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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Okay, this is the big patch most of you have been waiting for, it solves the two biggest remaining issues. Current status: - Windows: YES - Mac: YES - Linux: YES Changelog for 2.0.2a: - Fixes "transparent menu scrolls" / "hard to read text" in resolutions > 1080p - Fixes broken "slow start" and "slow end" books (ie, "enemies being pushed off the map at start" bug) - Fixes crash in the credits screen The "transparent menu scrolls" bug caused the background texture for various menu popups not to appear, so you'd just have floating black text on a nearly unreadable screen. This has to do with texture memory running out at Ultra-HD resolutions. As a temporary workaround, I've capped the game's internal resolution at 1080 vertical pixels. If you select a fullscreen resolution larger than that, what the game is doing is upscaling from 1080 vertical pixels using a shader. This way it will at least fill your screen, without requiring any more video memory. I will see if I can find a better solution eventually, but I wanted to get this patch out right away so that everyone can at least play the game with their current devices. PLEASE let me know if the bug persists for any of you, and if it does, please note at which resolutions the bug starts to appear. We will continue to patch this game relentlessly until we have taken care of all the major issues. Since it's the weekend, if there's no more major bugs, I'm going to take a break and will resume my patching duties on Monday. I will check in on this thread occasionally to make sure there aren't any emergencies, however.
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