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Castle Story Soundtrack is now available (And we just released a patch :))
We’ve had so many people compliment the track of Castle Story over the years, we had to do this. The Castle Story Official Soundtrack is now available for purchase on Steam! :D http://store.steampowered.com/app/758720/Castle_Story_OST/ You can get it cheaper if you already own Castle Story! http://store.steampowered.com/bundle/5761/Castle_Story__OST_Bundle/ -------------------------------------------------
We’ve been back from the holidays for a couple of weeks now and are focusing on weeding out the bugs that were reported for 1.1 – as usual, keep ‘em coming. :) We’re aware of the issues with performance and are actively working on it right now.
You'll find out on today's livestream, at 3PM EST on Twitch or Youtube. ;) http://www.twitch.tv/SauropodStudio or http://www.youtube.com/SauropodStudio
[ 2018-01-25 17:35:59 CET ] [ Original post ]
Hey everybody :)
We have three announcements for you today!
First: Official Castle Story Soundtrack!
We’ve had so many people compliment the track of Castle Story over the years, we had to do this. The Castle Story Official Soundtrack is now available for purchase on Steam! :D http://store.steampowered.com/app/758720/Castle_Story_OST/ You can get it cheaper if you already own Castle Story! http://store.steampowered.com/bundle/5761/Castle_Story__OST_Bundle/ -------------------------------------------------
Second: Patch 1.1.0d is now live!
We’ve been back from the holidays for a couple of weeks now and are focusing on weeding out the bugs that were reported for 1.1 – as usual, keep ‘em coming. :) We’re aware of the issues with performance and are actively working on it right now.
- Calling Bricktrons Back to Work will no longer pause existing workers.
- Calling Bricktrons To Arms will no longer affect existing fighters.
- Fixed an issue where the wrong victory/defeat message would be displayed in Grab the Gems if your ally was the the one to trigger the victory.
- Fixed an issue where Bricktrons would sometimes destroy with their hands and other times with a hammer, causing more damage.
- Loose logs, bricks and other items laying on the ground will no longer block blueprints.
- Fixed an issue where other Bricktrons didn’t have scarves if you were the client.
- Fixed an issue where Pylon wards’ blueprints wouldn’t turn red even if impossible to build, in certain places.
- Fixed an issue where sometimes, Bricktrons wouldn’t be able to operate on an anti-blueprint even if it was within reach.
- Fixed an issue where Bricktrons would back-and-forth between a landscape task and stockpiles without filling their bag entirely.
- Fixed an issue where fighters would be stuck in a loop trying to drop their kit in a weapon rack if it had three full kits and only one piece of the fourth.
- Fixed an issue where selecting a Bricktron from the taskbar wouldn’t take the player out of Edit Mode.
- Fixed an issue where Bricktrons force-assigned to a task, then to the idle group, would appear to be in both groups.
- Fixed the “take from” action in the pie menu not working anymore.
- Fixed an issue where the tunnel task’s handles and blueprints were casting shadows. Have fun!
Third: ??!
You'll find out on today's livestream, at 3PM EST on Twitch or Youtube. ;) http://www.twitch.tv/SauropodStudio or http://www.youtube.com/SauropodStudio
[ 2018-01-25 17:35:59 CET ] [ Original post ]
Castle Story
Sauropod Studio
Developer
Sauropod Studio
Publisher
2017-08-17
Release
Game News Posts:
125
🎹🖱️Keyboard + Mouse
Mixed
(8543 reviews)
The Game includes VR Support
Public Linux Depots:
- Castle Story Linux Content [906.48 M]
- Castle Story Linux x64 Content [906.54 M]
Available DLCs:
- Castle Story - OST
Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.
Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.
Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.
Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.
Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).
Key Features
- Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
- Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
- Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
- Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
- Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
- Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
MINIMAL SETUP
- OS: Ubuntu LTS
- Processor: Intel or AMD Dual-Core. 2.2 GHz+Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVidia GeForce 440 512MB. Radeon HD 4450 512MB. Intel HD 3000
- Storage: 1700 MB available spaceAdditional Notes: Playing on large. player-made maps might affect performance.
- OS: Ubuntu LTS
- Processor: Intel or AMD Quad-Core. 2.8 GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVidia GeForce 660 1024MB or better. AMD Radeon HD 7790 1024MB or better
- Storage: 1700 MB available spaceAdditional Notes: Playing on large. player-made maps might affect performance.
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