AI Changes:
AI will do a better job of keeping the Commander safe.
**Improved the AI's use of Tesla Bots.
Bugfix/polish:
Bolos are now named Ants.
Fix for an error that occurs when reconnecting to a game more than once.
Adding new custom commanders: Raptor Enderstryke71, Raptor Nefelpitou
Fix for audio dropping out in long/big games
You can no longer assist non-friendly units.
Added keybindings for the 'ammo' build group. Added the structure tag to land mines.
Removed the 'basic' type from land mine, so that normal fabbers cannot build it. Also added the naval type, since mines can be build on water.
Fix starting planets not being indicated in the details pane of the server browser.
Improvements to the local server warnings:
1) If you have set the local server setting to OFF, you will no longer see a message warning that your computer does not meet the requirements. It will still warn you that you have to either sign in or change your settings.
2) The local server option in the server browser will be disabled if you have set the local server setting to OFF.
Certain UI elements in the system editor would appear briefly while the JS was loading. They no longer appear before the scene is ready.
Prevent player kill notifications from popping up at the start of a replay.
We now wait to check if the current build version is out of date until after the user has signed in.
Inform Windows that we are "DPI-aware" to fix Windows 10 changing the resolution of the game while in full screen mode
Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.
Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!
Key Features Include:
Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
Spectate - Spectate matches with a suite of incredible viewing options.
Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
Smash Planets - Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.
*Internet connection required.
MINIMAL SETUP
OS: Any Linux distribution supported by Steam. 64-bit only