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Today's 1.1.49 patch includes a full professional Spanish translation. (Currently we only have version 1.1.49 available for Mac and Windows. The Linux version will follow in a few days.) It also fixes a long-standing bug where players who had gained a "hero mode" achievement would appear to lose it if they later recruited a generic character. This was only ever a visual bug in the in-game achievement menu (your steam achievements should have been unaffected), but this patch should fix that problem, or at the very least prevent it from happening in the future. Let us know if the issue persists. We have some more exciting announcements on the way, look for new updates in the immediate future :) ----------------- El parche 1.1.49 de hoy incluye una traducción profesional completa al español. (La versión 1.1.49 actual solo está disponible para Mac y Windows. La versión para Linux estará lista en unos días.) También se ha solucionado un error que hacía que los jugadores que habían conseguido el logro «Modo héroe» lo perdieran aparentemente si reclutaban un personaje genérico después. Simplemente se trataba de un error visual en el menú de logros del juego (tus logros de Steam no deberían verse afectados). Este parche soluciona el problema o como mínimo evita que se produzca de nuevo. Podéis poneros en contacto con nosotros si el problema persiste. Tenemos otras interesantes sorpresas preparadas, así que estad atentos a las próximas actualizaciones porque llegarán muy pronto :)
[ 2015-10-08 22:00:53 CET ] [ Original post ]
- Defender's Quest: Valley of the Forgotten Content (Linux) [650.93 M]
The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.
It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay with minimal exposition. Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!
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NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:
- You have full control of time, so it doesn't affect reactions.
- The sprite sheets wouldn't animate any faster at 60 FPS anyway
- A full HD/60 FPS upgrade is coming soon as a free upgrade.
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End User License Agreement
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