▶
Porradaria 3 and Steam Direct...
CleanWaterSoft is a small company from Brazil, the only person working on it right now is the own founder (me). The budget of the company is really low, thus, the source income of the company is also low. Porradaria Upgrade, the first commercial release, was developed literally with zero budget. It was developed with the lite version of Game Maker 8, with watermark and all. The first game income was what paid the pro version of Game Maker 8 + the Steam Greenlight fee. Budget directly affects the sales of a game, hypocrisy would be to say it don't. A big budget means a big development team, a more polished product, a big marketing campaign... All of this directly affects any game overall sale, from a small indie from a AAA blockbuster.
It's not impossible for an indie game to become a hit and the developer become a millionaire from night to day. There's a lot of good indie games with low budget being released every day, but only a few haves the luck of being noticed to become a hit. Most of them becomes hidden and very well buried gems nowadays. I won't say my games are hidden jewels, it's up to you to decide, but surely, it's a niche of a niche game, with not enough fans to make it be released on Steam Greenlight within two days.
Brazil is not a well developed country like United States of America, $1 dollar here is equal to R$3,20 reais (our currency). There's a lot of differences between our economics. The minimum suggested fee of $100 dollars would be R$320 reais, which is about half of the salary the common worker get paid here. The maximum fee of $5.000 would be half the price of a new car here. There's a joke I saw on internet another day I believe that illustrates well the economic differences. USA President, in a speech says: "The American citizen earns $2.000 dollars per month, needs $1.000 to live and what they do with the remaining of their money is not of our concern." Brazil's President, in a speech says: "The Brazilian citizen earns R$880 reais per month, needs R$2.000 to live and how they earn the remaining of this money is not of our concern."
It is still too soon to say anything, however, depending on how Valve will implement Steam Direct, not only Porradaria 3, but any other CleanWaterSoft game won't be released on Steam Store from now on. I know there's a lot of persons here eager to play this last sequel of our dear Ninja, so I had to post an explanation here of why it probably won't be released on Steam Store. I hope you understand. Thanks for your ever support, my work is for you! Kind regards, Alysson L. Neto
[ 2017-03-14 01:36:39 CET ] [ Original post ]
Hi everyone!
Porradaria 3 development was confirmed and it is right now on Steam Greenlight awaiting for your vote! However...
http://steamcommunity.com/sharedfiles/filedetails/?id=775957558
As you might have heard of, Steam will replace the old Steam Greenlight system with a new one, the Steam Direct. Developers will have to pay for each game they publish on Steam Store from now on.
Right now Valve is considering a fee between $100 and $5.000 for each game. Depending on the outcome of it, Porradaria 3 might not be released on Steam Store, and I will explain why.
The Company
CleanWaterSoft is a small company from Brazil, the only person working on it right now is the own founder (me). The budget of the company is really low, thus, the source income of the company is also low. Porradaria Upgrade, the first commercial release, was developed literally with zero budget. It was developed with the lite version of Game Maker 8, with watermark and all. The first game income was what paid the pro version of Game Maker 8 + the Steam Greenlight fee. Budget directly affects the sales of a game, hypocrisy would be to say it don't. A big budget means a big development team, a more polished product, a big marketing campaign... All of this directly affects any game overall sale, from a small indie from a AAA blockbuster.
The Competition
It's not impossible for an indie game to become a hit and the developer become a millionaire from night to day. There's a lot of good indie games with low budget being released every day, but only a few haves the luck of being noticed to become a hit. Most of them becomes hidden and very well buried gems nowadays. I won't say my games are hidden jewels, it's up to you to decide, but surely, it's a niche of a niche game, with not enough fans to make it be released on Steam Greenlight within two days.
Economics
Brazil is not a well developed country like United States of America, $1 dollar here is equal to R$3,20 reais (our currency). There's a lot of differences between our economics. The minimum suggested fee of $100 dollars would be R$320 reais, which is about half of the salary the common worker get paid here. The maximum fee of $5.000 would be half the price of a new car here. There's a joke I saw on internet another day I believe that illustrates well the economic differences. USA President, in a speech says: "The American citizen earns $2.000 dollars per month, needs $1.000 to live and what they do with the remaining of their money is not of our concern." Brazil's President, in a speech says: "The Brazilian citizen earns R$880 reais per month, needs R$2.000 to live and how they earn the remaining of this money is not of our concern."
Conclusion
It is still too soon to say anything, however, depending on how Valve will implement Steam Direct, not only Porradaria 3, but any other CleanWaterSoft game won't be released on Steam Store from now on. I know there's a lot of persons here eager to play this last sequel of our dear Ninja, so I had to post an explanation here of why it probably won't be released on Steam Store. I hope you understand. Thanks for your ever support, my work is for you! Kind regards, Alysson L. Neto
[ 2017-03-14 01:36:39 CET ] [ Original post ]
Porradaria 2: Pagode of the Night
CleanWaterSoft
Developer
CleanWaterSoft
Publisher
2016-03-08
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(198 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [20.13 M]
Available DLCs:
- Porradaria 2 - Vladmirson
- Porradaria 2 - A Segunda Batata
- Porradaria 2 - Sem Censura
The Ninja is back! This time in search of the Legendary Endless Potato Chips Pack.
Choose between our dear infamous trickster, or the skilled Swordsman (who seeks revenge against the Ninja, nobody knows why), and adventure inside the mansion of the late wizard Vladmirson until you find your fateful fate.
Choose between our dear infamous trickster, or the skilled Swordsman (who seeks revenge against the Ninja, nobody knows why), and adventure inside the mansion of the late wizard Vladmirson until you find your fateful fate.
Features
- Classic Porradaria game play
- New magic system
- Super ultra original "Up+Attack buttons" system to use your magic
- Non-linear exploration of stages
- Scattered hidden items in the mansion
- Learn new unique skills for each character
- New raking system, based in the items gathered and play time
- Humorous monster database (again)
- CleanWater himself appears as a special guest in the game
MINIMAL SETUP
- OS: Ubuntu 14.04 ou superior
- Processor: Intel Pentium4 1.5GHz ou superiorMemory: 512 MB RAMStorage: 27 MB available spaceAdditional Notes: Placa de vdeo e driver compatveis com OpenGL
- Memory: 512 MB RAMStorage: 27 MB available spaceAdditional Notes: Placa de vdeo e driver compatveis com OpenGL
- Storage: 27 MB available spaceAdditional Notes: Placa de vdeo e driver compatveis com OpenGL
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB