Cool moonraker fanart from here
While posting the changelog for today's update I noticed the previous update was from 4 months ago...
The past 4 months we've been working hard on bringing SpeedRunners to consoles. Developing for consoles was pretty difficult and turned out to soak up all our attention. I am happy to inform you that we are through that now, at least for the technical part that is. So we are back to updating the game here on Steam.
Before we released the game fully out of early access we received feedback on the golden hook. The main issue was it being hard to dodge in high ping situations. Before release we spend some time trying to make the golden hook work better in those cases. We made promising progress but we didn't have time to test it fully.
Recently we have been able to test it extensively and it's ready for release now. We look forward to your feedback on the golden hook changes.
During the last months we got messages from players being verbally abusive to other players. We've been gathering reports on this for a while now, but we did not have the means to act on those reports yet. This update brings a first version of a ban system, more info on that here.
I also looked at the reports of the last couple of months and added bans for the worst offenders. We'll keep an eye on the more recent reports hereon after, so keep them coming.
Other changes involve the merging of fixes and changes we did during our work for consoles. Most of those changes is UI polish and small quality of life changes. As an example, you might notice we no longer have a timer in a lobby with only local players.
We have tested the build extensively but can never cover as much as all of you can. So keep us posted if you find any issues in the current build.
Thanks for sticking with us and enjoy the update!
--Gert-Jan
[ 2016-10-07 10:33:51 CET ] [ Original post ]
🎮 Full Controller Support
- SpeedRunners All Linux Files [701.67 M]
- SpeedRunners - Youtuber Pack 1
- SpeedRunners - Youtuber Pack 2
- SpeedRunners - Civil Dispute!
SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.
Key Features
- 4 Player Competitive Platforming!
- Keep up with the fastest player in-game, or fall offscreen and get eliminated!
- Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
- Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
- Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
- A tutorial teaches you how to play
- Controller compatible (and recommended!)
- A dozen expertly designed maps
- Unique game modifiers
- A character named Unic!
- Full blown level editor with over 10k user created levels
- An exciting single player campaign
- Create your own custom in-game trails (visible when you hit super-speed)
What to expect in the final game
Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.
Follow the development on twitter!
- OS: Latest Debian redistributable or SteamOS
- Processor: 1Ghz and upMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Dedicated video card recommendedNetwork: Broadband Internet connection
- Storage: 800 MB available space
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