A great big thank you to everyone who participated during our Early Access period. The Dont Starve community is one of the best to interact with, so full of passion and enthusiasm for all things in the Constant. We have thoroughly enjoyed the journey with you, dropping Wilson and his friends into this world of civilized pigs and dangerous jungles.
As we come out of Early Access, all of the features tested in the beta branch will of course go live for everybody, including player craftable doors, the new Ancient Hulk giant, Wheeler and Wagstaff. The beta branch will still be accessible for a while, but we wont be updating it anymore.
As a special thank you to all of the Dont Starve players and fans, Wagstaff has been made available to everyone who has the base game and is not exclusive to the Hamlet DLC.
Now that early access has finished, there are no plans for new features to Hamlet yet, but we will still be putting out updates of bug fixes as they are made. After you have mastered the mountain top plateau, if you are looking for further Dont Starve challenges, please check in with Dont Starve Together as there are some old faces being re-made as well some altogether new ones showing up.
Patch Notes:
New Features:
Wheeler added to Hamlet DLC.
Ancient Hulk added to Hamlet DLC.
New rooms and doors added to the renovation crafting tab.
Wagstaff added to all versions.
Bug Fixes:
Wagstaff doesn't announce when another creature puts on one of his goggles
Don't activate the color change when another creature puts on the Fryfocals
Disable map when Living Artifact is active
Fixed a crash when playing adventure mode as Wagstaff and reaching the final chapter
Fixed player telelocating into interiors.
Fixed Depth Worm inspect quotes
Fixed issue in interiors that could result in two rooms occupying the same location*
Wheeler will no longer get stuck in God Mode after Dodging
Fixed a crash when players click an empty Trusty Shooter slot
Miscellaneous tunings on the Aporkalypse
*The bugfix in the player interiors needed a fixup that in case of detected errors will relocate the offending rooms and removes any doors that connected to the offending rooms - the player is reimbursed the cost of the doors. If you notice missing doors in your house, this is why. [ 2019-05-14 16:58:07 CET ][ Original post ]
Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Key Features:
Uncompromising Survival & World Exploration:
No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.
Dark and Whimsical Visuals:
2D characters and odd creatures inhabiting a unique 3D world.
Randomly Generated New Worlds:
Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.