Shipwrecked Update 193193 to 193234 (10/14/2016)
Hey Starvers, It's been a little bit since the last update but we've fixed a bunch more issues! In particular, we looked closely at a lot of problems that were arising around linking and travelling between different maps. This has been cleaned up and stabilized so many related issues will have gone away. But as with all big changes, new issues may have appeared or we may have missed a detail, so don't hesitate to post in this thread if you notice anything screwey. (Part of these changes included some tweaks to the way the "Days Survived" count works, see the full patch notes for details.) Thanks for all your bug reports and logs and save files! It's been invaluable.
Changes
[ 2016-10-14 22:56:38 CET ] [ Original post ]
Update Information:
Hey Starvers, It's been a little bit since the last update but we've fixed a bunch more issues! In particular, we looked closely at a lot of problems that were arising around linking and travelling between different maps. This has been cleaned up and stabilized so many related issues will have gone away. But as with all big changes, new issues may have appeared or we may have missed a detail, so don't hesitate to post in this thread if you notice anything screwey. (Part of these changes included some tweaks to the way the "Days Survived" count works, see the full patch notes for details.) Thanks for all your bug reports and logs and save files! It's been invaluable.
Change List:
Changes
- In Shipwrecked-compatible games, especially once they've been merged, the clock now shows the age of the world you are in -- hover with your mouse or pause to see which world it is, either Survival or Shipwrecked. The age of the player is now shown on the pause screen, and includes the player's lifetime across uses of the teleportato, i.e. the total number of days you've survived consecutively.
- Numerous fixes related to synchronizing time between worlds. Note: If your worlds have already gone out of sync, they will remain out of sync, but won't get any worse. This will prevent issues such as: - Entering the caves in one season and coming back in another. - Volcano taking ages to load. - All your food rotting in your pockets when you travel between worlds. - And of course, the clocks getting out of sync!
- Backpack Inventory nesting bug fixed in Shipwrecked
- Placed items that are guaranteed won't spawn unless needed (Warly's cookpot)
- Time of day effects (e.g. darkness) will sync properly when travelling between worlds.
- Floral Shirts now require cactus flowers in ROG and vanilla worlds whether they are shipwrecked compatible or not.
- Willow won’t be frozen by the flingomatic now, like the other characters.
- Beardlords won’t occasionally drop regular bunnyman loot now
- Shark Tooth Crown will now perish when its durability is lost
- Fix getting stuck on a black screen occasionally when loading a game. This happens because the character died for some reason, so save games suffering from this will either be concluded or end up at a resurrection stone/statue.
- When you die in a merged or teleportato'd world, you get XP based on the character age, not the world age.
- Terraformed beach tiles will now be tideable.
- Planted turf will now block tide so long as it’s dry.
- Caves and Volcanoes are merged over as well when merging a Survival world with a Shipwrecked world.
- Survival worlds now correctly retain their RoG or Vanilla season data when merging with a Shipwrecked world.
- Fixes a save file corruption caused by inventory stack sizes that go below one.
HOTFIX 193234 - 10/14/2016
- Fix crash when you use the pitchfork on a non Shipwrecked map.
Don't Starve
Klei Entertainment
Klei Entertainment
Indie Simulation Singleplayer
Game News Posts 50
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(91343 reviews)
http://www.dontstarvegame.com
https://store.steampowered.com/app/219740 
The Game includes VR Support
Linux Build [326.06 M]Don't Starve DLC1 Linux [176.22 M]Don't Starve DLC 2 Linux [519.83 M]Don't Starve DLC 3 Linux [1.05 G]
Don't Starve Reign of Giants
Don't Starve: Shipwrecked
Don't Starve: Hamlet
Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Key Features:
- Uncompromising Survival & World Exploration:
- No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.
- Dark and Whimsical Visuals:
- 2D characters and odd creatures inhabiting a unique 3D world.
- Randomly Generated New Worlds:
- Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.
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