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SpeedRunners is Out Now!
https://www.youtube.com/watch?v=rWwUDenjkzs SpeedRunners is now officially out of Early Access. After hundreds of updates, several community uprisings (remember the whole Lethal Spikes and SpeedBoosting threads?), we are officially out. That's it. Version 1.0. Here's what the final version of SpeedRunners has to offer:
A new feature in the Replays system is the ability to crop & export GIFs directly from within SpeedRunners, check it out!
Yes, you can now create your own trails for SpeedRunners and have them be available in the Trails Shop. This is a curated shop (think just like Team Fortress 2) where users can submit their content to.
I am playing SpeedRunners on a Mac, you guys! This actually works.
The brand new single player campaign takes you on a "Mario Kart Style" adventure, going through the multiplayer maps with specific story bits and challenges. The goal of the single player campaign is to ease players into the competitive online part of the game.
You can now setup twitch betting when livestreaming SpeedRunners and it's tied to the tinyBuild rewards program.
It means that the core features of the game are finished. We will still update the game, and are fully committed to working with the community. The only difference is that the core development team will switch their focus to consoles.
A special, enormous, hug-worthy THANK YOU to everyone who have been with us during Early Access. It's been an insane journey and without you guys we wouldn't be here. The hundred-reply threads on the forums, the in-depth discussions, the King of Speeds, everything about SpeedRunners Early Access revolved around obsessively reading the forum and figuring out the best solutions. Yes, everyone in Early Access is getting a special BETA trail which is available right now. This week we are having a launch event at PAX East in Boston with PurpleTurkey showing off his skills. Within the coming weeks we will reveal post-launch plans which include more tournaments and prizes. Huge hugs - tinyBuild and DoubleDutch Teams
[ 2016-04-19 16:07:07 CET ] [ Original post ]
Check out this slick SpeedRunners Launch Trailer that Tom made
https://www.youtube.com/watch?v=rWwUDenjkzs SpeedRunners is now officially out of Early Access. After hundreds of updates, several community uprisings (remember the whole Lethal Spikes and SpeedBoosting threads?), we are officially out. That's it. Version 1.0. Here's what the final version of SpeedRunners has to offer:
Gif Editor & Exporter
A new feature in the Replays system is the ability to crop & export GIFs directly from within SpeedRunners, check it out!
Trails Shop & Editor
Yes, you can now create your own trails for SpeedRunners and have them be available in the Trails Shop. This is a curated shop (think just like Team Fortress 2) where users can submit their content to.
Mac & Linux
I am playing SpeedRunners on a Mac, you guys! This actually works.
Single Player Campaign
The brand new single player campaign takes you on a "Mario Kart Style" adventure, going through the multiplayer maps with specific story bits and challenges. The goal of the single player campaign is to ease players into the competitive online part of the game.
Twitch Betting
You can now setup twitch betting when livestreaming SpeedRunners and it's tied to the tinyBuild rewards program.
But wait, what does going out of Early Access mean?
It means that the core features of the game are finished. We will still update the game, and are fully committed to working with the community. The only difference is that the core development team will switch their focus to consoles.
A huge THANK YOU to the community!
A special, enormous, hug-worthy THANK YOU to everyone who have been with us during Early Access. It's been an insane journey and without you guys we wouldn't be here. The hundred-reply threads on the forums, the in-depth discussions, the King of Speeds, everything about SpeedRunners Early Access revolved around obsessively reading the forum and figuring out the best solutions. Yes, everyone in Early Access is getting a special BETA trail which is available right now. This week we are having a launch event at PAX East in Boston with PurpleTurkey showing off his skills. Within the coming weeks we will reveal post-launch plans which include more tournaments and prizes. Huge hugs - tinyBuild and DoubleDutch Teams
[ 2016-04-19 16:07:07 CET ] [ Original post ]
SpeedRunners
DoubleDutch Games
Developer
tinyBuild
Publisher
2016-04-19
Release
GameBillet:
2.83 €
Game News Posts:
63
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(22310 reviews)
The Game includes VR Support
Public Linux Depots:
- SpeedRunners All Linux Files [701.67 M]
Available DLCs:
- SpeedRunners - Youtuber Pack 1
- SpeedRunners - Youtuber Pack 2
- SpeedRunners - Civil Dispute!
In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.
SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.
Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.
SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.
Key Features
- 4 Player Competitive Platforming!
- Keep up with the fastest player in-game, or fall offscreen and get eliminated!
- Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
- Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
- Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
- A tutorial teaches you how to play
- Controller compatible (and recommended!)
- A dozen expertly designed maps
- Unique game modifiers
- A character named Unic!
- Full blown level editor with over 10k user created levels
- An exciting single player campaign
- Create your own custom in-game trails (visible when you hit super-speed)
What to expect in the final game
Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.
Follow the development on twitter!
MINIMAL SETUP
- OS: Latest Debian redistributable or SteamOS
- Processor: 1Ghz and upMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Dedicated video card recommendedNetwork: Broadband Internet connection
- Storage: 800 MB available space
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