Its in Early Access for just $5.99 with a launch discount of 17% off, and an additional discount if you complete the Fullbright Collection bundle! In the Summer issue of the Fullbright Newsletter (which you should sign up for if you havent!), I introduced the concept ofFullbright Presents: an ongoing series of small, strange, lo-fi games I'm producing as a solo developer, to be released into Steam Early Access as they roll off the production line. And now, just a few short months later, here it is! This isn't a super-rough alpha Early Access launch either, the game is actually a pretty polished version of itself. There's a little more in the way of features and content to add, balance to improve, and bugs you'll help me find that I'll need to fix, but really at its heart this is the game as it's intended to be played. So, whatisthis game you might ask? Perhaps the real place to begin with that question is: what is a Fullbright game? With Gone Home and Tacoma, and even Minerva's Den, which is the proto-Fullbright game in many ways, these games at their core have been abouthumanity: the human side of the characters' experience, understanding who they are as people, what events in their lives shaped them, and in the end how their experiences might relate to our own lives, outside the game. Whether it's Charles Milton Porter's attempts to overcome immeasurable loss only to have to learn to accept and move on, Sam Greenbriar's struggles to reconcile her own identity with the expectations and prejudices of her peers and her family, or the crew of Lunar Transfer Station Tacoma banding together in the face of impossible odds and learning to rely on each other in spite of their many differences these are games aboutpeoplefirst, and through learning about them, perhaps we learn just a little bit about ourselves as well. Anyway, the new game is called TOILET SPIDERS, enjoy! https://store.steampowered.com/app/3098700/Fullbright_Presents_TOILET_SPIDERS/ You may be asking yourself: What? And to you, my answer is:
Toilet. Spiders.
Truly excellent cover art and logo by Markus Blow In brainstorming ideas for Fullbright Presents entries I've gone far afield, sketching up concepts for cinematic vignettes, digital travelogues, job simulators, single-room immersive sims, and yes, one darkly comedic, play-the-odds, randomization-based arachnid-centric non-combat survival horror game. But Toilet Spiders didn't come strictly from my own imagination: my five-year-old daughter Juniper actually gave me the idea, when one day she speculated about what if a spider jumped out of the toilet and scared grandma and of course my immediate response was, well I could make a video game out of that. Now the game is out, and if you're able to complete it, you'll see that Juniper gets the first line in the credits. The idea for the game ended up aligning with a number of other conceptual items I'd been wanting to play with: a game set in an abandoned research facility, a straight-up horror game, a game about managing your resources and tilting the odds inspired by the brilliant Buckshot Roulette. And so, for better or worse, TOILET SPIDERS was born.
"What PSYCHO did for showers What JAWS did for the ocean Youll never look at a toilet the same way again!"
So, the game is now in its first Early Access version, meaning it's not fully feature- or content complete, and I'm looking toyoufor input on balance and tuning, bugfinding and general feedback on the state of the game as it approaches 1.0. If you take the time to play the game (and I'll be so grateful if you do,) feel free to post on the game's Steam forum with any feedback you may have! All input will be considered, and will make a huge difference to future versions of the game. I do hope you'll check out Fullbright Presents TOILET SPIDERS; if you dig it, please leave a Steam review, it's the best way to get more folks onboard! Thanks for playing, enjoy (?) your time in my lo-fi hell world of giant spiders jumping out of toilets onto your face and good luck! -steve
Gone Home
The Fullbright Company
The Fullbright Company
2013-08-15
Indie Singleplayer
Game News Posts 21
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(12856 reviews)
http://gonehome.com
https://store.steampowered.com/app/232430 
The Game includes VR Support
Gone Home Linux [1.49 G]
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
Key Features
- A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
- An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
- No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
- Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
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