Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously. It's a rather large backend upgrade, so definitely try it out, throw as many foreign character song and artist tags at it as you please, and let us know how it works out! We expect we might have missed some character sets so we're looking forward to hearing from you about how the system performs in a live environment. Also, two oft-requested features for playback have been added: "Play next song" (in the current playlist), as well as "Play random song". We hope this all makes for an improved Symphony experience for everyone. As always, ping us in the discussion boards with any issues on these or other features! TO TRY THE BETA: just select the beta branch [beta_loggin_f] from the "betas" in your Steam client under the Symphony properties. Cheers, Francois Empty Clip Studios
Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously. It's a rather large backend upgrade, so definitely try it out, throw as many foreign character song and artist tags at it as you please, and let us know how it works out! We expect we might have missed some character sets so we're looking forward to hearing from you about how the system performs in a live environment. Also, two oft-requested features for playback have been added: "Play next song" (in the current playlist), as well as "Play random song". We hope this all makes for an improved Symphony experience for everyone. As always, ping us in the discussion boards with any issues on these or other features! TO TRY THE BETA: just select the beta branch [beta_loggin_f] from the "betas" in your Steam client under the Symphony properties. Cheers, Francois Empty Clip Studios
Symphony
Empty Clip Studios
Empty Clip Studios
2012-08-06
Action Indie Casual Singleplayer
Game News Posts 30
🎹🖱️Keyboard + Mouse
Very Positive
(832 reviews)
www.symphonygame.com
https://store.steampowered.com/app/207750 
The Game includes VR Support
Symphony Depot Linux [395.86 M]
Symphony - iTunes & AAC Support
A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!
Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.
Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.
Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!
Key features
- Battle a mysterious entity that absorbs and corrupts your music as it plays
- Cutting-edge music analysis adapts the game to any song you like!
- Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level
- 5 unique sets of boss enemies to conquer
- 6 difficulty levels
- Discover, collect and equip weapons hidden inside your own music collection
- 30 achievements/medals to unlock
- Supported file types:
- Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
- Linux: MP3, OGG, WAV, FLAC, AIFF
- Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
- M4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)
- Full amBX™ support (cool lighting!) - Windows only
- OS: Major Linux distributions from 2012
- Processor: Dual core. 2 GHz or faster Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1 (with shader model 3 video card or higher) Hard drive: 500 MB available space Not recommended for any integrated graphics GPUs
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