Havendock is a cozy colony sim set in the heart of the ocean, where you’ll build a thriving town from the ground up. Welcome new settlers, manage resources, explore new lands, and live your best life. Lead your humble settlement into a high-tech society.
Create your own character. Collect resources from floating debris. Build facilities to become self-sufficient. Arrange your settlement the way you want and at your own pace.
Build farms to grow food and cook delicious meals. Raise and feed animals – make adorable new friends, some of them will help make your settlement work more efficiently!
Welcome new survivors – manage tasks and production to keep everyone happy and healthy. More settlers means more needs to be met, but don't worry. You'll teach your new pals how to work, and they'll help you automate the tasks you like less.
Master mad science – push past the limits of modern engineering and common sense. From basic devices like water distiller or coffee maker to robots that help you further automate your work, power plants, submarine, and even… a rocket.
Build boats and discover islands looming on the horizon. Jump into your submarine to explore the depths of the ocean, look for ores and oil, or build an underwater farm.
Hey everyone,
With Havendock 1.0 coming, I want to share an update on multiplayer.
After some tough reflections, multiplayer will remain in experimental mode, and will not be released to the main branch in 1.0. But, if you still wish to play in multiplayer, you can still do so by switching to the experimental branch and you can play just as before.
Its been super cool to see so many people excited to play Havendock with friends, but ultimately I had to choose between creating new content versus stopping development for a long time to rewrite the game for multiplayer. Given the complexity involved, it is unfortunately not realistic to implement at this time.
That said, I dont want to rule it out completely! The reason I added multiplayer was because I myself wanted to play my own game with my friends. I even brought someone on board to work on it and sunk significant time/cost into it, but it didnt work out.
This left a difficult decision: Either I take over and stop making content altogether, or focus on what I do best. And I know whichever decision gets made, it will leave one group disappointed.
I know this may be disappointing, and Im sorry for those who were looking forward to it. If I can find the right person, ideally someone experienced with multiplayer and familiar with Havendocks systems, Im happy to revisit it in future.
For now, my focus is on expanding the game in ways that are realistic and sustainable for a solo developer, so I can continue to make cool things for all of you. I truly appreciate your patience and for being part of this journey with me!
YYZ
https://store.steampowered.com/app/2020710/Havendock/
[b]Join the Havendock community: DISCORD TWITTER TIKTOK FACEBOOK INSTAGRAM REDDIT [/b]
[ 6579 ]
[ 4472 ]
[ 5923 ]















