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0.97 - Changes in UI and controls
On top of the screen, you'll see some indication on the direction you're looking at, and points of interest which are also in your map.
The new default controls for breaking and placing blocks have been changed: - the first slot of the hotbar is now your empty hand. When it is selected, you can break blocks using Left or Right Click. - when you have a block or item in your hand, press Left Click to place it, and Right Click to remove and collect a block. - you can go back to the previous controls in the Controls menu where there is a "Mouse button to place a block" setting: if you change this, you'll need to press Right Click to place it, and Left Click to remove it just like before this update.
The "Make useful" tool is renamed "Transform into object" and now offers a preview of the result. You'll need to hold Left click for one second to transform a shape into an object. During this one second, you'll see a preview and will be able to cancel the action if the preview does not match your expected result.
The "Gife life" power now has a preview of the blocks affected. You'll need to hold Left click for one second to give life to a shape. During this one second, you'll see which blocks will be part of the creature, and you will be able to cancel the action if you realise you're giving life to your entire house and not just a few blocks ;)
The hotbar as been improved in the inventory, with icons making it clear that you remove a item from the hotbar, and the possibility to swap item places in the hotbar.
- fixed a bug causing random teleportations, sharks flying in villages and other stange things - several other bug fixes - added more plains to the world generation - you can now press Space twice in quick succession to toggle fly mode in creative mode
More content is being added to the game, and couldn't be included in this update yet, but here is a spoiler screenshot.
Thanks again for your support! Please use the Steam discussion forums to report any bugs you might encounter.
[ 2019-01-27 01:07:22 CET ] [ Original post ]
Hello, A new update was released today, improving the UI and controls, for a more intuitive gameplay.
Compass
On top of the screen, you'll see some indication on the direction you're looking at, and points of interest which are also in your map.
Break and place blocks and items
The new default controls for breaking and placing blocks have been changed: - the first slot of the hotbar is now your empty hand. When it is selected, you can break blocks using Left or Right Click. - when you have a block or item in your hand, press Left Click to place it, and Right Click to remove and collect a block. - you can go back to the previous controls in the Controls menu where there is a "Mouse button to place a block" setting: if you change this, you'll need to press Right Click to place it, and Left Click to remove it just like before this update.
"Transform into object" tool
The "Make useful" tool is renamed "Transform into object" and now offers a preview of the result. You'll need to hold Left click for one second to transform a shape into an object. During this one second, you'll see a preview and will be able to cancel the action if the preview does not match your expected result.
"Gife life" power
The "Gife life" power now has a preview of the blocks affected. You'll need to hold Left click for one second to give life to a shape. During this one second, you'll see which blocks will be part of the creature, and you will be able to cancel the action if you realise you're giving life to your entire house and not just a few blocks ;)
Inventory
The hotbar as been improved in the inventory, with icons making it clear that you remove a item from the hotbar, and the possibility to swap item places in the hotbar.
Misc.
- fixed a bug causing random teleportations, sharks flying in villages and other stange things - several other bug fixes - added more plains to the world generation - you can now press Space twice in quick succession to toggle fly mode in creative mode
More to come!
More content is being added to the game, and couldn't be included in this update yet, but here is a spoiler screenshot.
Thanks again for your support! Please use the Steam discussion forums to report any bugs you might encounter.
[ 2019-01-27 01:07:22 CET ] [ Original post ]
Alchemist's Awakening
Osaris Games
Developer
Osaris Games
Publisher
2019-06-03
Release
Game News Posts:
51
🎹🖱️Keyboard + Mouse
Mixed
(355 reviews)
The Game includes VR Support
Public Linux Depots:
- Alchemist's Awakening Linux [431.87 M]
PLEASE NOTE: This is an Early Access: the Survival, Creative and Multiplayer modes can already be played but the story mode will only come in the final game.
In Alchemist's Awakening, you are a young alchemist who is still discovering how much power he has.
There are 9 primary elements, which can be mixed together and recombined into blocks of different shapes, or used as attacks against enemies.
Explore an infinite and procedurally generated open-world, use the Wind element to fly from a desert island to an iceberg, discover ruins of ancient builds deep in the forest, find rare resources and settle down somewhere to shape your own world as everything you see is made of small building blocks. Each block is unique: every stone block is different yet perfectly shaped to fit the place put it in, every leaf, every piece of wood is unique.
As an Alchemist, you can recombine the 9 primary elements into other shapes and materials. Then you can place blocks anywhere in the world and build anything you can think of.
Build machines to help you collect elements: for example, create a big wind turbine to collect the Wind element.
If you like building more than everything, the Creative mode is made for you, with tools that let you build even faster.
Use powerful tools to terraform your own world, and then share your creations on the Steam Workshop or create a server.
The Creative mode will also let you create a real adventure map: in a coming update you will even be able write your own quests, script your own special blocks with true gameplay changes.
Every element can be used as a weapon: launch fireballs, create a strong wind that repulse enemies, or instantly create a sword in your hand. Your attacks will get even more powerful when you combine several elements.
Fight againt the monsters you encounter in the world such as wolves and thiefs, and fight against other players in the multiplayer mode.
When you build something with a human shape, you can give life to it and it will start to move and animate.
Command it to follow you, guard your base or mine resources for you.
Depending on its shape and the type of block you used to build it, it will have different strengths and weaknesses.
In the Creative mode, it will be possible soon to teach them dialogs and give them a part in the quests you are writing.
Alchemist's Awakening comes with an online mode: you can connect to servers, share skins and buildings which you made for your friends, create your own server, and try different game modes that will be available online.
Creating a server is very easy, and you can add your own special blocks, creatures and machines to make it really unique. You can also invite up to 4 friends to your world.
In Alchemist's Awakening, you are a young alchemist who is still discovering how much power he has.
There are 9 primary elements, which can be mixed together and recombined into blocks of different shapes, or used as attacks against enemies.
Explore
Explore an infinite and procedurally generated open-world, use the Wind element to fly from a desert island to an iceberg, discover ruins of ancient builds deep in the forest, find rare resources and settle down somewhere to shape your own world as everything you see is made of small building blocks. Each block is unique: every stone block is different yet perfectly shaped to fit the place put it in, every leaf, every piece of wood is unique.
Build
As an Alchemist, you can recombine the 9 primary elements into other shapes and materials. Then you can place blocks anywhere in the world and build anything you can think of.
Build machines to help you collect elements: for example, create a big wind turbine to collect the Wind element.
Creative Mode
If you like building more than everything, the Creative mode is made for you, with tools that let you build even faster.
Use powerful tools to terraform your own world, and then share your creations on the Steam Workshop or create a server.
The Creative mode will also let you create a real adventure map: in a coming update you will even be able write your own quests, script your own special blocks with true gameplay changes.
Combat
Every element can be used as a weapon: launch fireballs, create a strong wind that repulse enemies, or instantly create a sword in your hand. Your attacks will get even more powerful when you combine several elements.
Fight againt the monsters you encounter in the world such as wolves and thiefs, and fight against other players in the multiplayer mode.
Give life to Creatures
When you build something with a human shape, you can give life to it and it will start to move and animate.
Command it to follow you, guard your base or mine resources for you.
Depending on its shape and the type of block you used to build it, it will have different strengths and weaknesses.
In the Creative mode, it will be possible soon to teach them dialogs and give them a part in the quests you are writing.
Play with friends
Alchemist's Awakening comes with an online mode: you can connect to servers, share skins and buildings which you made for your friends, create your own server, and try different game modes that will be available online.
Creating a server is very easy, and you can add your own special blocks, creatures and machines to make it really unique. You can also invite up to 4 friends to your world.
MINIMAL SETUP
- OS: Ubuntu 12
- Processor: 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2 compatible card with 1 GB of memory. nVidia 4XX+/AMD 5XXX+
- Storage: 2 GB available space
- OS: Ubuntu 12
- Processor: 2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3 compatible card with 2 GB of memory. nVidia 7XX+/AMD 7XXX+Network: Broadband Internet connection
- Storage: 4 GB available space
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