
At the start of each round, players must uncover the Don's killer by finding Clues. Delivering enough Clues to the Clue Processing Unit reveals a Traitor. Traitors conspire against the Innocents, Detective, and Doctor. Traitors win by eliminating all Innocents, while Innocents win by identifying and eliminating the Traitors.

Classes:
Slim Class: Quick but weak.- Adrenaline - Boosts movement speed temporarily
- HP: 80
- Movement Speed: +10%
- Damage Bonus: Medium and Shotgun ammo deal 15% more damage
- Heal - Restores 25 HP
- HP: 100
- Damage Bonus: Medium and Sniper ammo deal 7% more damage
- Shield - Reduces incoming damage by 30% temporarily
- HP: 110
- Damage Bonus: Light ammo deals 10% more damage

Role Abilities & Gadgets:
Innocent: Find Clues to snuff out Traitors.- Class Ability - Varies by class
- Clue Locator - Shows positions of all active clues
- Doctor Locator - Shows position of the Doctor
- Detective Locator - Shows position of the Detective
- Class Ability - Varies by class
- Radar - Reveals player locations
- Revival - Resurrects a dead player
- Bomb - Plants explosive traps
- Silenced Pistol - Fires silent shots
- Spiked Bat - Delivers lethal melee strikes
- Disguise - Conceals your identity
- Bear Trap - Immobilizes players
- Poison Dart - Slows targeted players
- Heal - Restores 25 HP
- Shield - Reduces incoming damage
- Detective Radar - Reveals player locations
- Doctor Resuscitation - Revives an unconscious Doctor
- Scanner - Identifies the killer of a body, or the planter of a bomb
- Stunning Taser - Stuns and disarms a player
- Range Heal - Heals you and nearby players
- Range Adrenaline - Boosts your and nearby players' movement speed temporarily
- Resuscitation - Resuscitate an unconscious player
- Body Radar - Locates unconscious players
- Health Station - Allows players to restore HP
- Adrenaline - Boosts movement speed temporarily
- Radar - Reveals player locations
- Bomb - Plants explosive traps
- Heal - Restores 25 HP
- Shield - Reduces incoming damage
- Adrenaline - Boosts movement speed temporarily

Clue Processing Unit (C.P.U.):
At the start of each round, the Don's body appears. When a player discovers it, Clues spawn across the map for players to collect. Delivering enough Clues to the C.P.U. reveals a Traitor. Beware: Traitors can sabotage the C.P.U. by shutting off its power supply!

Join our Discord community!
Treason is a hobby project with a small but active and friendly community. Use the Discord server to look for players, if the game servers are empty.
First update of the year and today the game turns one year old! Please share your feedback with us!
We got a brand new gun in stock today for you! Remington Model 81 is a powerful 5-round rifle, capable of quickly disposing of those pesky Traitors.

We've added a brand new Shield ability for the Detective and during Annihilation. It lasts t_shield_duration seconds (default: 5) and lets you take t_shield_damage_multiplier of damage (default: 70%) with a cooldown of t_shield_cooldown seconds (default: 20)

We've also re-arranged all of our abilities on the HUD to be a bit more convenient in combat, which means your old muscle memory will have to re-learn the bindings. Sorry for that!

Full list of changes
Stability
- Fixed graphical glitches when setting texture quality lower than "Very High"
Gameplay
- Added Remington 81 (see above)
- Added Shield ability (see above)
- Fixed semi-auto weapons not firing more than once when holding aim down sights
- Reduced default Doctor Resuscitate time to 3 seconds (t_resuscitate_time)
- Increased default pre-death state time to 40 seconds (t_pre_death_state_duration)
- Added random pitch to voice commands
- Added random pitch to jump sound
- Fixed players sometimes T-posing due to damage protection when shooting
- Added particles for when you use certain abilities
- Ragdolls will convulse when calling for help in pre-death state
- Updated flies particle texture
- Updated bat swing animations to match first person animation duration and to not snap
- Added distant version of Revolver shoot sound
- Made Springfield deal slightly more damage, slightly increased it's range and slightly reduced it's spread
- Increased default base round time to 110 seconds (mp_roundtime)
- Changed default kick vote quorum ratio from 80% to 75%
- Re-arranged abilities (see above)
- Pseudonames are now reserved for each player unless they're already taken
- Calling the Detective when finding a body will show a radar to show where the Detective is
UI
- Added separate Zombie Traitor icons on player card HUD
- Added a sound when you see a clue pickup icon on your screen
- Updated clue pickup icon
- Round end panel will now show people resuscitated by Doctor during the round
Maps
Castle
- Opened up kitchen area
- Opened up various entrances to piano area
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

City
- Added extra window in sniper nest
- Made door behind C.P.U. area automatically close
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Classic
- Opened up room below pool balcony
- Opened up area near C.P.U.
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Clues
- Changed speech stage to jazz stage
- Bigger entrance to jazz stage
- Updated kitchen layout
- Added a glass wall near pool room
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Cold
- Added walls in various spots
- Added extra entrances in some buildings
- Removed various trees
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Dust Ode
- Fixed wallhack spot
- Opened up area between Bomsite C and D
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Dust 2 Ode
- Added a corridor between Bombsite C and C.P.U. area
- Palm tree near Bombsite A is no longer climable
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Hotel
- Removed metal statue in Bombsite B room
- Opened up area between Bombsite B and Outside
- Higher plateau on Bombsite A
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Island
- Removed ability to climb on certain rocks due to unfair advantages
- Removed invisible wall on sniper island
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Simple
- Added window near Bombsite B
- Added hole in floor above Bombsite A
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Temple
- Updated spawn area
- Updated room near Bombsite Blue
- Added passage near Bombsite Red
- Added extra stairs to sniper hideout
- Added hole in floor near Bombsite Blue
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Tower
- Updated stairs to sniper tower
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Villa
- Expanded bushes near Bombsite C
- Cleaned up main street
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Voorgoud
- Opened up area around C.P.U. table
- Fixed collision bugs
- Added sound events on various spots
- Repositioned weapons
- Improved lighting
- Minor retextures
- Minor layout changes for visual improvement

Thank you for sticking with us! Happy birthday, Treason!
Minimum Setup
- Processor: 1.7 GHz Processor or betterMemory: 1 GB RAMStorage: 4 GB available space
- Memory: 1 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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