Gone Home
The Fullbright Company Developer
The Fullbright Company Publisher
2013-08-15 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(13104 reviews)
The Game includes VR Support
Fullbright 7th Anniversary Sale!This April is the 7th anniversary of the founding of Fullbright-- and to celebrate, we're discounting both our games, Gone Home and Tacoma, by 70%!

We're so grateful to everyone who's taken the time to explore the stories we've created. If you have a friend who hasn't taken the leap into our games yet, feel free to point them at the sale via the Fullbright collection on Steam... or now's the perfect time to send along a Steam gift copy!
Thanks again for playing, and here's to another great year! mixtape
[ 2019-04-16 17:24:40 CET ] [ Original post ] June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.Key Features
- A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
- An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
- No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
- Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
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