Technically Sound(ing) - Balancing the Heavyweights
For well over a year, our programmers and testers have been spending a huge amount of time and effort with the goal of bringing more interesting cargo and trailer combinations into our games, adding proper support for one of the most requested features: doubles, heavy cargo, advanced and multi-joint trailers. You may wonder why this feature, in particular, should be so difficult and demanding to pull off. After all, we had reasonably working road trains in one of our earlier sims in the 18 Wheels of Steel series games. But the fidelity and accompanying complexity of our physics simulation has increased by an order of magnitude since then. Making sure all things are in balance and in sync is getting more complex as well. Efficient physics of the trailer where many wheels are touching the road is proving to be a tough task; we had to iterate a lot, especially with cargo weight distribution and accompanied suspension loads.
Over its lifetime, a trailer will carry thousands and thousands of tons of cargo, ideally while operating with as little maintenance as possible. To withstand the harsh demands, and to deliver the load to its destination safely, it is crucial to observe the weight of the cargo. If you overload a trailer, or if you do not balance the weight right, it may cause damage to the trailer, its suspension or wheels, it may damage the road, and most importantly, it will make it unsafe to operate. With the never-ceasing demand to transport more and heavier cargo, the transportation industry has adopted new solutions to overcome the technical and legal limitations, in most cases centering around adding more length and axles to the tractor and semi-trailer. It is not just about the number of axles though, it is about where they are and how trailer as a whole behaves while under load. There are considerable differences between North America and Europe. In Europe, the legislative push is to limit the overall length of the truck and trailer combo, while making sure the total weight is distributed such that no wheel is pressing on the road surface too hard. Ultimately, this has lead to adding axles to the rear of the tractor as well as adding them generously under the relatively limited-length trailer. As engineers realized that putting more wheels next to each other causes problems with tyre scrub (due to high lateral friction, a paper about the topic here, chapter 2.1.3), a creative solution was adopted, making the wheels follow the turn or even steerable.
On the other hand, in the USA, the regulation is a bit more flexible about total truck length. There are still tough restrictions regarding weight on each axle, but there is also legislation in place making sure that the weight is not concentrated over a short length, pushing to increase the distances between the axles. The engineers, in turn, made the trailers longer to spread the weight in such way that it will comply with Federal Bridge Formula (source). To lessen tyre wear and to make it possible to make turns in reasonable fashion, trailers with multiple pivot points were adopted.
The primary duty of suspension is keeping the wheel on the road. It is effectively pushing the wheel into the ground to make sure that friction caused by wheels is sufficient to either brake or to corner. It is also in place to absorb the energy of impacts from road bumps, potholes, uneven roads or unexpected shifts of weight caused by side wind. The suspension system has to be incredibly durable, each axle has its own suspension system which takes care of the load on each wheel separately, working as a dynamic system absorbing energy from the environment. There are several types of suspensions used in cargo transportation, but this may deserve a future topic of its own. Brakes are arguably the most critical part of a vehicle. Either from standpoint of safety of others on road, or safety of the cargo, we all want them to work as intended. With multiple axles on the vehicle, each axle has to have its own brake system. By far the most complicated problem we encountered was the distribution of weight along the multiple axles and pivots of new trailers. We had to rework weight distribution algorithms in order to make it work for new trailers and to make sure that old ones wouldn't be negatively affected. Our constant battle with the numerical stability of the suspension simulation code is far from over. During testing and tuning, we encountered many issues, some quite hilarious, especially when we had to (re)learn backing and reversed steering. We had a lot of fun debugging it. In general sense, it was all about making the behavior of the trailer appear to work correctly with the player's input. That proved to be the largest challenge for us, especially with steerable trailers for ETS2. We definitely enjoyed working on them immensely. In the end, our determination, grit, and dedication prevailed, and it was a very proud moment for us to share our experience and the final product of our tireless effort with all of you! Related articles: https://steamcommunity.com/games/227300/announcements/detail/2362546845450439701 https://steamcommunity.com/games/americantrucksimulator/announcements/detail/1336854469196981783
[ 2017-06-15 14:08:56 CET ] [ Original post ]
Simulation of suspension and weight distribution
For well over a year, our programmers and testers have been spending a huge amount of time and effort with the goal of bringing more interesting cargo and trailer combinations into our games, adding proper support for one of the most requested features: doubles, heavy cargo, advanced and multi-joint trailers. You may wonder why this feature, in particular, should be so difficult and demanding to pull off. After all, we had reasonably working road trains in one of our earlier sims in the 18 Wheels of Steel series games. But the fidelity and accompanying complexity of our physics simulation has increased by an order of magnitude since then. Making sure all things are in balance and in sync is getting more complex as well. Efficient physics of the trailer where many wheels are touching the road is proving to be a tough task; we had to iterate a lot, especially with cargo weight distribution and accompanied suspension loads.
Over its lifetime, a trailer will carry thousands and thousands of tons of cargo, ideally while operating with as little maintenance as possible. To withstand the harsh demands, and to deliver the load to its destination safely, it is crucial to observe the weight of the cargo. If you overload a trailer, or if you do not balance the weight right, it may cause damage to the trailer, its suspension or wheels, it may damage the road, and most importantly, it will make it unsafe to operate. With the never-ceasing demand to transport more and heavier cargo, the transportation industry has adopted new solutions to overcome the technical and legal limitations, in most cases centering around adding more length and axles to the tractor and semi-trailer. It is not just about the number of axles though, it is about where they are and how trailer as a whole behaves while under load. There are considerable differences between North America and Europe. In Europe, the legislative push is to limit the overall length of the truck and trailer combo, while making sure the total weight is distributed such that no wheel is pressing on the road surface too hard. Ultimately, this has lead to adding axles to the rear of the tractor as well as adding them generously under the relatively limited-length trailer. As engineers realized that putting more wheels next to each other causes problems with tyre scrub (due to high lateral friction, a paper about the topic here, chapter 2.1.3), a creative solution was adopted, making the wheels follow the turn or even steerable.
On the other hand, in the USA, the regulation is a bit more flexible about total truck length. There are still tough restrictions regarding weight on each axle, but there is also legislation in place making sure that the weight is not concentrated over a short length, pushing to increase the distances between the axles. The engineers, in turn, made the trailers longer to spread the weight in such way that it will comply with Federal Bridge Formula (source). To lessen tyre wear and to make it possible to make turns in reasonable fashion, trailers with multiple pivot points were adopted.
The primary duty of suspension is keeping the wheel on the road. It is effectively pushing the wheel into the ground to make sure that friction caused by wheels is sufficient to either brake or to corner. It is also in place to absorb the energy of impacts from road bumps, potholes, uneven roads or unexpected shifts of weight caused by side wind. The suspension system has to be incredibly durable, each axle has its own suspension system which takes care of the load on each wheel separately, working as a dynamic system absorbing energy from the environment. There are several types of suspensions used in cargo transportation, but this may deserve a future topic of its own. Brakes are arguably the most critical part of a vehicle. Either from standpoint of safety of others on road, or safety of the cargo, we all want them to work as intended. With multiple axles on the vehicle, each axle has to have its own brake system. By far the most complicated problem we encountered was the distribution of weight along the multiple axles and pivots of new trailers. We had to rework weight distribution algorithms in order to make it work for new trailers and to make sure that old ones wouldn't be negatively affected. Our constant battle with the numerical stability of the suspension simulation code is far from over. During testing and tuning, we encountered many issues, some quite hilarious, especially when we had to (re)learn backing and reversed steering. We had a lot of fun debugging it. In general sense, it was all about making the behavior of the trailer appear to work correctly with the player's input. That proved to be the largest challenge for us, especially with steerable trailers for ETS2. We definitely enjoyed working on them immensely. In the end, our determination, grit, and dedication prevailed, and it was a very proud moment for us to share our experience and the final product of our tireless effort with all of you! Related articles: https://steamcommunity.com/games/227300/announcements/detail/2362546845450439701 https://steamcommunity.com/games/americantrucksimulator/announcements/detail/1336854469196981783
Euro Truck Simulator 2
SCS Software
SCS Software
2013-01-16
Simulation Singleplayer
GameBillet
16.79 /
€
Game News Posts 579
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(601612 reviews)
https://eurotrucksimulator2.com/
https://store.steampowered.com/app/227300 
The Game includes VR Support
Euro Truck Simulator 2 Linux [40.09 M]
Euro Truck Simulator 2 - Going East!
Euro Truck Simulator 2 - Halloween Paint Jobs Pack
Euro Truck Simulator 2 - Ice Cold Paint Jobs Pack
Euro Truck Simulator 2 - Prehistoric Paint Jobs Pack
Euro Truck Simulator 2 - Force of Nature Paint Jobs Pack
Euro Truck Simulator 2 - Metallic Paint Jobs Pack
Euro Truck Simulator 2 - UK Paint Jobs Pack
Euro Truck Simulator 2 - Irish Paint Jobs Pack
Euro Truck Simulator 2 - Scottish Paint Jobs Pack
Euro Truck Simulator 2 - Flip Paint Designs
Euro Truck Simulator 2 - Polish Paint Jobs Pack
Euro Truck Simulator 2 - Brazilian Paint Jobs Pack
Euro Truck Simulator 2 - Fantasy Paint Jobs Pack
Euro Truck Simulator 2 - USA Paint Jobs Pack
Euro Truck Simulator 2 - Scandinavia
Euro Truck Simulator 2 - Canadian Paint Jobs Pack
Euro Truck Simulator 2 - High Power Cargo Pack
Euro Truck Simulator 2 - German Paint Jobs Pack
Euro Truck Simulator 2 - French Paint Jobs Pack
Euro Truck Simulator 2 - Czech Paint Jobs Pack
Euro Truck Simulator 2 - Christmas Paint Jobs Pack
Euro Truck Simulator 2 - Raven Truck Design Pack
Euro Truck Simulator 2 - Norwegian Paint Jobs Pack
Euro Truck Simulator 2 - Danish Paint Jobs Pack
Euro Truck Simulator 2 - Swedish Paint Jobs Pack
Euro Truck Simulator 2 - Viking Legends
Euro Truck Simulator 2 - Russian Paint Jobs Pack
Euro Truck Simulator 2 - Cabin Accessories
Euro Truck Simulator 2 - Michelin Fan Pack
Euro Truck Simulator 2 - Japanese Paint Jobs Pack
Euro Truck Simulator 2 - Turkish Paint Jobs Pack
Euro Truck Simulator 2 - Wheel Tuning Pack
Euro Truck Simulator 2 - Italian Paint Jobs Pack
Euro Truck Simulator 2 - Schwarzmüller Trailer Pack
Euro Truck Simulator 2 - Hungarian Paint Jobs Pack
Euro Truck Simulator 2 - Slovak Paint Jobs Pack
Euro Truck Simulator 2 - Spanish Paint Jobs Pack
Euro Truck Simulator 2 - Window Flags
Euro Truck Simulator 2 - Austrian Paint Jobs Pack
Euro Truck Simulator 2 - Mighty Griffin Tuning Pack
Euro Truck Simulator 2 - South Korean Paint Jobs Pack
Euro Truck Simulator 2 - Swiss Paint Jobs Pack
Euro Truck Simulator 2 - Chinese Paint Jobs Pack
Euro Truck Simulator 2 - Pirate Paint Jobs Pack
Euro Truck Simulator 2 - XF Tuning Pack
Euro Truck Simulator 2 - Lunar New Year Pack
Euro Truck Simulator 2 - Vive la France !
Euro Truck Simulator 2 - Heavy Cargo Pack
Euro Truck Simulator 2 - Finnish Paint Jobs Pack
Euro Truck Simulator 2 - Belgian Paint Jobs Pack
Euro Truck Simulator 2 - Romanian Paint Jobs Pack
Euro Truck Simulator 2 - Australian Paint Jobs Pack
Euro Truck Simulator 2 - Valentine's Paint Jobs Pack
Euro Truck Simulator 2 - Italia
Euro Truck Simulator 2 - Special Transport
Euro Truck Simulator 2 - Portuguese Paint Jobs Pack
Euro Truck Simulator 2 - Dutch Paint Jobs Pack
Euro Truck Simulator 2 - Beyond the Baltic Sea
Euro Truck Simulator 2 - Space Paint Jobs Pack
Euro Truck Simulator 2 - Krone Trailer Pack
Euro Truck Simulator 2 - Estonian Paint Jobs Pack
Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore from the UK, Belgium, Germany, Italy, the Netherlands, Poland, and many more, your endurance, skill and speed will all be pushed to their limits. If you’ve got what it takes to be part of an elite trucking force, get behind the wheel and prove it!
Take advantage of additional features of Euro Truck Simulator 2 by joining our online community on World of Trucks, our center for virtual truckers all around the world interested in Euro Truck Simulator 2 and future SCS Software's truck simulators.
To join World of Trucks, simply sign up with your Steam account on the join page.
World of Trucks is an optional service, registration on World of Trucks isn't required to play the game.
Key Features:
- Transport a vast variety of cargo across more than 60 European cities.
- Run your own business which continues to grow even as you complete your freight deliveries.
- Build your own fleet of trucks, buy garages, hire drivers, manage your company for maximum profits.
- A varied amount of truck tuning that range from performance to cosmetic changes.
- Customize your vehicles with optional lights, bars, horns, beacons, smoke exhausts, and more.
- Thousands of miles of real road networks with hundreds of famous landmarks and structures.
World of Trucks
Take advantage of additional features of Euro Truck Simulator 2 by joining our online community on World of Trucks, our center for virtual truckers all around the world interested in Euro Truck Simulator 2 and future SCS Software's truck simulators.
- Use in-game Photo Mode to capture the best moments and share them with thousands of people who love trucks.
- Favorite the images you like the most and return to them anytime in the future.
- Discuss the screenshots with everyone using World of Trucks.
- See the best images hand-picked by the game creators in Editor's Pick updated almost every day. Try to get your own screenshot on this list!
- Upload and use your custom avatar and license plate in the game.
- More features coming soon!
To join World of Trucks, simply sign up with your Steam account on the join page.
World of Trucks is an optional service, registration on World of Trucks isn't required to play the game.
MINIMAL SETUP
- OS: Linux Ubuntu 12.04
- Processor: Quad core CPU 3.3 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD 630 or similar (2GB VRAM)Hard Drive: 25 GB available space (Euro Truck Simulator 2 base game)Additional Notes: recent binary ATI or NVidia drivers (MESA may not work reliably)
- OS: Linux Ubuntu 12.04
- Processor: Quad core CPU 4.6 GHzMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 or similar (2 GB VRAM)Hard Drive: 25 GB available space (Euro Truck Simulator 2 base game)Additional Notes: recent binary ATI or NVidia drivers (MESA may not work reliably)
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