement - Click to enlarge items in the Bestiary (Pixelate Dex)
- Universal redraw cost - Hero and tower reward redraw costs now shared and persist through save/load
- Damage font scaling - Plain damage numbers now scale larger based on damage value
- Tower sprite in game over - Statistics view now shows tower sprites
- Lightning tower particles reduced for better performance
- Mud dropping sound effect made lighter
Fixes
- Fixed game over modal not displaying properly (z-index issue)
- Fixed fusion tower recipes (removed old glacier tower/mighty shrine from recipes)
- Fixed duplicate Basic tower in game over statistics
- Fixed Boss name and prefix display issue
- Fixed save timing issue
- Fixed mobile shrine build issue
- Fixed load game over issue
- Fixed idle mode issues
- Fixed walking and mud interaction
- Fixed resource display
- Default language set to English
Minimum Setup
- OS: Ubuntu 20.04 LTS or SteamOS 3 or later
- Processor: Intel Core i3 or AMD Ryzen 3 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GPU supporting OpenGL 2.1 or VulkanNetwork: Broadband Internet connection
- Storage: 500 MB available space
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