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Patch 1.09.4 is now live (servers need to update)
Our servers are all ran by the community, you need to wait for the server admins to update their respective boxes! If your sound is glitchy, please head to your common/nmrih/nmrih folder and delete the following files:
Hey guys, It took considerably longer than expected, but patch 1.09.4 is now available to the public build of NMRiH. Thanks to the help from the community volunteers at the NMRiH Beta Survivors steam group, we've spent the past few weeks ensuring that the Beta Branch was stable as it can be. The changelog is listed below in the following link. You'll have to wait for our community servers to get updated by their respective owners. Link to Changelog Patch 1.09.4 introduces a multitude of much needed fixes and various gameplay tweaks; some of which were requested by the community. In particular it introduces:
Back when I announced Patch 1.10 and the sort of content it would introduce in November 2014, things were looking good. Development progress was on track, and morale within the team was high. By late December we all took a much needed break and when the new year started, we were ready to jump back into development. We ended on a high note, and figured 2015 would be just as good for us. Unfortunately the exact opposite occured, and most of us were hit with various hardships that stacked up over time. It's difficult working on a free modification when you're fired from your day job, or if you're busy grieving over a death of a loved one. With that in mind, we're still committed to releasing updates to our game; it'll just take some additional time to get them done. I apologize for the lack of updates in 2015, and I'm sorry that it took this long to get Patch 1.09.4 out. - Riley
[ 2015-04-17 09:29:36 CET ] [ Original post ]
Before we start
Our servers are all ran by the community, you need to wait for the server admins to update their respective boxes! If your sound is glitchy, please head to your common/nmrih/nmrih folder and delete the following files:
- modelsounds.cache
- nmrih.vpk.sound.cache
- sound.cache (this one's located at common/nmrih/nmrih/sound)
Patch 1.09.4 is out!
Hey guys, It took considerably longer than expected, but patch 1.09.4 is now available to the public build of NMRiH. Thanks to the help from the community volunteers at the NMRiH Beta Survivors steam group, we've spent the past few weeks ensuring that the Beta Branch was stable as it can be. The changelog is listed below in the following link. You'll have to wait for our community servers to get updated by their respective owners. Link to Changelog Patch 1.09.4 introduces a multitude of much needed fixes and various gameplay tweaks; some of which were requested by the community. In particular it introduces:
- Improved zombie hit detection: We spent a lot of time tweaking our zombie hitboxes, and feel that we've fixed a good deal of complaints related to them.
- Hit reactions: Zombies will now give body flinches if you shoot or hit them
- Crawling zombies: It's a new zombie type, and they can catch you off guard if you aren't careful.
- Selective Fire: You can now change your weapon's fire rate (semi/auto/burst)
- Weapon variants: Patch 1.09.4 introduces a Ruger 10/22 with extended magazines, and an M16A4 with Carry Handle. We're planning on introducing weapons with different modifications in future updates
- Nightmare Mode: If you want the full details, check the changelog out, but it's a new difficulty mode designed for our more hardcore players.
Why we took so long...
Back when I announced Patch 1.10 and the sort of content it would introduce in November 2014, things were looking good. Development progress was on track, and morale within the team was high. By late December we all took a much needed break and when the new year started, we were ready to jump back into development. We ended on a high note, and figured 2015 would be just as good for us. Unfortunately the exact opposite occured, and most of us were hit with various hardships that stacked up over time. It's difficult working on a free modification when you're fired from your day job, or if you're busy grieving over a death of a loved one. With that in mind, we're still committed to releasing updates to our game; it'll just take some additional time to get them done. I apologize for the lack of updates in 2015, and I'm sorry that it took this long to get Patch 1.09.4 out. - Riley
[ 2015-04-17 09:29:36 CET ] [ Original post ]
No More Room in Hell
No More Room in Hell Team
Developer
Lever Games
Publisher
2013-10-31
Release
Game News Posts:
85
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(73079 reviews)
The Game includes VR Support
Public Linux Depots:
- No More Room in Hell Linux Binaries [56.93 M]
- No More Room in Hell SDK2013 Linux Content [2.79 G]
"When there's no more room in hell, the dead will walk the earth."
A tribute to the highly acclaimed film series in which the above quote originated from, No More Room in Hell (PC Gamer's Mod of the Year 2011, ModDB's Editor Choice Multiplayer Mod of the Year 2011), is a co-operative realistic first person survival horror modification for the Source Engine. Taking inspiration from George Romero's "Of the Dead" series, the mod is set during a time in which the world is on the verge of collapsing into chaos from a disease whose origin is unknown. Many experts and organizations have their theories and ideas on how such a disease emerged and started to systematically destroy our very way of life, but one fact is clear to all. Whoever perishes from the disease gets up and kills, and the people they killed get up and kill.
The chances of you surviving this all out war of society and the undead are slim to none. Already, there are millions of the walking dead shambling about, searching for food to eat. There's no known cure. One bite can possibly end it all for you. However, you aren't alone in this nightmare. There are still a handful of uninfected survivors left in this god forsaken hellhole, and with co-operation and teamwork, you may live long enough to fight your way to salvation.
A tribute to the highly acclaimed film series in which the above quote originated from, No More Room in Hell (PC Gamer's Mod of the Year 2011, ModDB's Editor Choice Multiplayer Mod of the Year 2011), is a co-operative realistic first person survival horror modification for the Source Engine. Taking inspiration from George Romero's "Of the Dead" series, the mod is set during a time in which the world is on the verge of collapsing into chaos from a disease whose origin is unknown. Many experts and organizations have their theories and ideas on how such a disease emerged and started to systematically destroy our very way of life, but one fact is clear to all. Whoever perishes from the disease gets up and kills, and the people they killed get up and kill.
The chances of you surviving this all out war of society and the undead are slim to none. Already, there are millions of the walking dead shambling about, searching for food to eat. There's no known cure. One bite can possibly end it all for you. However, you aren't alone in this nightmare. There are still a handful of uninfected survivors left in this god forsaken hellhole, and with co-operation and teamwork, you may live long enough to fight your way to salvation.
Features:
- Teamwork: Co-operative play with up to eight players.
- Voice and Text Communications Limited by Distance: The further you're away the harder it is for other players to hear you. Keep those walkie talkies close!
- Dynamic Objective Maps: The next playthrough may not be the same as the last!
- Survival Mode: Defend and maintain your shelter against the undead in the hopes of getting extracted to a safe area.
- A Realistic Approach: In short, no crosshairs with limited "only when you want it" HUD. In addition, ammo and weapons are extremely scarce. With that in mind, aim down your sights and shoot for the head!
- Multitude of Different Opponents: Ranging from the iconic "walking zombie" to the more contemporary "runners", NMRiH will keep you on your toes with a mix of dangerous foes to face down. However, the most dangerous enemy may not always be the walking dead...
- Infection: One bite may be what it takes to bring you down. If infected, you must decide if you want to alert your team to rid you of your burden, or to keep quiet in the hopes of finding a cure...
- 30+ weapons and counting, ranging from the diminutive .22 Target Pistol, to the almighty Chainsaw.
- No pay to win items
- No ads
- 100% Free
Planned Features:
- National Guard NPCs - Will they help you or see you as just another walker?
- Full dismemberment - gibs for arms and legs instead of just the head
- More gamemodes including a mode that mixes Survival with Objectives
- New and varied zombie types - SWAT/Military zombies with body armor
- More playable characters (including females)
- Stat tracking along with Steam Achievements - With the possibility of unlockable items
- More frequent updates with Steam support
- More maps and overall content with Steam support
MINIMAL SETUP
- OS: Ubuntu 14.04LTS or better (highly recommend non-LTS latest)
- Processor: Dual core 2.8 GHz processor or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD 5000 Series or nVidia GeForce 200 series or betterHard Drive: 10 GB HD spaceOther Requirements: Mouse. Keyboard. Broadband Internet connection with at least 5Mbps up/down
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