Heeello folks!
Halloween is unfortunately over buuuuut there’s always next year! From what we’ve gathered on social media, the forums and Discord, you peeps had a blast playing Capture the Pumpkin (and honestly, we did too). So we’ve decided to keep it, but re-skin it to match the universe of Castle Story!
Hence, Capture the Pumpkin is now known as Grab The Gems!
Pumpkins have been replaced by gems and pumpkin patches have been replaced by gem patches. Everything else is back to normal – the moon is no longer a spoopy pumpkin and your home crystal has returned to its former, crystally glory. :)
For those who haven’t had a chance to play it during Halloween, GTG for short is a multiplayer only gamemode that where the shards on the map have been replaced by gem patches! Over time, gems will appear in the gem patches and the first faction to collect 10 gems will win the game! Naturally, you’re encouraged to slice and dice enemy workers trying to collect the gems back to their home crystal and steal their gems!
The first 5 gems will appear after 12 minutes in random patches. After that, 5 more gems will appear every 8 minutes. Keep in mind that only workers can pick up gems by selecting the worker and right-clicking the gem. Right-click your home crystal with a worker carrying a gem selected to make them drop it in your home crystal!
Pro-tip: Make your workers “hold position” by pressing H or via the pie-menu to stop them from dropping the gem and going back to work if you forget about them after sending them to pick up a gem. :) Don’t forget to set them back to automated mode (H again) after they’ve dropped the gem in your home crystal though.
Keep an eye on the counter below the minimap to prepare for when the next gems will appear!
FULL CHANGELOGS
- Renamed “Capture the Pumpkin” to “Grab the Gems”.
- Added new gem mesh to replace the pumpkin thematic one.
- Added new gem patches mesh to replace the pumpkin patch thematic one.
- Made the sound of shards and crystals being captured or neutralized play across the map, alerting players it’s happening. Remember to check the minimap to see which shards are being captured.
- Added new footsteps sounds for snow, plants, different kinds of grass, etc.
- Added new sound variations for doors.
- Returned the moon to its original mesh.
- Returned the home crystal to its original mesh.
- Removed Halloween disguises from Bricktrons.
[ 2017-11-09 22:10:31 CET ] [ Original post ]
- Castle Story Linux Content [906.48 M]
- Castle Story Linux x64 Content [906.54 M]
- Castle Story - OST
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.
Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.
Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).
Key Features
- Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
- Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
- Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
- Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
- Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
- Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
- OS: Ubuntu LTS
- Processor: Intel or AMD Dual-Core. 2.2 GHz+Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GeForce 440 512MB. Radeon HD 4450 512MB. Intel HD 3000
- Storage: 1700 MB available spaceAdditional Notes: Playing on large. player-made maps might affect performance.
- OS: Ubuntu LTS
- Processor: Intel or AMD Quad-Core. 2.8 GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GeForce 660 1024MB or better. AMD Radeon HD 7790 1024MB or better
- Storage: 1700 MB available spaceAdditional Notes: Playing on large. player-made maps might affect performance.
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