





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
We released 0.8 last night and of course, the hivemind found a few bugs that slipped under the net. Thank you for that! Here's a first patch! There are some more we'll be working on - if you find any more bugs, please report them on our forums! * Fixed an issue where pathfinding was causing lag in the World Editor. * Fixed an issue where the scoreboard (ui) in Conquest was showing the wrong amount of available energy. * Fixed an issue where a bricktron would stop working if there was resource in the blueprint it was working on. * Fixed an issue where the timer on the client side in multiplayer wouldn’t show the right time. * Fixed an issue where to save and load a map would break Lights out. * Attempted to fix an issue with older saves not working properly. * Fixed an issue where the harvest project toggles would all be on after a save and load. * Fixed an issue where the chat wouldn’t show a player leave sometimes. * Fixed an issue where the fog wouldn’t properly track the equipment of a bricktron making them pop in and out. * Fixed an issue where the client would not be re-downloading a map if its version is outdated. * Fixed an issue where extending a quarry sideways did not extend the volume upwards properly. * Attempted a fix where players would see no maps when clicking new game.
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