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New update adding Submarines and Interplanetary Fighters!

Hey all! We’ve been working hard to get a full balance pass in place over January. You’ll notice there have been a huge amount of changes based on feedback we’ve received from our players and replays. We’ve also added in 3 entirely new units to the game, including 2 new submarines and a T2 fighter that can travel between planets!
Take a look below for the full list of changes including the balance, bug fixes, polish, and performance improvements! *new unit* Advanced Interplanetary Fighter (Phoenix) -Can move between planets -Health set to 300 -Metal Cost set to 720 -System Velocity Multiplier set to 15.0 -Gravwell Velocity Multiplier set to 6.0 -Move Speed set to 80 -Turn Speed set to 270 -Surface/Air/Underwater Vision set to 150 -Damage set to 80 -Range set to 120 -Rate of Fire set to 3 *new unit* Submarine (Barracuda) -Health set to 550 -Metal Cost set to 500 -Spawns and moves on the Underwater layer -Rate of Fire set to 0.6 -Damage set to 250 -Range set to 150 -Vision set to 150 -Acceleration set to 40 -Brake set to 120 -Move Speed set to 12 -Turn Rate set to 60 *new unit* Stealth Submarine (Kraken) -Health set to 2100 -Metal Cost set to 1800 -Spawns and moves on the Underwater layer -Torpedo Rate of Fire set to 0.6 -Torpedo Damage set to 250 -Torpedo Range set to 150 -Missile Rate of Fire set to 5 -Missile Damage set to 200 -Missile Range set to 150 -Vision set to 200 -Acceleration set to 40 -Brake set to 120 -Move Speed set to 12 -Turn Rate set to 60 -Cannot be detected by radar Destroyer (Orca) -Removed torpedo weapon -Rate of Fire increased from 0.5 to 0.6 -Range increased from 180 to 200 Gunboat (Piranha) -Move Speed increased from 15 to 20 -Acceleration increased from 150 to 200 -Brake increased from 50 to 75 Frigate (Narwhal) -Added torpedo weapon -Torpedo Damage set to 250 -Torpedo Rate of Fire set to 0.4 -Torpedo Range set to 150 -Shell Rate of Fire reduced from 1.5 to 1.0 Advanced Torpedo Launcher -Rate of Fire reduced from 3.0 to 2.5 Torpedo Launcher -Health increased from 1500 to 2000 -Metal Cost decreased from 400 to 350 -Rate of Fire increased from 0.5 to 0.8 Missile Ship (Stingray) -Missile model changed from missile_tactical to missile -Health increased from 1000 to 3000 -Missile Rate of fire increased from .2 to .25 -Missile Range increased from 180 to 225 -Missile Damage increased from 500 to 1000 -May now target orbital units -Deals 50% damage to AT_Orbital armor types -Added anti-unit cannon drop pod weapon with range and rate of fire to match tactical missile All torpedoes no longer deal AOE damage All units with surface_or_air vision can now see underwater as well t1 Energy Plant -Health decreased from 3000 to 1000 -Metal cost decreased from 450 to 400 t2 Advanced Energy Plant -Health decreased from 13500 to 5000 T1 Bot Fabber -Energy Draw decreased from 1000 to 800 T1 Vehicle Fabber -Energy Draw decreased from 1000 to 800 T1 Naval Fabber -Energy Draw decreased from 1000 to 800 T1 Air Fabber -Energy Draw decreased from 1100 to 900 T1 Artillery (Pelter) -Health increased from 500 to 1000 T2 Artillery (Holkins) -Health increased from 1500 to 5000 -Rate of Fire increased from 0.05 to 0.07 T2 Tactical Missile Launcher (Catapult) -May now target orbital units -Deals 50% damage to AT_Orbital armor types -Added anti-unit cannon drop pod weapon with range and rate of fire to match tactical missile Gunship (Kestrel) -Health increased from 300 to 350 -Metal Cost decreased from 960 to 720 Tactical Bomber (Hornet) -Spread Fire set to True Anchor -Now has two anti-orbital guns and one anti-terrestrial -Metal Cost reduced from 3600 to 1800 -Health increased from 2000 to 3000 -Surface/Air/Underwater Vision increased from 0 to 120 -Damage set to 65 -Orbital Rate of Fire set to 3.0 -Orbital Range set to 150 -Terrestrial Rate of Fire set to 2.0 -Terrestrial Range set to 120 Jig -Explosion radius increased from 150 to 200 -Explosion damage deals 5% damage to AT_Oribtal armor type (AKA blows up structures, but not your fighters) Orbital Fabricator -Can no longer reclaim Orbital Laser (SXX) -UNITTYPE_Important removed -Health increased from 1500 to 1600 -Metal cost decreased from 24,000 to 6,000 -Damage decreased from 2500 to 1250 -Full Damage Splash Radius increased from 2 to 3 -Range increased from 15 to 40 -Acceleration increased from 10 to 25 -Brake increased from 10 to 25 -Ammo Capacity reduced from 40,000 to 6,000 -Ammo Demand reduced from 20,000 to 3,000 -Ammo Per Shot reduced from 40,000 to 6,000 Astraeus -Metal cost decreased from 600 to 400 -System Velocity Multiplier increased from 7.5 to 10.0 -Gravwell Velocity Multiplier increased from 3.0 to 5.0 -Vertical Speed increased from 100 to 200 All Orbital units -Guard Radius increased from 50 to 100 Assault Bot (Dox) -Vision Range increased from 100 to 105 -Projectile lifetime decreased from 2.0 to 1.0 Tactical Missile Bot (Bluehawk) -Range decreased from 180 to 160 -May now target orbital units -Deals 50% damage to AT_Orbital armor types -Added anti-unit cannon drop pod weapon with range and rate of fire to match tactical missile Combat Fabricator -Cost decreased from 720 to 250 Advanced Combat Fabricator -Cost decreased from 6000 to 2500 Pelican -Now buildable by T1 Air Factory -Health decreased from 90 to 40 -Metal cost increased from 45 to 100 -Acceleration decreased from 45 to 30 -Break decreased from 45 to 20 -Move speed decreased from 90 to 70 Teleporter -Metal Cost increased from 400 to 800 Unit Cannon -Metal Draw decreased from 120 to 60 -Energy Draw decreased from 4050 to 3050 -Will now fire in a 30 meter spread around target Polish/Bugfix: - Fix for random landing spot generation not creating valid landing spots - Holkins art fixed - Can now do multi-node jumps in Galactic War instead of having to move nodes 1 at a time - Kickstarter credit updates - SpiderofMean Commander name change to Xenosentry based on backer request - Random fixes for non-English languages - Additional logging added for crash tracking improvements - Improvements to logging - Fix for Galactic War cards overlapping and obstructing buttons in some localizations - Adjusted AI nuke targeting logic - Adjusted Order Bar sizing - Added support for Command key on Macs - Metal spots now added to ocean floor - Fix for custom metal spots orientation - Layout fix for multiple chat windows styling - Fixed 1px shift on chat messages - Fix for the "Team Games" achievement - Remedy a very uncommon crash affecting some Mac OS X users running firewall software - Fix for AI getting stuck sometimes on mixed terrain planets - AI will now handle water maps better by not building in small lakes - Sound and audio work - AI performance improvements - Moved air transports to bottom of build bar - Fix for AI land and naval rally point selection - Update for naval platoons to use the new AI rallypoint work - AI should be less likely to transfer its commander to a planet under heavy enemy control - Dox ammo is set to half the lifetime to stop overshooting - Fix for nav related crash - Fixed some effects bugs that were causing lag - Fix for AI overbuilding fabbers - Fix for torpedoes exploding on hitting water surface - AI will look at anti-orbital thread when deciding on where to land on a planet - Art pass on icon sizes for sea units and orbital - Fixed bug where changing alliances would start multiple countdown timers - AI will now build factories closer together - Fix for crash from texture pool accessing non-existent textures in .papa files - Fix for disconnection errors leading to no game over screen New Commanders in Armory: - AceAI - Enzomatrix


[ 2015-01-30 00:11:48 CET ] [ Original post ]

Planetary Annihilation
Uber Entertainment Developer
Uber Entertainment Publisher
2014-09-05 Release
Game News Posts: 81
🎹🖱️Keyboard + Mouse
( reviews)
The Game includes VR Support
Public Linux Depots:
  • Planetary Annihilation - Linux [752.09 M]
Available DLCs:
  • Planetary Annihilation - Digital Deluxe Bundle
  • Planetary Annihilation - Original Soundtrack

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.

Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!

Key Features Include:


  • Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
  • Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
  • Spectate - Spectate matches with a suite of incredible viewing options.
  • Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
  • Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
  • Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
  • Smash Planets - Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.

*Internet connection required.

MINIMAL SETUP
  • OS: Any Linux distribution supported by Steam. 64-bit only
GAMEBILLET

[ 5943 ]

17.79$ (11%)
17.79$ (11%)
5.87$ (16%)
16.99$ (15%)
2.66$ (11%)
16.79$ (16%)
4.44$ (11%)
33.59$ (16%)
25.47$ (15%)
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8.25$ (17%)
24.87$ (17%)
5.97$ (14%)
24.95$ (50%)
21.24$ (15%)
12.42$ (17%)
16.79$ (16%)
25.46$ (15%)
12.74$ (15%)
26.69$ (11%)
16.97$ (15%)
3.55$ (11%)
26.69$ (11%)
13.34$ (11%)
16.52$ (17%)
4.95$ (17%)
16.59$ (17%)
22.24$ (11%)
12.44$ (17%)
9.78$ (11%)
GAMERSGATE

[ 1567 ]

7.49$ (63%)
3.5$ (65%)
1.0$ (90%)
9.37$ (63%)
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4.0$ (90%)
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6.4$ (60%)
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0.74$ (63%)
5.0$ (75%)
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1.9$ (81%)
0.6$ (92%)
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2.5$ (75%)
7.49$ (63%)
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19.79$ (34%)
11.24$ (55%)
2.5$ (75%)
2.67$ (82%)
0.45$ (85%)
9.37$ (63%)
3.3$ (78%)
9.74$ (51%)
12.0$ (60%)
2.5$ (75%)
0.56$ (81%)
0.9$ (70%)
MacGamestore

[ 1755 ]

1.98$ (90%)
23.99$ (20%)
27.99$ (7%)
17.99$ (10%)
17.99$ (10%)
1.19$ (83%)
62.30$ (11%)
16.42$ (18%)
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26.99$ (10%)
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49.49$ (10%)
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13.69$ (77%)
17.99$ (10%)
55.39$ (38%)
29.99$ (14%)
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33.59$ (16%)
1.99$ (89%)
16.99$ (15%)
22.99$ (8%)
73.99$ (18%)
69.99$ (18%)
12.99$ (13%)

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