Name | No More Room in Hell | ||
Developer | No More Room in Hell Team | ||
Publisher | Lever Games | ||
Tags | |||
Release | 2013-10-31 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  610  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  5,000,000 .. 10,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 388 | ||
Average playtime (last 2 weeks) | 50 | ||
Median playtime (forever) | 112 | ||
Median playtime (last 2 weeks) | 50 | ||
Public Linux depots | No More Room in Hell Linux Binaries [56.93 M] No More Room in Hell SDK2013 Linux Content [2.79 G] |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
[h2]Changes for server admins[/h2]
Maps [h3]nmo_broadway2 / nmo_brooklyn / nmo_cleopas[/h3]
[h3]nmo_fema[/h3]
[h3]nmo_shelter[/h3]
[h3]nmo_suzhou[/h3]
[h3]nmo_zephyr[/h3]
[h3]nms_arpley[/h3]
[h3]nms_camilla[/h3]
[h3]nms_laundry[/h3]
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
[h2]Changes for server admins[/h2]
Maps [h3]All maps[/h3]
[h3]nmo_boardwalk[/h3]
[h3]nmo_broadway2[/h3]
[h3]nmo_cabin[/h3]
[h3]nmo_cleopas[/h3]
[h3]nmo_lakeside[/h3]
[h3]nmo_quarantine[/h3]
[h3]nmo_rockpit[/h3]
[h3]nmo_toxteth / nmo_toxtethdark[/h3]
[h3]nmo_underground[/h3]
[h3]nms_arpley[/h3]
[h3]nms_favela[/h3]
[h3]nms_isolated[/h3]
[h3]nms_laundry[/h3]
[h3]nms_midwest[/h3]
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
Maps [h3]All maps[/h3]
[h3]nmo_asylum[/h3]
[h3]nmo_broadway[/h3]
[h3]nmo_broadway2[/h3]
[h3]nmo_brooklyn[/h3]
[h3]nmo_cabin[/h3]
[h3]nmo_rockpit[/h3]
[h3]nmo_suzhou[/h3]
[h3]nmo_toxteth / nmo_toxtethdark[/h3]
[h3]nmo_underground[/h3]
[h3]nms_camilla[/h3]
[h3]nms_drugstore[/h3]
[h3]nms_favela[/h3]
[h3]nms_ransack[/h3]
[h3]nms_silence[/h3]
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
Maps [h3]nmo_asylum[/h3]
[h3]nmo_fema[/h3]
[h3]nms_arpley[/h3]
[h3]nms_laundry[/h3]
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[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
Maps [h3]All maps:[/h3]
[h3]nmo_broadway[/h3]
[h3]nmo_brooklyn[/h3]
[h3]nmo_cleopas[/h3]
[h3]nmo_junction[/h3]
[h3]nmo_lakeside[/h3]
[h3]nmo_quarantine[/h3]
[h3]nmo_rockpit[/h3]
[h3]nmo_shelter[/h3]
[h3]nmo_suzhou[/h3]
[h3]nmo_underground[/h3]
[h3]nmo_zephyr[/h3]
[h3]nms_arpley[/h3]
[h3]nms_campblood[/h3]
[h3]nms_drugstore[/h3]
[h3]nms_favela[/h3]
[h3]nms_flooded[/h3]
[h3]nms_midwest[/h3]
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Changes for mappers and modders[/h2]
[h3]VScript[/h3]
[h3]VScript updates from Mapbase[/h3]
Maps [h2]nmo_rockpit[/h2]
[h2]nmo_underground[/h2]
[h2]nms_camilla[/h2]
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Hey everyone! |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Additions for mappers and modders[/h2]
[h3]VScript[/h3]
[h3]VScript updates from Mapbase[/h3]
[h2]Changes[/h2]
[h2]Fixes[/h2]
Maps [h2]nmo_anxiety[/h2]
[h2]nmo_brooklyn[/h2]
[h2]nmo_cleopas[/h2]
[h2]nmo_rockpit[/h2]
[h2]nmo_quarantine / nms_ransack / nms_silence[/h2]
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
[h2]Changes[/h2]
[h2]Fixes[/h2]
Maps [h2]nmo_boardwalk[/h2]
[h2]nmo_broadway2[/h2]
[h2]nmo_cabin[/h2]
[h2]nmo_quarantine[/h2]
[h2]nmo_rockpit[/h2]
[h2]nmo_suzhou[/h2]
[h2]nmo_toxteth / nmo_toxtethdark[/h2]
[h2]nmo_underground[/h2]
[h2]nmo_zephyr[/h2]
[h2]nms_arpley[/h2]
[h2]nms_drugstore[/h2]
[h2]nms_midwest[/h2]
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No More Room in Hell 2 will be available on Steam Early Access and EGS, October 31 2022! |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
nmo_brooklyn
nmo_quarantine
nmo_underground
nms_flooded
Code: [h3]Additions:[/h3]
[h3]Additions for mappers and modders:[/h3]
[h3]Changes:[/h3]
[h3]Fixes:[/h3]
[h3]Special Thanks:[/h3]
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HAPPY HALLOWEEN!! We hope that you're all having a blast this sp00ktacular day! In celebration of all things horrifying on this special TEN YEAR ANNIVERSARY of No More Room in Hell, we present to you a video celebrating this milestone and our NEW 1.12 update featuring THREE new maps: Rockpit, Anxiety, and Drugstore plus a super major overhaul to Boardwalk. |
Update 8/31:
[h2]Additions for mappers and modders[/h2]
[h2]Workshop server-side system overhaul[/h2]
[h2]Workshop Publisher changes[/h2]
Changes [h2] Zombie AI changes[/h2]
[h2]Flare gun changes[/h2]
[h2] Design refresh for in-game VGUI elements[/h2]
[h2]Other[/h2]
Fixes
Maps
Engine:
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We are happy to share with you the progress on the game so far in our new Alpha Gameplay trailer! |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
Changes
Fixes
Community Contributions
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An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
We would also like to thank the following community members for contributing translations and fixes:
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We are happy to share the great news that our Steam Store page for No More Room in Hell 2 is now LIVE! |
It's that time of year, for festive celebration and feats of strength! |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell.
Fixes
Maps [h2]Broadway[/h2]
[h2]Broadway 2[/h2]
[h2]Camilla[/h2]
[h2]Quarantine[/h2]
[h2]Suzhou[/h2]
Misc
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*ALL GAMEPLAY AND CONTENT SHOWN IS WORK IN PROGRESS AND NOT FINISHED* |
Hey everyone, thanks for popping by! |
DISCLAIMER: This video contains **WORK IN PROGRESS** gameplay, art, animations, sounds, and mechanics. Everything is being worked on still and is not finished! |
We've released an optional server update for NMRiH servers that fixes a crash on map resets. |
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:
This patch note is for yesterday's update. It was not released on time. We apologize for any inconvenience caused. |
Hey everyone! After some rigorous testing and invaluable feedback from members of our community we're happy to officially release update 1.11 for No More Room in Hell. This is a huge update focused largely on bug fixes and quality-of-life improvements. Take a look at the changelog below and we hope you enjoy!
[h2]Vote HUD Overhaul[/h2]
[h2]New Difficulty CVars from Difficulty Scripts[/h2]
[h2]Additions to nmrih_game_state entity[/h2] [h3]New Inputs[/h3]
[h3]New Outputs[/h3]
[h2]New console colors for NMRiH specific spew[/h2]
Additions
Changes
Fixes
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A beta update is available for No More Room in Hell. The major update notes are below.
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Yeah, we know we're slow, but we are alive! Well, that's debatable, seeing as how we all just got SLAUGHTERED in our latest playtest after a team meeting. Enjoy some screenshots! There are some *BUGS* in these shots, such as floating guns, debug texts, clipping things, but you know that is expected, and it will all be fixed. |
Our Dev Blog for April 2019 is up now, check it out here! |
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General
Maps
Engine
Special thanks to Dysphie for the death notices icons and Winning117 for various improvements and fixes to the collisions and origins of props and weapons. Special thanks to our 1.10.0 testing team (in no particular order): Dysphie, Holy Crap, Ryan, Winning117 and to all of our GitHub contributors. |
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A special thank you to all the newest members of our testing team for their help in polishing this release, and to Felis, who is our newest programmer! |
We're excited to introduce you all to our three new members: Cal, Muit, and Hawk. Each of them has distinct roles to help us get NMRiH2 to where we'd like it to be. To get to know them better, we've asked them a few questions about their role and who they are. |
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Survivors,
How can I ensure I don't get VAC banned? To ensure your account does not get VAC banned, use only trusted machines to play on VAC-Secured servers. If you are not sure whether or not the machine you are using to connect to Steam may have cheats installed, do not play on VAC-Secured servers. Use caution when installing any game modifications like scripts or custom skins, and only download custom content from trusted sources. Hackers may maliciously disguise their cheats to cause others to get banned. For more information on the Valve Anti Cheat system, please visit the support page. |
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The following community made maps are now available. We'd like to thank these people for all their hard work on these maps.
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Thank you, everyone, for joining us for another Dev Blog! This time, we'll be talking about Brooklyn Heights - our largest map so far. It's a massive work in progress and everything here is still in development and subject to change, but we think you will appreciate seeing it regardless. |
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Hey everyone Wazanator here and I would like to let everyone know that we are hoping to get a map pack out this Halloween! We had lofty goals for 1.10, but our plans scaled back as our focus shifted to the future with NMRiH2, new technologies and the promise of delivering an amazing successor for all of you. The one thing we can do, though, is bring you some excellent new maps! |
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Nayor talks about level design, what maps in the works, and his experience using Unreal Engine. |
Hey all! |
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This time you're getting a peak inside the house! |
We have some UE4 in-engine shots of our Night of The Living Dead remake! |
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We're proud to release our very first teaser for No More Room in Hell 2! |
Note: If you find a bug, please post it on our GitHub page, click here to visit it or email support@nmrih.com
Server owners must update whenever they can. |
Hello,
Baseball Bat updated:
Updated Welder:
Flare gun updated:
Extinguisher updated:
Barricade Hammer updated:
Wrench updated:
Maglite updated:
Updated Sledge:
Updated FUBAR:
Shovel updated:
Machete updated:
Lead Pipe updated:
Updated Crowbar:
Updated E-tool:
Updated Fireaxe:
Minor fixes to the medkit, zippo, bandages and E-tool animations. KitKnife updated:
Hatchet updated:
Zephyr:
Midwest:
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Hello survivors! |
Before we start
SourceMod will get patched up on release by the SM team when the patch is public If you have any problems, email support@nmrih.com Patch 1.09.4 is out! Hey guys, It took considerably longer than expected, but patch 1.09.4 is now available to the public build of NMRiH. Thanks to the help from the community volunteers at the NMRiH Beta Survivors steam group, we've spent the past few weeks ensuring that the Beta Branch was stable as it can be. The changelog is listed below in the following link. You'll have to wait for our community servers to get updated by their respective owners. Link to Changelog Patch 1.09.4 introduces a multitude of much needed fixes and various gameplay tweaks; some of which were requested by the community. In particular it introduces:
Patch 1.09.4 also introduces a lot of map fixes and general code fixes on issues that were submitted by community members, and we're greatly thankful for the help and feedback given to us during our Beta Branch phase. Patch 1.09.4 has provided a stable framework for us to release Patch 1.10 on. Speaking of which... Why we took so long... Back when I announced Patch 1.10 and the sort of content it would introduce in November 2014, things were looking good. Development progress was on track, and morale within the team was high. By late December we all took a much needed break and when the new year started, we were ready to jump back into development. We ended on a high note, and figured 2015 would be just as good for us. Unfortunately the exact opposite occured, and most of us were hit with various hardships that stacked up over time. It's difficult working on a free modification when you're fired from your day job, or if you're busy grieving over a death of a loved one. With that in mind, we're still committed to releasing updates to our game; it'll just take some additional time to get them done. I apologize for the lack of updates in 2015, and I'm sorry that it took this long to get Patch 1.09.4 out. - Riley |
Hello, |
Before we start
That's a small summary of what will be included in 1.09.4; it'll precede the launch of 1.10. Now, here's some media that we've posted up in our YouTube and Facebook pages. https://www.youtube.com/watch?v=7c8iAwy-fS0 https://www.youtube.com/watch?v=uSCQnY8q4KQ https://www.youtube.com/watch?v=DYxlEVsM7r4 |
Hello there! |
Hey guys! |
You can now listen to the No More Room in Hell OST on Youtube for free! |
Hey everyone! |
Before we start
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Before we start
Thanks. |
Before we start
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Hey everyone!
Remember everyone that these effects are new, and they are still EXPERIMENTAL. They might have bugs, they might break, they might bring your computer to sentience and begin the era of SkyNet, leading to the demise of humanity. Either way, use at your own risk. They will continue to be refined in the following updates!! Let us know what you think in the comments below! |
ːnmrihː |
As if new maps and fixes weren't good enough, now you have MORE reason to be excited about 1.09!!! |
We're pleased to announce that our OST will be coming to Steam this Halloween! |
Hi everybody, |
http://www.twitch.tv/nmrihgame |