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Name

 Starbound 

 

Developer

  

 

Publisher

 Chucklefish 

 

Tags

 Action 

 Indie 

Casual 

 

RPG 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2016-07-22 

 

Steam

 6,99€ 5,99£ 7,49$ / 50 % 

 

News

 38 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1222 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/211820 

 

How long to Beat

Main Story

 19 Hours 

 

Main Story + Extras

 55 Hours 

 

Completionist

 246 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 3063  

Average playtime (last 2 weeks)

 471 

Median playtime (forever)

 1897 

Median playtime (last 2 weeks)

 765 

Public Linux depots

 Starbound Linux Depot [200.33 M] 




LINUX STREAMERS (13)
GamingOnLinuxozonedtweyeofmidasmagusmarisa
scork661deadlinuxmeldrianmir_ppc
hexdslperlplayerthecotechcouchrebellen
OSuKaRu_XD




Starbound Devblog Round-Up! 25/11/15

Hey everyone! <3

Here's a round-up of some of the most recent developer blogs, in case you missed 'em. Check the blog for regular updates!

6th November – Does my Banana Mask look good?
[quote="mollygos"]Happy Friday!

We’ve talked a lot about working on generated quests, and if you play the nightly build you may have seen some crop up in your colonies! Here’s an example of a new sort of quest that will result in the questgiver wearing a new hat. The idea is that your NPCs will be customized over time via quests.



I hope everyone has a lovely weekend! Let us know what sort of colony quests you’d like to see. :)[/quote]

---

10th November - Many Magnificent Microdungeons
[quote="mollygos"]Lots of stuff happening this week! Let’s go down the list:

Making sure monsters spawn in the right places
Tweaking, balancing and testing generated quests
More work on vehicles/mechs
Several people have started work on the next update, which is story-focused
Chickens finally lay eggs, enabling players to cook up more egg-based treats and definitively proving that the chicken came first. That’s just science.
Necotho has been creating microdungeons! Lots and lots of microdungeons! Click the image for high-res and check this link for more pretty screenshots. :)


[/quote]

---

12th November – Grand Theft Automato
[quote="mollygos"]Hey everyone!

We’ve got a new programmer onboard – say hello to Ian! He’s working on preparing Starbound for Xbox One Game Preview, but in the meantime he has kindly taken the time to set Starbound’s hoverbikes on fire. All of them. There are no more hoverbikes, they are all on fire.

Click for a gif!

On the combat side of things, here’s a shiny new pair of claws!

Click for another gif!
[/quote]

---

16th November - Lunarang
[quote="mollygos"]Happy Monday!

This week’s off to a good start, with lots of testing ahead of the upcoming combat update, as well as some work on the story update that’s coming up after that. Here’s a new weapon that’s totally not a boomerang, because it is a Lunarang! Harness the power of Earth’s moon to crush your enemies and stuff!


[/quote]
---

20th November - Fortune and Glory
[quote="mollygos"]We’re still ironing out bugs and fixing/tweaking/updating things ahead of the combat update! SamuriFerret has been tweaking some of the existing missions to make them a little more dangerous. Here’s an example!

Click for a gif!

I've been absolutely loving the entries in this week's community Build of the Week! This build is by DemonDog47 and is called 'The Quarantined District'. :)


[/quote]
---

24th November - Party Bike!
[quote="mollygos"]Hello everyone!

You can now jump into a hoverbike with one of your friends and hover off into the sunset together, to the tune of Haddaway’s “What is Love”. Check it out!

Click for a gif!

We’re fast approaching an unstable build of the combat update! Keep an eye out. :)[/quote]


[ 2015-11-25 12:53:12 CET ] [ Original post ]