After a long period of down time we have started development on Protoball again. We've started from scratch in Unreal Engine 5.6 and have rewritten the game entirely Please join the to find other players, and we appreciate your patience as we continue to improve and grow Protoball.
Community Game Nights happen every single week, normally on Tuesday evenings EST, as it gets more crowded we'll add more servers and more days. See the discord.
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WE ARE BACK IN EARLY ACCESS! After a small(long) time sleeping, the game is back!
Major Thanks to our awesome community that helped us play test to get the game ready for Early Access- you guys are the best! Seriously, not even joking, without the community this would just be a good idea. You really are the best.
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The year is 2113 - Protoball is a futuristic sports shooter. Protoball blends FPS/TPP shooting mechanics with sports game play. Players athletically jump, slide, run, grind, and dash their way around the arena trying to pass the Protoball through their opponents goal. Players can shoot curve balls, passes, bounce shots, fake-outs and more.
Shoot your opponent with an energy shield projectile, or use it to deflect the ball and make a big play. Curve the ball, pass the ball, bounce the ball and more... Your skill and creativity is the only real limit.
We are currently still in early development, and our vision for Protoball is grand. We're a small but dedicated indie duo developing this game for the love of the game. Join us and together we will make Protoball the best that it can be. If you join the discord and ask any of the Playtesters and you'll find that we've incorporated and implemented many of the community's suggestions and ideas. You can help too if you join the discord!
Today on this Summer Solstice of 2025 (longest day of the year), we've updated the public build of Protoball on Steam!
Early Access v2 comes earlier than expected. We've been seeing some wild organic growth on Steam so we decided to give the people the current version of the remake of Protoball.
Community Game Night will return as well. This is a dedicated night each week where we host dedicated servers and the community plays together in the discord. It makes for some great times and you're all invited.
Players can also host their own Listen Servers (your performance is dependent on your network & PC) and play with their friends. We also have training modes for Free Play and 100v1 (Race against the clock to score 100 balls).
It's an early development build, the team is currently two die-hard developers dedicated to this game. It really is so much fun and if you get the hang of the controls, and the movement, and you get into a match with some friends or other testers we're sure that you'll see what makes it so magical.
A new Roadmap will soon follow.
Press Q for a quick Lob, Y to change FPP/TPP, and Right Click to initiate a curve abll, use WASD to choose curve direction, and Tap ALT to lock in your curve direction. Please do the tutorial, and then the 100v1 training.
GG GL HF
Minimum Setup
- OS: Ubuntu
- Processor: i3 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2080 or betterSound Card: NAVR Support: NA
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