
MISERY is a co-op rogue-lite survival game.
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/43010554/985646a2c68c7276aa16da18ab5091326466f962.jpg\"][/img]
Survivors, listen up, we have amazing news!
We finally fixed the bug that caused the sudden FPS drops when jumping or playing the game for a long time.
Now you should have smooth and stable performance! It was a tricky bug in the game logic that caused the problem on some PCs. We know how uncomfortable this was, and we thank you for your patience while we fixed it.
Together with this major fix, we are releasing a pack of fixes and new features you asked us to add:
[olist]You can now consume items directly from the inventory.
[/*]The voice chat radius increased; now you can hear your comrades better.
[/*]Trading interface stuck tooltips bug fixed.
[/*]On/Off UI states of crafting station buttons improved.
[/*]Fur coat FPV arms visual bug fixed.
[/*]Tooltip sizes fixed.
[/*]Sapper Shovel description fixed.
[/*]Crayfish loot improved - now you can find some delicacies if you manage to kill them.
[/*]Crayfish damage sound bug fixed.
[/*]Crayfish HP nerfed.
[/*]Many small fixes and improvements.
[/*][/olist]We are now working on a big content update in December and fixing the remaining annoying bugs - map desyncs and Esc crashes, plus various QoL features and fixes that we will release from time to time in-between big updates.
We read all the comments and suggestions, and we now have a list of about 100 features and requests besides our main roadmap.
Please continue, it is very valuable. And it is your responsibility as citizens of Zaslavie!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/43010554/785b7878f53a4e338f9f4dd62787fe4ebfbdec4d.png\"][/img]
We also wanted to ask you to nominate MISERY for Steam Awards 2025 if you have not yet. This is a very important event, and it gives games a lot of visibility and helps cut through the noise and big marketing budgets of AAA games. We still have some time before the nomination phase ends on Monday. So take this chance to nominate and support games you love!
There are many great games you can nominate, and our goal is to make it into the top 5 to reach the next round. Some games already have a big audience and will be nominated guaranteed, but for new games like MISERY, we need a little push from our players to get there. So think about it not as if MISERY is the best game of all, but should it have a chance to be nominated?
https://store.steampowered.com/steamawards/nominations/2025
We appreciate your support.
For Zaslavie!
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