
MISERY is a co-op rogue-lite survival game.
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
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Hello Survivors! Please hear the message from the Zaslavie Administration.
We just launched a new update introducing a pack of new content and lots of Quality of Life features and bug fixes.
Here is what has changed in the Zone:
Text Chat! While it is great to hear your comrades voice, now you can also communicate with text. Just hit Enter and send your message, and nearby people will see it.
[/*]Whistle indicator upgrade. Now you can see the whistle direction even if the person is out of your screen. It is much more convenient to navigate.
[/*]Crematorium upgrade. Now you can burn EVERYTHING. All the unwanted items will be turned to ashes inside this beast.
[/*]Furniture pickup confirmation. No more accidental destruction. Once placed, you need to confirm that you want to pick it up. On pickup, all the items that were inside the container will be placed in a bag nearby.
[/*]Buzzing flies fix. If there are no items left on the corpse, they will fly away. Smart.
[/*]Flinch (camera shake on impact) is reduced. Now it wont be that bad when you catch a bullet. But we still recommend avoiding that. The Zaslavie Ministry of Health warns that lead exposure causes health problems.
[/*]The bug where you could not create a new server after exiting to the main menu is fixed. Now you can.
[/*]New points of interest in Village and City biomes.
[/*]New wearable items.
[/*]New furniture and decorations.
[/*]NEW YEAR SWAG! It is time to prepare for the main holiday in Zaslavie New Year! You can find some fine champagne, sweets, a New Year tree, and other traditional stuff to create a truly festive atmosphere in your bunker.
[/*]Trees and ground collision in anomalies fixed.
[/*]New garage cooperative buildings.
[/*]Various minor fixes and improvements.
[/*]
We are keeping working on the game, everything is going smoothly in development, and we are preparing some great updates in the future. Please keep sharing feedback and suggestions, it is very important to us. Tomorrow will bring more good news, so stay tuned, and thank you for your amazing support, comrades!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/43010554/300106aa6e72c76eb5bf241f31263d5d01736814.png\"][/img]
For Zaslavie!
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