▶
Update 1.11 : XP system and more
When you beat a monster, discover a new place or complete a quest, you'll now gain some XP. If you get enough XP you'll level up, and each new level gives you 10% more health and 10% more stamina.
This was suggested by several players through the community hub. When you die, you'll no longer have to go back to the place you died to pick up your inventory items. Now, the only thing you drop is 20% of your Metal and 10% of your Crystal. You keep everything else in your inventory.
You can now keep running without using your stamina. This should prevent you from running out of stamina when you need it to cast a fireball... Because of this, the key bind which was used previously to run is now use to walk slowly, and default is now to run.
Other changes include some bug fixes and Improved 3rd person view. All these changes aim at making the game more fun to play according to user suggestions through the community forums. Please keep giving ideas and suggestions to make the game even better! Thank you again for your support!
[ 2019-12-20 01:50:29 CET ] [ Original post ]
Hello,
A new update was released today, bringing some new features suggested by the community.
New XP and Level system
When you beat a monster, discover a new place or complete a quest, you'll now gain some XP. If you get enough XP you'll level up, and each new level gives you 10% more health and 10% more stamina.
Keep inventory on death
This was suggested by several players through the community hub. When you die, you'll no longer have to go back to the place you died to pick up your inventory items. Now, the only thing you drop is 20% of your Metal and 10% of your Crystal. You keep everything else in your inventory.
Running no longer uses stamina
You can now keep running without using your stamina. This should prevent you from running out of stamina when you need it to cast a fireball... Because of this, the key bind which was used previously to run is now use to walk slowly, and default is now to run.
Misc
Other changes include some bug fixes and Improved 3rd person view. All these changes aim at making the game more fun to play according to user suggestions through the community forums. Please keep giving ideas and suggestions to make the game even better! Thank you again for your support!
[ 2019-12-20 01:50:29 CET ] [ Original post ]
Alchemist's Awakening
Osaris Games
Developer
Osaris Games
Publisher
2019-06-03
Release
Game News Posts:
51
🎹🖱️Keyboard + Mouse
Mixed
(355 reviews)
The Game includes VR Support
Public Linux Depots:
- Alchemist's Awakening Linux [431.87 M]
PLEASE NOTE: This is an Early Access: the Survival, Creative and Multiplayer modes can already be played but the story mode will only come in the final game.
In Alchemist's Awakening, you are a young alchemist who is still discovering how much power he has.
There are 9 primary elements, which can be mixed together and recombined into blocks of different shapes, or used as attacks against enemies.
Explore an infinite and procedurally generated open-world, use the Wind element to fly from a desert island to an iceberg, discover ruins of ancient builds deep in the forest, find rare resources and settle down somewhere to shape your own world as everything you see is made of small building blocks. Each block is unique: every stone block is different yet perfectly shaped to fit the place put it in, every leaf, every piece of wood is unique.
As an Alchemist, you can recombine the 9 primary elements into other shapes and materials. Then you can place blocks anywhere in the world and build anything you can think of.
Build machines to help you collect elements: for example, create a big wind turbine to collect the Wind element.
If you like building more than everything, the Creative mode is made for you, with tools that let you build even faster.
Use powerful tools to terraform your own world, and then share your creations on the Steam Workshop or create a server.
The Creative mode will also let you create a real adventure map: in a coming update you will even be able write your own quests, script your own special blocks with true gameplay changes.
Every element can be used as a weapon: launch fireballs, create a strong wind that repulse enemies, or instantly create a sword in your hand. Your attacks will get even more powerful when you combine several elements.
Fight againt the monsters you encounter in the world such as wolves and thiefs, and fight against other players in the multiplayer mode.
When you build something with a human shape, you can give life to it and it will start to move and animate.
Command it to follow you, guard your base or mine resources for you.
Depending on its shape and the type of block you used to build it, it will have different strengths and weaknesses.
In the Creative mode, it will be possible soon to teach them dialogs and give them a part in the quests you are writing.
Alchemist's Awakening comes with an online mode: you can connect to servers, share skins and buildings which you made for your friends, create your own server, and try different game modes that will be available online.
Creating a server is very easy, and you can add your own special blocks, creatures and machines to make it really unique. You can also invite up to 4 friends to your world.
In Alchemist's Awakening, you are a young alchemist who is still discovering how much power he has.
There are 9 primary elements, which can be mixed together and recombined into blocks of different shapes, or used as attacks against enemies.
Explore
Explore an infinite and procedurally generated open-world, use the Wind element to fly from a desert island to an iceberg, discover ruins of ancient builds deep in the forest, find rare resources and settle down somewhere to shape your own world as everything you see is made of small building blocks. Each block is unique: every stone block is different yet perfectly shaped to fit the place put it in, every leaf, every piece of wood is unique.
Build
As an Alchemist, you can recombine the 9 primary elements into other shapes and materials. Then you can place blocks anywhere in the world and build anything you can think of.
Build machines to help you collect elements: for example, create a big wind turbine to collect the Wind element.
Creative Mode
If you like building more than everything, the Creative mode is made for you, with tools that let you build even faster.
Use powerful tools to terraform your own world, and then share your creations on the Steam Workshop or create a server.
The Creative mode will also let you create a real adventure map: in a coming update you will even be able write your own quests, script your own special blocks with true gameplay changes.
Combat
Every element can be used as a weapon: launch fireballs, create a strong wind that repulse enemies, or instantly create a sword in your hand. Your attacks will get even more powerful when you combine several elements.
Fight againt the monsters you encounter in the world such as wolves and thiefs, and fight against other players in the multiplayer mode.
Give life to Creatures
When you build something with a human shape, you can give life to it and it will start to move and animate.
Command it to follow you, guard your base or mine resources for you.
Depending on its shape and the type of block you used to build it, it will have different strengths and weaknesses.
In the Creative mode, it will be possible soon to teach them dialogs and give them a part in the quests you are writing.
Play with friends
Alchemist's Awakening comes with an online mode: you can connect to servers, share skins and buildings which you made for your friends, create your own server, and try different game modes that will be available online.
Creating a server is very easy, and you can add your own special blocks, creatures and machines to make it really unique. You can also invite up to 4 friends to your world.
MINIMAL SETUP
- OS: Ubuntu 12
- Processor: 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2 compatible card with 1 GB of memory. nVidia 4XX+/AMD 5XXX+
- Storage: 2 GB available space
- OS: Ubuntu 12
- Processor: 2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3 compatible card with 2 GB of memory. nVidia 7XX+/AMD 7XXX+Network: Broadband Internet connection
- Storage: 4 GB available space
GAMEBILLET
[ 6133 ]
GAMERSGATE
[ 1851 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB