New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | No More Room in Hell | |
Developer | No More Room in Hell Team | |
Publisher | Lever Games | | |
Tags | Action Indie Free to play Co-op | | |
Release | 2013-10-31 | |
Steam | € £ $ / % |
News | 81 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  610  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/224260  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  5,000,000 .. 10,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 388 |
Average playtime (last 2 weeks) | 50 |
Median playtime (forever) | 112 |
Median playtime (last 2 weeks) | 50 |
Public Linux depots | No More Room in Hell Linux Binaries [56.93 M]
No More Room in Hell SDK2013 Linux Content [2.79 G]
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LINUX STREAMERS (2)
Patch 1.09.5 is now Live, Servers Please Update (Changelog included) |
Hello,
Patch 1.09.5 is now live. The changelog for the patch is listed below. Server admins should update their server boxes as soon as possible.
If you find a bug, please report it to support@nmrih.com or our GitHub page, click here to visit it
- Added ton of security fixes courtesy from volvo
- Fixed medical item bug
- Fixed zombie skin randomization
- Updated cabin: clipped various areas and fixed reported bugs
- Updated Ransack: Tweaked zombie counts
- Updated Isolated: Tweaked zombie counts
- Updated Flooded: Reduced frequency of supply drops
- Tweaked weapon damages, full description below
- Sniper rifles reduced from 999 to 900 headshot damage
- FN FAL can now penetrate through zombie flesh
- Add cleaver
- Add pickaxe
- Add SKS without Bayonet
- Add Sako 85 without Scope
- Added barricade attack animations for zombies after 30 years of waiting
- Players no longer walk and run as if they have a stick up their ass
- Did fancy refactoring of weapon code
- Added a lot of new art assets and textures, mappers have fun
- Resized and fixed various props that were incorrectly sized
- Fixed a bug where firearms might play incorrect shooting sounds
- Fixed a bug where medical items were spawning incorrectly in the majority of our maps
- Fixed issue #769 death cam bug
- Fixed issue #724 flare gun ammo bug
- Fixed issue #742 medical item bug
- Fixed issue #700 medical item vanishing bug
- nmo_toxtethdark added
Baseball Bat updated:
- HS Dam: from 200 to 225
- Dam: from 65 to 80
- Weight: from 200 to 180
- Throw force: from 500 to 600
Updated Welder:
- HSDam: from 200 to 180
- Dam: from 50 to 70
- Stamina: from 10 to 12
- Weight: from 70 to 120
- Throwforce: 10 and will be for all tools to avoid being lost
Flare gun updated:
- Throwforce: 350 to 10, Specified as tool and projectile weaponry should not be throwable.
Extinguisher updated:
- Slowed down attack and charge attack speeds
- HSDam: from 200 to 240
- Dam: from 50 to 90
- Stamina: from 10 to 15
- Throwforce: 10, Specified as a tool
Barricade Hammer updated:
- HSDam: from 210 to 220
- Dam: from 60 to 70
- Stamina: from 10 to 12
Wrench updated:
- HSDam: from 200 to 190
- Dam: from 75 to 70
Maglite updated:
- Updated attack animation
- Updated Charge_end animation
- HSDam: from 150 to 165
- Dam: from 70 to 80
- Added DamageType "blunt"
- Added crowbar tracer particle
Updated Sledge:
- Dam: from 95 to 100
- Throwforce: from 700 to 400
Updated FUBAR:
- HSDam: from 600 to 680
- Dam: from 95 to 110
- Stamina from 35 to 40.
- Throwforce: from 700 to 350
Shovel updated:
- Shovel animation updated, slowed down quick attack speed.
- HSDam: from 250 to 270
- Dam: from 75 to 80
- Weight: from 300 to 350
- Stamina: from 20 to 18
Machete updated:
- Dam: from 65 to 80
- Stamina: from 13 to 14
- Weight: from 100 to 120
- Throwforce: from 1300 to 1000
- Quick attacking animations are minorly faster
Lead Pipe updated:
- New LeadPipe animations
- HSDam: from 300 to 320
- Lead pipe updated again, stamina from 13 to 18
- Dam: from 65 to 90
- Weight: from 200 to 230
- Throwforce: from 900 to 700
- Slowed down Quick attack and Charge speeds
Updated Crowbar:
- Updated Crowbar Charge animation to match Barricade Hammer.
- Dam from 65 to 80
- Weight: from 200 to 220
- Stamina: from 14.29 to 17.5
- Throwforce: from 900 to 700
Updated E-tool:
- Dam: from 65 to 80
- Stamina: from 14.29 to 16
Updated Fireaxe:
- HSDam: from 490 to 400
- Dam: from 85 to 95
- Stamina: from 20 to 22
- Throwforce: from 750 to 650
Minor fixes to the medkit, zippo, bandages and E-tool animations.
KitKnife updated:
- new kitknife animations
- HSDam: from 160 to 140
- Dam: from 65 to 60
- Stamina: from 12 to 10
- Throwforce: from 750 to 1100
Hatchet updated:
- HSDam: from 325 to 280
- Dam: from 65 to 70
- Stamina: from 10 to 11
- Weight: from 100 to 90
- Throwforce: from 750 to 800
- Throwing removed from both Chainsaw and Abrasive Saw.
- Removed throwing for DeerHunter Bow, adjusted a bit of the throwing on extinguisher and welder so there is 'some' force when dropping them.
- Finished adding new bullets to all firearms.
- Removed fake animated shell ejection from Winchester 1892 and Super X3, added actual ejection.
- Sped up hipfiring for Winchester 1892.
- Sped up ghost reloading for Super X3, made origin a bit farther.
- Removed bottom coverplate and repositioned foregrip on M16A4 ACOG world model, to match with the view model.
- Updated some selection screens with better quality and normal mapping.
- New Wally selection screen.
- 10/22 25 mag weight increased to 260)
- Glock 17 weight decreased to 90)
- M92FS weight increased to 110)
- M1911 weight increased to 120)
- 686 weight decreased to 130)
- Sako 85 weight decreased to 400)
- Sako 85 ironsights weight decreased to 380)
Zephyr:
- Added stair clips for seamless stair climbing action!
- Fixed issue with ammoboxes not spawning
- Extended clip on the truck in the secret stash
- Added support for new weapons
- Starting area item spawns tweaked
- Added new spawn locations for new weapons
Midwest:
- Added stair clips for seamless stair climbing action!
- Reduced the intensity of the final runner wave
- Made the sako 85s in the gun store the ironsight variant
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[ 2015-12-17 06:49:16 CET ] [ Original post ] |