
At the start of each round, players must uncover the Don's killer by finding Clues. Delivering enough Clues to the Clue Processing Unit reveals a Traitor. Traitors conspire against the Innocents, Detective, and Doctor. Traitors win by eliminating all Innocents, while Innocents win by identifying and eliminating the Traitors.

Classes:
Slim Class: Quick but weak.- Adrenaline - Boosts movement speed temporarily
- HP: 80
- Movement Speed: +10%
- Damage Bonus: Medium and Shotgun ammo deal 15% more damage
- Heal - Restores 25 HP
- HP: 100
- Damage Bonus: Medium and Sniper ammo deal 7% more damage
- Shield - Reduces incoming damage by 30% temporarily
- HP: 110
- Damage Bonus: Light ammo deals 10% more damage

Role Abilities & Gadgets:
Innocent: Find Clues to snuff out Traitors.- Class Ability - Varies by class
- Clue Locator - Shows positions of all active clues
- Doctor Locator - Shows position of the Doctor
- Detective Locator - Shows position of the Detective
- Class Ability - Varies by class
- Radar - Reveals player locations
- Revival - Resurrects a dead player
- Bomb - Plants explosive traps
- Silenced Pistol - Fires silent shots
- Spiked Bat - Delivers lethal melee strikes
- Disguise - Conceals your identity
- Bear Trap - Immobilizes players
- Poison Dart - Slows targeted players
- Heal - Restores 25 HP
- Shield - Reduces incoming damage
- Detective Radar - Reveals player locations
- Doctor Resuscitation - Revives an unconscious Doctor
- Scanner - Identifies the killer of a body, or the planter of a bomb
- Stunning Taser - Stuns and disarms a player
- Range Heal - Heals you and nearby players
- Range Adrenaline - Boosts your and nearby players' movement speed temporarily
- Resuscitation - Resuscitate an unconscious player
- Body Radar - Locates unconscious players
- Health Station - Allows players to restore HP
- Adrenaline - Boosts movement speed temporarily
- Radar - Reveals player locations
- Bomb - Plants explosive traps
- Heal - Restores 25 HP
- Shield - Reduces incoming damage
- Adrenaline - Boosts movement speed temporarily

Clue Processing Unit (C.P.U.):
At the start of each round, the Don's body appears. When a player discovers it, Clues spawn across the map for players to collect. Delivering enough Clues to the C.P.U. reveals a Traitor. Beware: Traitors can sabotage the C.P.U. by shutting off its power supply!

Join our Discord community!
Treason is a hobby project with a small but active and friendly community. Use the Discord server to look for players, if the game servers are empty.
For the final time this year, welcome back to the new update! We've got something special for you this time...
The biggest addition of this update is introduction of friend lobbies! You can now play with your friends without occupying a public server with just one press of a button, powered by P2P networking from CoaXioN Coplay. This was a highly requested feature and we hope it will encourage players to play more and keep the community friendly.
Of course, Christmas is coming and we want players to feel that way in Treason too! So we've updated the main menu to feature snow and a nice Christmas-themed soundtrack, as well as updating Villa to reflect this change, too.
Full list of changes
Stability
- Fixed a crash when pressing a scoreboard button when the game is loading into the menu
- Fixed a crash when pressing a number key that isn't assigned to any class in class selection menu
Gameplay
- Implementation of CoaXioN Coplay and a lobby system (see above)
- Enabled health regeneration on Light class by default (t_class_light_health_regeneration)
- Added support for multiple Zombie Don syringes per map
- Fixed missing Heavy unconscious +USE sound
- Increased bat swing speed
- Automatic radar in Annihilation will appear more frequently after each time, by t_automatic_radar_prevalence_reduction seconds (default: 2), but not quicker than t_automatic_radar_prevalence_minimal seconds (default: 4)
- Added console commands to toggle availability of player classes (t_class_light_allow, t_class_medium_allow and t_class_heavy_allow); if no classes are allowed, the game will default to Medium
- Added a command to prevent Annihilation from being played consecutively for 2 or more rounds in a row (t_carnage_prevent_consecutive, default: on)
- Removed damage protection in Annihilation by default (t_dev_immunity_time_annihilation)
- Changed default max rounds count (mp_maxrounds) to 7
- Added a spark particle to clues
UI
- Fixed double Doctor chat message when trying to resuscitate a person too late
- Added text background to player names when aiming at someone
- Changed default player name color when aiming at someone to Treason color
- Made main menu sliders and drop down boxes colors be in-line with the rest of the main menu color scheme
- Implemented aspect ratio lock to map loading images, since they're always 16:9 they will no longer appear stretched on bigger or smaller resolutions
- Changed default player name when aiming at someone fade out time (hud_targetid_fadeout_time) to 0.4 seconds
- Fixed max rounds setting not applying in server (now lobby) creation window
- Added default values of settings to labels in server (now lobby) creation window
Maps
- Added 2 extra Zombie Don syringe spawns to all maps (3 in total)
New map: Church

Castle
- Adjustments to various props
- Expanded passage between Piano room and Back room
- Minor optimizations
City
- Adjustments to various props
- Fixed various boost spots
- Moved fountain near bombsite B entrance
- Extended area near bombsite B
Classic
- Fixed various boost spots
Clues
- Adjustments to various props
- Added a door near bombsite C
Cold
- Adjustments to various props
- Fixed unreachable clue spawns
- Extended area near C.P.U.
- Removed some boxes
Dust Ode
- Fixed unreachable clue spawns
- Added extra clue hint billboards
- Added a door between middle and C.P.U. power supply room
Dust 2 Ode
- Adjustments to various props
- Replaced various foliage props
Gym
- Adjustments to various props
- Fixed unreachable clue spawns
Hotel
- Fixed unreachable clue spawns
- Added extra clue hint billboards
Island
- Fixed various boost spots
Library
- Fixed unreachable clue spawns
- Added a door between bookshelves and middle
- Moved hallways from main area to pool and kitchen areas
- Fixed some incorrect textures

Simple
- Adjustments to various props
- Fixed unreachable clue spawns
Temple
- Adjustments to various props
- Fixed unreachable clue spawns
Tower
- Adjustments to various props
- Retextured floor around the map

Villa
- Adjustments to various props
- Merry Christmas!

As always, we will continue to expand Treason more next year, so we hope to see you there. Thank you for sticking with us! Merry Christmas & Happy New Year!
Minimum Setup
- Processor: 1.7 GHz Processor or betterMemory: 1 GB RAMStorage: 4 GB available space
- Memory: 1 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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