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A roguelite experience shaped by your knowledge and your actions.

Erebos Loop is a fast-paced, retro sci-fi roguelite where progression is determined by your knowledge and understanding of Erebos's rules.

Once a thriving network connecting star systems and galaxies, Erebos was devastated by the Hostiles, whose quantum interference shattered its fabric. Now, both humans and Hostiles are trapped within the Loop. As an Operative of the Erebos Restoration Corps, it is your mission to uncover the mysteries of the Loop.

The Erebos Loop is unpredictable in nature, but the chaos can be controlled. Record coordinates of powerful equipment and upgrades, as well as enemies with specific weaknesses. This knowledge will be vital in future Loops, provided you locate valuable Override Terminals. Through knowledge and experimentation, build your own path through the Loop.

Features

  • 50,000 procedurally generated levels

  • Hundreds of enemy, weapon, armor, and upgrade variations

  • Fast-paced top-down combat

  • Discover the nature of the Erebos Loop through Expeditions and Command assignments

  • Speedrun your way through the Loop or try to beat your high scores

  • Each Loop rewards observation, memory, and experimentation: every discovery will strengthen your next Loop

  • Hand-crafted pixel art graphics

  • A unique blend of symphonic metal and atmospheric sci-fi soundtracks

Can you break the Erebos Loop?

Erebos Loop
SakuSakuBakeDeveloper
SakuSakuBakePublisher
Q4 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
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Steam Achievements Now Available

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/e08c33bef26082b4776bdd1d6dce02350630f35e.png\"][/img]

Steam Achievements are now live in Erebos Loop!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/6ad249cff26e2ec09a6bd199d4c5a8437d6d28d6.png\"][/img]

Achievements track a range of milestones, including:

  • Completing Shards and full Loops

    [/*]
  • Using Override systems and interacting with key game mechanics

    [/*]
  • Purchasing and equipping gear

    [/*]
  • Surviving higher difficulty tiers and Iron Will mode

    [/*]

Feedback is welcome and appreciated. Want to speak to us directly? Join our Discord channel .

[ 2025-12-19 09:10:46 CET ] [Original Post]
Hostile Intelligence Update

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/f7dafee7a91ec23e616c609ffd7a037a382cb65e.png\"][/img]

Attention Operatives,

Command has detected a significant escalation in Hostile defensive behavior within most Erebos Shards.

Field reports confirm that in select areas, Hostiles have deployed Heightened Defense Zones: heavily reinforced sections protected by energy shields and sustained by multiple external energy sources. These defenses render core structures temporarily immune to direct damage. Expect intense resistance: these areas seem to be designed to saturate the combat zone with sustained projectile patterns and maintain continuous suppression.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/6a5e09e2282a734e5275e3f29f1b0dd944bacbdf.gif\"][/img]

The motivation behind these reinforcements remains unclear. Preliminary scans suggest that reinforced zones are more likely to contain valuable equipment, making them high-risk, high-reward engagements for Operatives. Command cannot yet determine whether Hostiles are attempting to deny Operatives access to particularly powerful gear, or whether they are securing these locations for their own research efforts.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/8afbbb875de3371b4d8c5e57ed55fafe50de9960.gif\"][/img]

As always, Operatives are encouraged to report their findings. Your feedback, whether related to these new defensive systems or any other aspect of the Loop, remains critical to improving survivability and restoring stability to Erebos.

Want to speak to Command directly? Join our Discord channel .

[ 2025-12-15 22:31:45 CET ] [Original Post]
Weapon Deployment Update #2: Shotgun

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/753729d4b30462e7634cc33babc39005b10f3e6d.png\"][/img]

Attention Operatives,

Command continues to improve tactical loadouts within the Loop. Following a successful hacking attempt which caused a controlled shift in Erebos\'s quantum state, our scientists have successfully deployed a new weapon class designed for close-quarters engagements, the Shotgun.

Shotguns have now entered circulation across the stations. They offer:

  • Devastating short-range firepower

    [/*]
  • Wide spread impact, effective against clustered Hostiles

    [/*]
  • Integrated kinetic pushback, pushing enemies away on impact and creating breathing room in close encounters

    [/*]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/71ba666bb16da6f0eafaae242bbc5c6c0b58793c.gif\"][/img]

Our scientists estimate that, similar to the Railgun deployment, a portion of conventional weapons have undergone this quantum shift and now manifest as Shotguns.

For Operatives eager to test these systems, field reports indicate that Aetherion 1-7865 contains a Shotgun readily accessible near the starting area.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/6f0b5b051788050dda66a9b49bcf1ace017c724a.gif\"][/img]

As always, we encourage Operatives to share their feedback, whether related to the new weapon deployment or any other aspect of the Loop.

Want to speak to Command directly? Join our Discord channel .

[ 2025-12-06 00:35:14 CET ] [Original Post]
New Weapon Deployment Update: Railgun

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/dd813f357cc14a44e92cb79d3534511b0b58b6cc.png\"][/img]

Attention Operatives,

Command is always working to improve operative conditions within the Loop. Our scientists have successfully modified a portion of Erebos\'s quantum state, resulting in the first of several planned upgrades aimed at expanding your tactical options.

A new class of weapon, the Railgun, has now been deployed across the stations. Railguns offer:

  • Extreme precision

    [/*]
  • Very long range, ideal for neutralising threats before they close in

    [/*]
  • High penetration power, allowing projectiles to pierce through multiple targets in a straight line. This makes Railguns particularly effective in the narrow corridors that define many Shards.

    [/*]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/2efbedbf6902badb8d9fb0e74a752ab97c81c713.gif\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/b83b7e4997ceeda3e4bf90c2a1d09ae9e2ba9427.gif\"][/img]

Our scientists estimate that approximately 1 in every 8 weapons has been affected by the quantum state shift. These altered signatures now manifest as Railguns, and can be used by Operatives as their primary weapon.

For Operatives eager to test these systems, early field reports indicate that Aetherion 1-3306 contains a Railgun readily accessible near the starting area. In addition to finding units scattered across the stations, this location may serve as an entry point for immediate trials.

As always, we encourage Operatives to share their feedback, whether related to the new weapon deployment or any other aspect of the Loop.

Want to speak to Command directly? Join our Discord channel .

[ 2025-12-02 01:22:45 CET ] [Original Post]
Loop Adjustment Patch 02

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/21a81a24382533fe3a557d02d53c4d6582a8c963.png\"][/img]

Attention Operatives,

Command is as always pleased to receive valuable feedback from you. As a result of your efforts, Command has deployed a new stability update designed to improve survivability and tactical flexibility within the Erebos Loop. Several adjustments have been injected into the Loop\'s quantum fabric:

Increased Credit Yields: destroyable objects and Hostiles now drop slightly more credits, improving purchase capability in holoroom shops during extended Insertions.

Reduced Incoming Damage: Hostile damage output, especially in deeper Shards, has been slightly reduced.

Expanded Tactical Armor Variants: the chances of finding specialized tactical armor have been improved. These suits now feature more pronounced resistances to one, two, or three specific elemental types.

Improved Hot Spring Availability: healing and regeneration Hot Springs now appear more consistently, offering greater support during difficult runs.

Please continue to submit your feedback. Command relies on your field reports to further improve the Erebos Loop experience for all Operatives.

Want to speak to Command directly? Join our Discord channel .

[ 2025-11-27 13:56:37 CET ] [Original Post]
Loop Adjustment Patch: Quality-of-Life Update

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/19ede9a37c8ab2c19fcd9215b9029b45b9e8a2f5.png\"][/img]

Attention Operatives! Thanks to your feedback, and after days of painstaking research into Erebos\'s quantum fabric, Command has successfully injected a new quality-of-life update into the Loop.

Changes include:

  • Various Difficulty Adjustments around enemy damage and player\'s self-damage, to make the experience less punishing.

    [/*]
  • Graphics Improvements: better visibility for bullets and hostile projectiles to improve combat clarity.

    [/*]
  • Improved Control Mapping: Dash is now also mapped to Left Stick Click (L3) for controllers.

    [/*]
  • Auto-Reload: weapons now automatically reload when empty, once the Operative releases the fire button.

    [/*]

As always, Command encourages Operatives to continue sharing feedback. Enhancing the Loop experience brings us closer and closer to restoring Erebos.

Want to speak to Command directly? Join our Discord channel .

[ 2025-11-22 06:11:03 CET ] [Original Post]
Great news! Steam Cloud Enabled For All Operatives

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/210e8704ac5897d1fe82055fd5445780853161f2.png\"][/img]We have great news for you, Operatives!

Steam Cloud support is now enabled. Your save data, discoveries, and progression will automatically sync across all supported platforms.

If you encounter any issues or have suggestions, please continue to share your feedback. Command loves to hear from you!

[ 2025-11-20 08:37:34 CET ] [Original Post]
Loop Adjustment Patch 01

Attention Operatives!

Command is pleased to see many of you venturing into the Erebos Loop and submitting valuable feedback. For this first regular update, Command has successfully injected a benign quantum signal into the Loop, tuning down overall difficulty to make expeditions less punishing.

Please continue to submit your feedback. Command relies on your field reports to further improve the Erebos Loop experience for all Operatives.

Want to speak to Command directly? Join our Discord channel .

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/1e9800b354620668f6063184c3757aca382fcf12.jpg\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45841985/0e8c00117924bee793977d07784e5502aed33cf3.jpg\"][/img]

[ 2025-11-18 09:56:22 CET ] [Original Post]

Minimum Setup

  • OS: SteamOS 3.7
  • Processor: 3 GHzMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: 512 MB Video Memory
  • Storage: 1 GB available space
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