
The Long Way Home is an atmospheric sci-fi game that blends classic point-and-click and visual novel mechanics with a first-person (FPS-style) perspective and survival elements.
You see the entire universe through the visor of your mining helmet. You’re adrift on a stranded ship, your course is lost, and there’s no one else breathing out there but you. Apart from hostile robots, friendly robots and the strange AI onboard, there’s no one left to talk to.
THE GALAXY BEHIND THE VISOR
Immerse yourself inside the spaceship with gameplay similar to classic Grid-Based. Interact with control panels, equipment and NPCs strictly from a first-person perspective.
But don't take time management lightly! When the oxygen system fails or the ship drifts further off-course, every second counts. You might not have much time to rush between compartments to fix the problem.
SURVIVE AND GROW
If you want to get back to Earth, you have to survive first. But remember: you’re not a soldier.
Management Loop:
Grow plants, harvest crops, cook meals and manage your energy carefully. Craft tools from the raw materials you scavenge. Repair your ship's malfunctions and find a way to stay on course.
Skill System:
Everything you do makes you better at it. Discover items that boost your skills or deepen your theoretical knowledge to unlock new levels of expertise.
Time Is in Your Hands:
On your journey back to Earth, use your time wisely. During exploration, time slows or pauses, letting you think, investigate and unravel mysteries at your own pace.
FIGHT OR HIDE (IT’S YOUR CALL)
The galaxy isn’t friendly but you don’t have to be a flying war machine. The game lets you choose your own approach:
Tactical Space Battles:
Turn-based, strategic ship combat. Find your enemy’s weak spots, cripple them with EMP pulses or crash their systems from the inside with cyber attacks.
Reflex-Based Close Combat:
Face aggressive robots in QTE- and rhythm-based melee encounters. Watch the visual cues and react at the right moment.
Peaceful Solutions:
Don’t want to fight? Switch to stealth, slip past threats and move on. Nobody has to get hurt.
UNRAVEL THE STORY
Where are you? Who are you, really? Where did everyone go? What happened to all the humans? And why are some robots hostile while others are—at least somewhat—friendly?
Explore derelict ships, dig through data logs, collect in-game trading cards and trade with strange robots. How deep you go into the story is up to you. You can focus only on getting home or you can uncover the dark history of this universe.
It’s a long way home, 13-553. Are you ready?
Hello Miner!
The development of The Long Way Home continues. Based on your feedback, I have released a new update that makes the game experience smoother. This update focused particularly on interface readability and in-game guidance. Additionally, some minor improvements and bug fixes were applied.
[u]Details of the changes:[/u]
Interface and User Experience (UI/UX)
Navigation: Earth coordinate information is now pinned to the navigation console by default.
[/*]Visual Improvements: Button sizes, text colors and font sizes have been updated to be easier on the eyes, easier to read and more noticeable.
[/*]Tutorial: In-game tutorial texts have been simplified and made more understandable. (Developer Note: This is a temporary improvement. I plan to add a much more dynamic and interactive tutorial system in the near future.)
[/*]
Gameplay and Balance
Missions: Some mission descriptions and directives have been rewritten to eliminate confusion.
[/*]Mini-Games: The difficulty/reward balance in mini-games has been readjusted.
[/*]
Controller Support (Experimental / Beta) Partial controller support has been added via Steam Input. This feature is currently temporary:
Important: The game currently does not offer a default profile. While the game is open, you need to open the Steam interface with Shift + Tab, click on the controller icon and configure the key bindings according to your preference.
[/*]Restrictions: Mouse usage and keyboard inputs in some mini-games are not yet fully supported.
[/*]
Full native controller support will be added with the full version of the game.
Thanks! I would like to extend a special thanks to Tyler Graham for his contributions and support in this update.
This version is still in the development and testing phase. I would be very happy if you shared any errors you encounter or your suggestions. Safe travels!
Minimum Setup
- OS: Ubuntu 18.04+ / SteamOS
- Processor: x64 / 2.0 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 18.04+ / SteamOS
- Processor: x64 / 2.0 GHz Dual CoreMemory: 8 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 2 GB available space
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